Makin a Mod, like everyone else [message #31990] |
Thu, 17 July 2003 20:14 |
Syco
Messages: 7 Registered: July 2003
Karma: 0
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Only difference is that I'm thinkin' casual. We don't overwork ourselves, don't get bored with it.
I can do some 3D modeling, and some work in level edit.
I'm in search of anyone who can do vehicles/buildings/(probably)persons/weapons/etc. in RenX. So far it's me and my two friends, who don't really work on it yet.
Sounds like not much but we got some cool ideas. The least you could do is ask if your interested, and not turn us down simply because we haven't really got anything to show yet.
In a little bit (when I'm done), I'll upload a GMAX and W3D format of something some of you will really like (no, it's not a babe...it's better).
Can someone tell me though, how to extract a soldier from Level Edit / Renegade and edit them in RenX?
-Syco
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Makin a Mod, like everyone else [message #32002] |
Thu, 17 July 2003 21:57 |
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He just said it wasn't a babe! :rolleyes:
I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
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Makin a Mod, like everyone else [message #32004] |
Thu, 17 July 2003 21:59 |
Syco
Messages: 7 Registered: July 2003
Karma: 0
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Well, don't let this put you off, but it's got F-cup sized eyes. I'll give anyone who knows a big hint: Nikelodeon.
-Syco
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Makin a Mod, like everyone else [message #32010] |
Thu, 17 July 2003 22:54 |
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spreegem
Messages: 1755 Registered: March 2003 Location: Ellington, CT
Karma: 0
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General (1 Star) |
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I know, thats Y i said is it an Anime Babe, a Babe and Anime Babe are different, see, one is real, and the other was drawn by some Japanese person.
My Photoshop, PHP, and other crap Tutorial Site
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Makin a Mod, like everyone else [message #32348] |
Sat, 19 July 2003 06:48 |
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Syco | I have the thing almost finished. Need to know the following to complete it:
-How do you take a flat surface and make it curve? I messed with the mesh stuff but that adds stuff to it, I want to like curve it all as it is now.
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Extrude. Select the object, go into sub-object polygon mode (the red square icon), and select the side/polygon you want to add a curve to. Extrude once or twice. Re-scale the new segments down to make the curve.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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Makin a Mod, like everyone else [message #32465] |
Sat, 19 July 2003 13:19 |
Syco
Messages: 7 Registered: July 2003
Karma: 0
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Alright Thanks.
I got some bones from I model I DL'ed from Dante's Mods, and I have to rescale them.
Tell me, does a thing have to have ALL the bones? Like say no eyebrows...what would that do?
-Syco
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Makin a Mod, like everyone else [message #45730] |
Fri, 05 September 2003 20:45 |
Syco
Messages: 7 Registered: July 2003
Karma: 0
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hey, like, I need to attach the mod....there isn't much yet 'cause I kinda gave up for awhile but I worked on it s'more lately and its not loading right for some reason...I'm sure I missed something somewhere. Maybe buildings? I dunno...there's got to be a way to play without...like tdm mode and whatnot...
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