Missing textures on fan maps [message #455078] |
Sun, 18 September 2011 15:57 |
iRANian
Messages: 4309 Registered: April 2011
Karma: 0
|
General (4 Stars) |
|
|
A lot of fan maps have at least one missing texture with 4.0. Could the loading code be reverted back to how it was before? Or could the loading code be changed so it checks whether the map is trying to load a texture from a stock map?
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
|
|
|
Re: Missing textures on fan maps [message #455099 is a reply to message #455078] |
Sun, 18 September 2011 18:03 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
|
General (2 Stars) |
|
|
It should already do the latter. Maps should be able to use textures from stock maps, but not from other non-stock maps that also happen to be installed. There are a couple of reasons for this: performance, and security in case of the resource downloader. You don't want some server to download a skin and than use it whenever you go somewhere else.
Please see what texture it is on some map, and check if it's a stock texture. If so, it's a bug, otherwise, there's no proper fix other than fixing the map.
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
[Updated on: Sun, 18 September 2011 18:04] Report message to a moderator
|
|
|
|
|