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			| Re: Changes since the last build [message #457873 is a reply to message #454234] | Sat, 15 October 2011 00:25  |  
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	| Some more changes: Fixes to the SSGM swap plugin
 Fix to make SSGM weapon pickup sounds work properly
 Fixed issues with mixed debug and release modes of memory manager. (It should work now if you have a release mode memorymanager.dll/tt.dll/bandtest.dll/shaders.dll and debug mode scripts.dll/plugin dlls)
 Fix an issue with DisableExtraWeapons option in SSGM
 More script updates from zunnie
 Fixed next/previous weapon selection functions to work if no weapons can be selected (it used to get stuck in an infinite loop).
 
 
 Jonathan Wilson aka Jonwil
 Creator and Lead Coder of the Custom scripts.dll
 Renegade Engine Guru
 Creator and Lead Coder of TT.DLL
 Official member of Tiberian Technologies
 
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