Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Scriptbug JFW_Disable_Transitions_Zone
Scriptbug JFW_Disable_Transitions_Zone [message #459496] Tue, 15 November 2011 12:05 Go to previous message
rrutk is currently offline  rrutk
Messages: 617
Registered: June 2007
Karma:
Colonel
Is there a reason, why a JFW_Disable_Transitions_Zone doesn't work on a RA_Underwater_Zone Zone?

-----------

Source:

void JFW_Disable_Transitions_Zone::Entered(GameObject *obj,GameObject *enterer)
{
if (Is_Vehicle(enterer))
{
Commands->Enable_Vehicle_Transitions(enterer,false);
}
}

void JFW_Disable_Transitions_Zone::Exited(GameObject *obj,GameObject *exiter)
{
if (Is_Vehicle(exiter))
{
Commands->Enable_Vehicle_Transitions(exiter,true);
}
}

[Updated on: Tue, 15 November 2011 12:17]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: TT Server issue
Next Topic: Script request
Goto Forum:
  


Current Time: Sat Dec 28 01:17:26 MST 2024

Total time taken to generate the page: 0.00665 seconds