Re: No Gameplay Pending Patch Gameover screen issue [message #459227 is a reply to message #459211] |
Fri, 11 November 2011 03:39 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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Jerad Gray wrote on Thu, 10 November 2011 16:24 | I saw a prior post about game play pending and I was reminded of this issue. Back in 3.4.4 Renegade, if you applied the No Gameplay pending patch to your FDS, and the map ended while no one was in it, the next time a player joined they'd be forced to see the game over screen and then would have to quit and rejoin in order play (this only happens to the first player that joined, and worked fine after that point).
This might have been fixed, but I haven't started hosting games with 4.0 yet as it will require a lot of my code to be revised.
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If it isn't, you could just halt gameplay until a player joins using a few lines.
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