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LevelEdit is failing [message #457122] Fri, 07 October 2011 18:29 Go to next message
Blaster20 is currently offline  Blaster20
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When I try to open a map in Level-edit, It just tries to remove the presets from the map. It then asks me if I want to give ALL of the items a preset, and when I click no, the whole program crashes. It was working fine a few days ago and I've already tried a reinstall. Am I missing something from the files?
Oh, and Scripts was already in it.
Re: LevelEdit is failing [message #457125 is a reply to message #457122] Fri, 07 October 2011 18:54 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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you HAVE TO have those presets in your objects file or temp presets or it wont load.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: LevelEdit is failing [message #457126 is a reply to message #457122] Fri, 07 October 2011 18:58 Go to previous messageGo to next message
Blaster20 is currently offline  Blaster20
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But where do I find the presets? They don't come into the folders, and It's not in the Renegadepublictools file.
Re: LevelEdit is failing [message #457173 is a reply to message #457122] Fri, 07 October 2011 20:18 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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what map are you trying to open? Take a screen shot of the presets that are missing.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: LevelEdit is failing [message #457194 is a reply to message #457122] Fri, 07 October 2011 20:41 Go to previous messageGo to next message
Blaster20 is currently offline  Blaster20
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I'm trying to open Skirmish.00, Which worked fine before.

And this is the error
index.php?t=getfile&id=13819&private=0

As it looks by the scroll bar, it's a lot.
  • Attachment: Screen02.jpg
    (Size: 140.94KB, Downloaded 493 times)
Re: LevelEdit is failing [message #457203 is a reply to message #457122] Fri, 07 October 2011 20:48 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Err I think your leveledit registry path is wrong.


index.php?t=getfile&id=13820&private=0
  • Attachment: zonee.jpg
    (Size: 36.35KB, Downloaded 491 times)


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: LevelEdit is failing [message #457205 is a reply to message #457122] Fri, 07 October 2011 20:54 Go to previous messageGo to next message
Blaster20 is currently offline  Blaster20
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It was doing that A few days ago. It had all of the presets, and then it just stopped. And soon, I couldn't load anything. I had all of those, and I could've done anything. But now it's telling me that error.

index.php?t=getfile&id=13821&private=0
And then the preset tree has nothing there. I can't open most folders.
Re: LevelEdit is failing [message #457352 is a reply to message #457122] Sat, 08 October 2011 22:32 Go to previous messageGo to next message
Blaster20 is currently offline  Blaster20
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I didn't have objects.ddb inside, so I put it in the project folder and the leveledit folder. The error list was shorter, but by only the script zones. All the rest is the same. Is there something I need to copy from the folder?
Re: LevelEdit is failing [message #457388 is a reply to message #457352] Sun, 09 October 2011 15:05 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Ah wait, you recently installed 4.0 didn't you, download the level editor on the 4.0 page and that'll fix it, it's some bug with 4.0. My original leveleditor started working randomly again after about a week.

Re: LevelEdit is failing [message #457392 is a reply to message #457122] Sun, 09 October 2011 18:25 Go to previous messageGo to next message
Blaster20 is currently offline  Blaster20
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Yeah, that was the case. It's loading just fine now. I had no idea it was that.
Re: LevelEdit is failing [message #457393 is a reply to message #457122] Sun, 09 October 2011 18:56 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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I can confirm that the 4.0 leveledit is necessary if you have scripts 4.0 installed.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: LevelEdit is failing [message #457421 is a reply to message #457393] Mon, 10 October 2011 09:43 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Actually my normal leveleditor is working again, any ideas why that'd happen?

Re: LevelEdit is failing [message #457423 is a reply to message #457122] Mon, 10 October 2011 11:28 Go to previous messageGo to next message
jlhill17 is currently offline  jlhill17
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LevelEdit also sometimes has trouble if you have a mod installed that has its own level editor, like Reborn or TCW. I had Reborn and my LevelEdit didn't work (regular or 4.0) until I uninstaled Reborn and reinstalled Renegade and Renegade Public Tools. It works fine now.
Re: LevelEdit is failing [message #457450 is a reply to message #457423] Mon, 10 October 2011 16:43 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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Registry-Key:

HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Westwood\Renegade\InstallPath

needs to be adjusted like this:

C:\Program Files (x86)\EA Games\Command & Conquer Die ersten 10 Jahre\Command & Conquer Renegade(tm)\Renegade\

The Problem is the "(tm)" with TFD.


If the presets don't show up, the path within the registry is wrong.
Re: LevelEdit is failing [message #457584 is a reply to message #457122] Tue, 11 October 2011 18:58 Go to previous messageGo to next message
Blaster20 is currently offline  Blaster20
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Now, When I try to put something in the map and load it in Renegade, nothing will move. The Harvester will just stop right where it forms, and not do anything. Do I need to add something?
Re: LevelEdit is failing [message #457591 is a reply to message #457584] Tue, 11 October 2011 20:56 Go to previous messageGo to next message
jlhill17 is currently offline  jlhill17
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Are there harvester waypaths on the map?

[Updated on: Tue, 11 October 2011 20:56]

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Re: LevelEdit is failing [message #457597 is a reply to message #457584] Tue, 11 October 2011 22:32 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Blaster20 wrote on Tue, 11 October 2011 19:58

Now, When I try to put something in the map and load it in Renegade, nothing will move. The Harvester will just stop right where it forms, and not do anything. Do I need to add something?

Make sure you have innate enabled checked on the waypaths.


Re: LevelEdit is failing [message #457666 is a reply to message #457122] Wed, 12 October 2011 17:35 Go to previous messageGo to next message
Blaster20 is currently offline  Blaster20
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I have no clue how to activate them Huh
I've looked around for a bit, and can't find how to activate them. And yes, there were Harvester Waypaths.
Re: LevelEdit is failing [message #457668 is a reply to message #457122] Wed, 12 October 2011 17:45 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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You need to generate the pathfinding.

http://www.pokemonca.net/rh/index.php?mod=Tutorials&action=view&id=35


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Wed, 12 October 2011 17:46]

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Re: LevelEdit is failing [message #457675 is a reply to message #457122] Wed, 12 October 2011 18:17 Go to previous messageGo to next message
Blaster20 is currently offline  Blaster20
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That's already there. Nothing is moving. I have Skirmish open, and it will just stop. And it has innatewaypath already checked.
Re: LevelEdit is failing [message #457773 is a reply to message #457675] Thu, 13 October 2011 21:39 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Regen pathfind and makesure your waypoints are either two way or go the correct direction. (ALSO make sure you have each team's tib zone placed).

[Updated on: Thu, 13 October 2011 21:40]

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Re: LevelEdit is failing [message #457776 is a reply to message #457122] Thu, 13 October 2011 22:33 Go to previous messageGo to next message
Mauler
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You might find it useful to place Pathfind Blockers into the map as well, it will help guide your harvester to its assigned field.. also make sure waypaths are set to 'innate pathfind' 'two way' and 'ground vehicle' then place a pathfind generator in the map. Proceed with pathfind sectors.

Some tips*
-One way path from Refinery to tiberium field is fine. So long as it is set up properly.
-No need to generate sectors all the way to completion, as long as the sectors reach the tiberium zones you should be fine

screenshot with innate waypath that leads tiberium zone with pathfind sectors visible.
http://i.imgur.com/RZGl9.jpg
Re: LevelEdit is failing [message #457850 is a reply to message #457122] Fri, 14 October 2011 16:13 Go to previous message
Blaster20 is currently offline  Blaster20
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Yeah. It's working now. Some error that just fixed. But now, when I want Sam-sites to fire at the VTOLs, they just fire above it, or don't fire at all. I checked the scripts and couldn't find it (There is WAY too many).
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