|
|
|
|
Re: Map rating [message #458315 is a reply to message #372303] |
Sun, 23 October 2011 11:31 |
|
Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
|
General (5 Stars) Goztoe |
|
|
How come you hardly never see any ramjets in clanwars then?
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
|
|
|
Re: Map rating [message #458341 is a reply to message #372303] |
Mon, 24 October 2011 01:36 |
|
Spoony
Messages: 3915 Registered: January 2006
Karma: 0
|
General (3 Stars) Tactics & Strategies Moderator |
|
|
Playing this game competitively would be a real education for some of you
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
|
|
|
Re: Map rating [message #458342 is a reply to message #458242] |
Mon, 24 October 2011 03:21 |
grant89uk
Messages: 229 Registered: August 2006 Location: Glasgow, Scotland
Karma: 0
|
Recruit |
|
|
Aircraftkiller wrote on Sat, 22 October 2011 03:01 | This is something I've tried to rectify in Fjords, and I believe I've succeeded. It needs tweaking over time, as anything would, but it's laying the foundation for the Tiberium Garden project's gameplay standards.
I don't know about anyone else here, but I enjoy seeing Transport Helicopters make it to a base without being shredded by some gigantic cannon in less than five seconds. I like seeing rockets destroy Apaches, Orcas, and Transports. I like seeing Recon Bikes stave off Orcas, and MRLS holding Apaches at bay. I like watching Mammoth Tanks fire missiles at Apaches that don't manage to stay on top of them. I like seeing Stealth Tanks actually hit Orcas reliably.
I like seeing snipers focus entirely on light vehicles like Humm-vees, Recon Bikes, and Buggies. I like not having to worry about my Orca being destroyed in three seconds because someone across the map can kill me with hit-scan weapons without any fear of me coming close to them. I like that Gunner and Rocket Soldiers are useful in more than niche situations. I like seeing SAM Sites tear up aircraft, and I enjoy watching the AGT being focused on missiles while Guard Towers fire guns.
Maybe my problem is that I enjoy C&C, not this Unreal-styled version of C&C that we call Renegade.
|
I think I see a pattern.
[Updated on: Mon, 24 October 2011 03:21] Report message to a moderator
|
|
|
|
Re: Map rating [message #458540 is a reply to message #372303] |
Thu, 27 October 2011 05:37 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
|
General (4 Stars) |
|
|
So what exactly is the problem with using "I" when you're expressing an opinion instead of factual matter??
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
|
|
|
|
Re: Map rating [message #458551 is a reply to message #372303] |
Thu, 27 October 2011 07:10 |
|
Spoony
Messages: 3915 Registered: January 2006
Karma: 0
|
General (3 Stars) Tactics & Strategies Moderator |
|
|
I like the alternative gameplay dynamic on Fjords, especially as far as aircraft go. but the stock version on flying maps is actually very balanced and a skilful endeavour (so long as you remove the point bug and have infinite infantry ammo); perhaps it takes some experience of competitive play to see that for what it is.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
|
|
|
Re: Map rating [message #458552 is a reply to message #372303] |
Thu, 27 October 2011 07:12 |
|
GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
|
General (2 Stars) |
|
|
Just because something yields evidence towards one end doesn't justify the entire thing in question (this is called anecdotal evidence... in this case, the statistical average of GDI wins vs Nod wins).
Furthermore, if the alternate idea being presented results in roughly the same numbers that the cherry picked "evidence" does- and more- why on Earth is it bad to change it?
TL;DR: ACK's changes are actually a good thing and is a step in the right direction for Renegade, and I'd love to see more maps that use his balancing methods (Remade fanmaps using his stats and such would be wonderful).
Although, I'd like to see the numbers of GDI wins vs Nod wins on Fjord. Even though it won't mean much if it's a bit imbalanced (it's one mod map system that's still in progress vs an entire game that is apparently "super balanced"), it'd still be nice to see.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
|
FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
|
|
|
|
Re: Map rating [message #458555 is a reply to message #372303] |
Thu, 27 October 2011 07:55 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
|
General (4 Stars) |
|
|
FjordsTS feels really balanced. The only thing that's unbalanced and that Aircraftkiller already addressed is Orca rushes.
I made a modified C&C_Snow map with some of the changes I wanted to test out for st0rm. It includes FjordsTS' models (with ACK's permission), but I did nerf the Flame Tank, Mammoth Tank and MRLS a bit because they're really nasty on FjordsTS, still are on the modified map. St0rm still needs to put the map in their rotation, although they did put an earlier version with only Arty splash and screenshake reduced in their rotation.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
|
|
|
|
Re: Map rating [message #458709 is a reply to message #458706] |
Sat, 29 October 2011 13:12 |
|
GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
|
General (2 Stars) |
|
|
Aircraftkiller wrote on Sat, 29 October 2011 11:55 | All of the arguments I've ever seen against the changes I've developed always center around "Havoc must destroy anything he can see."
It makes me question the lack of coherent thought involved.
|
but that would mean you'd have to choose a character based on what you want to accomplish instead of being a massive faggot
are you suggesting we, the players of Renegade, change our faggy ways?
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
|
FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
|
|
|
|
|
Re: Map rating [message #458814 is a reply to message #372303] |
Mon, 31 October 2011 12:07 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
|
General (4 Stars) |
|
|
i haven't actually seen anyone use sakuras/havocs effectively on fjords..it's like the APB sniper. Might as well remove them.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
|
|
|
|
Re: Map rating [message #458816 is a reply to message #458814] |
Mon, 31 October 2011 13:09 |
|
Spoony
Messages: 3915 Registered: January 2006
Karma: 0
|
General (3 Stars) Tactics & Strategies Moderator |
|
|
iRANian wrote on Mon, 31 October 2011 12:07 | i haven't actually seen anyone use sakuras/havocs effectively on fjords..it's like the APB sniper. Might as well remove them.
|
if the map had infinite infantry ammo, then rocket soldiers/gunners would be well worth using, plus rav/PIC/etc as units to hold the field. in which case, snipers would be much more useful as a counter to them.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
|
|
|
Re: Map rating [message #458818 is a reply to message #372303] |
Mon, 31 October 2011 15:34 |
ELiT3FLyR
Messages: 119 Registered: April 2008
Karma: 0
|
Recruit |
|
|
it was the friendliest word i could think of after all ur talk about shitty balance and this should have been how ren was released.
personally i dont think ur map is balanced at all and it takes away from indivdual skill, but hey i like any map that has recon bikes and enough space to get them to max speed.
|
|
|
Re: Map rating [message #458820 is a reply to message #458818] |
Mon, 31 October 2011 15:54 |
ehhh
Messages: 2097 Registered: December 2010 Location: UK
Karma: 0
|
General (2 Stars) |
|
|
Holding the field? Everytime i've played it, it's who rushes the most wins...
|
|
|
|
|
Re: Map rating [message #458828 is a reply to message #458818] |
Tue, 01 November 2011 03:53 |
|
GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
|
General (2 Stars) |
|
|
ELiT3FLyR wrote on Mon, 31 October 2011 15:34 | it was the friendliest word i could think of after all ur talk about shitty balance and this should have been how ren was released.
personally i dont think ur map is balanced at all and it takes away from indivdual skill, but hey i like any map that has recon bikes and enough space to get them to max speed.
|
lol.. if you feel so strongly, why not keep with the discussion instead of making baseless stupid quips?
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
|
FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
|
[Updated on: Tue, 01 November 2011 03:55] Report message to a moderator
|
|
|
Re: Map rating [message #458855 is a reply to message #458822] |
Wed, 02 November 2011 06:28 |
|
Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
|
General (5 Stars) Goztoe |
|
|
TankClash wrote on Tue, 01 November 2011 01:14 |
Stock Renegade levels make it hard for good tank battles because it's a blank open space with bases so close together it's like "why bother having vehicles?".
|
You're taking the piss, right?
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
[Updated on: Wed, 02 November 2011 06:31] Report message to a moderator
|
|
|