Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Wall fix can be rather intrusive
Re: Wall fix can be rather intrusive [message #454176 is a reply to message #454174] Sun, 11 September 2011 16:45 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3813
Registered: July 2006
Location: USA
Karma:
General (3 Stars)
StealthEye wrote on Sun, 11 September 2011 17:38

The thing you are talking about is not what is causing the access-PTs-through-wall bug. The targeting code is the real cause that you can access PTs through walls. According to your description, the position of the PTs are probably off due to netcode compression, which should be a pretty small offset in default maps. The compression was likely not designed for maps that big, but only causes minor offsets on stock maps. What about on 1p LAN? My guess is that the PTs are correctly positioned there (no netcode compression), but you can still access PTs through walls (targeting bug).

Yeah PT's are positioned correctly in 1 player LAN, maybe it would have been simpler to make it so you can't target the back of the PT mesh, but oh well.


 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Can't Reload Full Guns
Next Topic: some error
Goto Forum:
  


Current Time: Wed Jan 22 08:42:09 MST 2025

Total time taken to generate the page: 0.01108 seconds