4.0 Bug? [message #461003] |
Mon, 19 December 2011 07:58 |
Dave2916
Messages: 27 Registered: February 2009
Karma: 0
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Recruit |
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Hi
Couldn't see a bug thread so here it is.
Was playing field and had a sakura/ramjet. Noticed that my ammo was at 999 and every shot that I fired would take my clip down to 3 shots then instantly back up to 4 - basically giving me infinite ammo and no reload. When I died it returned to the normal 4/32.
Have you guys had reports of this before?
Dave
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Re: 4.0 Bug? [message #461115 is a reply to message #461003] |
Sat, 24 December 2011 19:02 |
Rocko
Messages: 833 Registered: January 2007 Location: Long Beach, California
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Colonel |
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This happened to me one game randomly. It went away when I died.
black and proud
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Re: 4.0 Bug? [message #461784 is a reply to message #461003] |
Mon, 16 January 2012 19:05 |
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I tested this on Jelly AOW just now using the current WIP scripts build and I can't reproduce this (even with Sakura). I made a fix that may or may not have solved this issue but I want to wait for more testing before I declare it "fixed"
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
[Updated on: Mon, 16 January 2012 19:06] Report message to a moderator
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Re: 4.0 Bug? [message #461785 is a reply to message #461003] |
Mon, 16 January 2012 19:07 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
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General (4 Stars) |
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Jelly AOW1 runs 4.0, Jelly Marathon doesn't (not sure if that affects the bug). The bug also is pretty rare.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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Re: 4.0 Bug? [message #461786 is a reply to message #461003] |
Mon, 16 January 2012 19:25 |
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Tested again on Jelly Marathon, more testing and analysis is required to answer for sure whats going on in this specific case and whether any more fixes are required.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: 4.0 Bug? [message #462417 is a reply to message #461003] |
Wed, 15 February 2012 18:09 |
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We have run more tests and cannot reproduce this using our current WIP code. Therefore we are marking this "fixed" until such time as someone can reproduce it.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: 4.0 Bug? [message #462584 is a reply to message #461003] |
Tue, 21 February 2012 05:54 |
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Is anyone still able to reproduce this using the latest test build?
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: 4.0 Bug? [message #462610 is a reply to message #461003] |
Tue, 21 February 2012 14:12 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
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Afaik escelade3 does not have access to the private TT test forums, so it would most likely be beta 3. Jonwil's post was not too clear about that: we're specifically interested in knowing if this happened to anyone of the private test team while using beta 4.
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
[Updated on: Tue, 21 February 2012 14:14] Report message to a moderator
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