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Re: New mapping project C&C_? [message #459152 is a reply to message #458993] Wed, 09 November 2011 04:06 Go to previous messageGo to previous message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
Karma:
Colonel
Thank you for the feedback guys.

What if I try to increase the space in the middle area and just remove the middle wall perhaps a shallow lake in the middle or another object of interest(Warehouse or something so the middle is interesting for infantry too?) something like that.

Agreed on the tunnels I will turn some of them into rockpassages so it is more diverse.
The tunnel in the GDI base is something I will look into position that it enters the GDI base is indeed different then Nods base though the road towards it is longer so I hope that might balance it.

Still thinking of the style of props needed in the map I mean alot of trees isn't the way to go in this map is my guess.
 
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