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objects_map.ddb feature? [message #458178] Thu, 20 October 2011 15:40 Go to next message
iRANian is currently offline  iRANian
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I vaguely recall 4.0 supporting both strings_map.tdb and objects_map.ddb? Is this true? Also do I need need to temp presets in LevelEdit?

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Scripts 4.0 private beta tester since May 2011.

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Re: objects_map.ddb feature? [message #458179 is a reply to message #458178] Thu, 20 October 2011 15:56 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Only strings_map.tdb, as far as I know. Don't temps do most of what a different objects.ddb would do anyway?

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Re: objects_map.ddb feature? [message #458181 is a reply to message #458178] Thu, 20 October 2011 16:58 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Yes, they do, although I'm not sure about their differences.

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: objects_map.ddb feature? [message #458198 is a reply to message #458181] Thu, 20 October 2011 23:05 Go to previous message
Jerad2142 is currently offline  Jerad2142
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Objects provide the same power as temps, back when rp2 was a pkg the only issues we encountered was strings, inis, and dds files not loading on map load, but temps have always had the power to match objects when setup right.

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