Home » Renegade Discussions » Mod Forum » Nod Airstrip WIP
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Re: Nod Airstrip WIP [message #462023 is a reply to message #462017] |
Thu, 26 January 2012 09:27 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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Will this also be using the stock C-130 or will you be creating a new C-130?
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
Quotes or w/e Toggle
Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
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HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
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Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
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CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
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Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
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That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
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Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
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Re: Nod Airstrip WIP [message #462024 is a reply to message #462017] |
Thu, 26 January 2012 11:24 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 1
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General (5 Stars) |
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My phone didn't submit my reply earlier, so I'll rewrite the gist of what I was saying:
I put the MCT on the second floor because I want the Airstrip to be similar to the Weapons Factory - both have their MCTs on the upper floor. Defending isn't going to be the same as Renegade. I'm removing proximity C4, so you can't mine buildings with it. Re-spawning ceiling guns will provide interior defenses for the structures.
I also have a friend of mine who may create a C-5 Galaxy that I'll use.
[Updated on: Thu, 26 January 2012 11:37] Report message to a moderator
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Re: Nod Airstrip WIP [message #462025 is a reply to message #462024] |
Thu, 26 January 2012 12:10 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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Sounds better than the old C-130
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
Quotes or w/e Toggle
Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
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HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
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Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
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CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
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Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
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That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
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Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
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Re: Nod Airstrip WIP [message #462029 is a reply to message #462017] |
Thu, 26 January 2012 18:59 |
Generalcamo
Messages: 522 Registered: October 2010
Karma: 0
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Colonel |
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With gradient textures, I would just make it so that the lights on the airstrip kind of head towards to the direction of the runway, making it look nice, and more realistic.
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Re: Nod Airstrip WIP [message #462030 is a reply to message #462017] |
Thu, 26 January 2012 19:01 |
Generalcamo
Messages: 522 Registered: October 2010
Karma: 0
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Colonel |
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Oh yeah, I also have your old airstrip you made for APB a while ago around here some where. I could dig up the interior of that so you could reuse thoserealistic textures. And Screens.
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Re: Nod Airstrip WIP [message #462033 is a reply to message #462017] |
Thu, 26 January 2012 19:06 |
Generalcamo
Messages: 522 Registered: October 2010
Karma: 0
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Colonel |
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Just offering.
I remember a tutorial on "blinking lights" which can be used for this purpose if you make it so the meshes are blended together and the UVW map is modified.
Perhaps Renegade Help has it?
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Re: Nod Airstrip WIP [message #462035 is a reply to message #462017] |
Thu, 26 January 2012 19:12 |
Generalcamo
Messages: 522 Registered: October 2010
Karma: 0
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Colonel |
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Other then the fact it needs more details, the things it is hopefully getting, it looks just fine.
How will you plan on implementing the custom cinematics that are required for the new plane? Will you create a brand new one? Or will you simply modify the existing one?
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Re: Nod Airstrip WIP [message #462043 is a reply to message #462017] |
Fri, 27 January 2012 14:51 |
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The cinematics should not need to change very much for the new airplane.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Nod Airstrip WIP [message #462051 is a reply to message #462017] |
Sat, 28 January 2012 01:14 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 1
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General (5 Stars) |
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Added a small radar dish and other antennae. Cut the door into the control tower, added lighting to the tower that will illuminate the entrance. The radar antenna is now painted completely red. Warning stripes added to the surface of the runway right before the drop-off pad. Fixed up the runway lights so they have a surface texture. Made the control tower about five meters shorter so it still has a commanding view but is less likely to be shot over walls and other obstructions. Need to fix the black "stripe" that appears on the runway when the texture is tiled.
Interior is next. Will attempt to find time to work on this project next week. Starting my new career on Wednesday, will not have as much time to work as I have lately.
[Updated on: Sat, 28 January 2012 01:16] Report message to a moderator
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Re: Nod Airstrip WIP [message #462052 is a reply to message #462017] |
Sat, 28 January 2012 03:54 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
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General (4 Stars) |
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Will you change the grey-pinkish reds to the orange-ish red seen in the renders? The model looks really good but the reds you're using makes it seem "dull".
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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Re: Nod Airstrip WIP [message #462056 is a reply to message #462017] |
Sat, 28 January 2012 10:26 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
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General (4 Stars) |
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I see, maybe add some rusting and dirt like you did to the Repair Facilities? The model itself looks like how I'd imagine the TD Airstrip to look as a high quality model, only the reds feel off. Can't wait to see what you'll be doing for the Hand of Nod and Obelisk.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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Re: Nod Airstrip WIP [message #462057 is a reply to message #462017] |
Sat, 28 January 2012 10:52 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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Will you also be adding the construction yard?
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
Quotes or w/e Toggle
Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
|
HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
|
Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
|
CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
|
Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
|
That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
|
Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
|
|
|
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Re: Nod Airstrip WIP [message #462058 is a reply to message #462017] |
Sat, 28 January 2012 10:54 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 1
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General (5 Stars) |
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Well, I can't really add those details on something this big. It would require a 4096x4096 texture just to look right, and Renegade probably wouldn't handle that too well. 2048x is as far as I'd push it in this engine, and that's only something I would use in a blue moon. If I were painting this for my own personal enjoyment and not also for game quality, I would paint it with Mudbox and use PTEX to toss a ton of textures on it, sculpt damage into it, etc.
The Hand of Nod should be pretty quick to build. I'll be taking my Sapphyr character and using her hand to form the base of the hand clutching the Earth. Since she's already rigged for animation, all I need to do is move some control IKs around to get the classic Hand of Nod appearance. Putting the hand into a building will take almost no effort at all.
I won't be doing the Obelisk for Noddingham, or the AGT, unless it's necessary after gameplay testing.
Here's the re-saturated red metal texture as applied to the scene:
/No Construction Yard right now. I will eventually get around to building it for the next project.
[Updated on: Sat, 28 January 2012 10:57] Report message to a moderator
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Re: Nod Airstrip WIP [message #462063 is a reply to message #462017] |
Sat, 28 January 2012 14:19 |
Gohax
Messages: 738 Registered: January 2009
Karma: 0
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Colonel |
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TBH, I liked the more dual red before you re-saturated it.
Anyhow, everything is looking good man. As I said before, can't wait to play it.
Quote: | ·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.
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