Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Tiberian Technologies releases TT-scripts 4.0 open beta!
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453606 is a reply to message #453526] Thu, 08 September 2011 15:04 Go to previous messageGo to next message
Manuel857 is currently offline  Manuel857
Messages: 27
Registered: September 2007
Location: California
Karma: 0
Recruit
You can use RR as a launcher.
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453607 is a reply to message #453605] Thu, 08 September 2011 15:09 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
grant89uk wrote on Thu, 08 September 2011 18:01

Ive went back to my older installation until all bugs are ironed out.

General feel wasnt too great though...tried to play on jelly marathon for a few minutes and whilst I appeared to hit a few people the shots didnt register and then i would still be lag killed.

Not good Sad


You must be the only person who has this issue. Try reporting it in-depth so it can be fixed.
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453608 is a reply to message #453526] Thu, 08 September 2011 15:14 Go to previous messageGo to next message
Tupolev TU-95 Bear is currently offline  Tupolev TU-95 Bear
Messages: 1176
Registered: April 2009
Location: Rìoghachd Aonaichte
Karma: 1
General (1 Star)
My renegade seems to have a runtime error for some reason..
Followed by an internal error so it cant run properly Dont Get It


Decent people


Quotes or w/e

[Updated on: Thu, 08 September 2011 15:19]

Report message to a moderator

Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453609 is a reply to message #453526] Thu, 08 September 2011 15:31 Go to previous messageGo to next message
slayer21 is currently offline  slayer21
Messages: 8
Registered: August 2008
Location: Cleveland Ohio
Karma: 0
Recruit
I tried re-installing ren and applied the patch. The game still takes effin forever to load.

edit: the TT Launcher now works for me ever since I re-installed, doesn't just say updating. I didn't have this long of loading time before 4.0. I have a decent machine.

[Updated on: Thu, 08 September 2011 16:00]

Report message to a moderator

Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453612 is a reply to message #453526] Thu, 08 September 2011 15:50 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
It takes three seconds to load on my machine from 2007.
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453613 is a reply to message #453526] Thu, 08 September 2011 15:54 Go to previous messageGo to next message
STEREODOG is currently offline  STEREODOG
Messages: 9
Registered: September 2005
Karma: 0
Recruit
I installed tt on 4 computers with xp, vista 64 bit and win7 64 bit and have had no issues with any of them. It installed over the 3.44 scripts and RR without any problems. I am using the original Renegade game with core patch 1 and 2.
Only thing I would like to see is the RR launcher instead of xwis but not a big deal.
Great job guys and gal. Now make this thing mandatory.
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453614 is a reply to message #453526] Thu, 08 September 2011 16:00 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

slayer21 wrote on Fri, 09 September 2011 00:31

I tried re-installing ren and applied the patch. The game still takes effin forever to load.

edit: the TT Launcher now works for me ever since I re-installed, doesn't just say updating. I didn't have this long of loading time before 4.0. I have a decent machine.



By "the game", do you mean that it takes ages to load before you can access the main menu, or when you are joining a game? Loading the first game you join may take longer than before, because it is preloading stuff so that lag later on can be avoided. Any next map you load should be pretty fast though. Note that previous versions of scripts.dll loaded faster because they did not do all preloading, which indeed caused lag.

The issue where it reports than bhs.dll could not be found indicates that the scripts.dll file (and possibly others) are not the files that were distributed with TT. bhs.dll no longer exists, and was replaced by several other files. Is it possible that the installer failed to overwrite these files, beacuse for example the game was running when you installed it? Can you try to restart the game and reinstall TT to see if that fixes it?

To Tupolev TU-95 Bear, and OpTic: can you please contact me via IM? You can contact me on IRC on irc.n00bstories.com or irc.blackintel.org in channel #blackintel, or on some other IM network (details are in my forum profile). That may make it much faster and easier for me to see what's going on and to fix any bugs that are causing the problems you're facing.

As for RR and TT, as I mentioned in my previous post, you can use the RR launcher, but you will see a warning message when you start the game. You can ignore this. We will try to find a better solution for this in the next release.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/

[Updated on: Thu, 08 September 2011 16:02]

Report message to a moderator

Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453619 is a reply to message #453526] Thu, 08 September 2011 16:37 Go to previous messageGo to next message
a000clown
Messages: 363
Registered: May 2005
Location: Canada
Karma: 0
Commander
Congratz on the public release! Thumbs Up ...time to go install Renegade again...
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453621 is a reply to message #453614] Thu, 08 September 2011 16:44 Go to previous messageGo to next message
Tupolev TU-95 Bear is currently offline  Tupolev TU-95 Bear
Messages: 1176
Registered: April 2009
Location: Rìoghachd Aonaichte
Karma: 1
General (1 Star)
@Stealtheye
I'll add you on MSN. However I cant talk to you now. Ill do it tomorrow.


Decent people


Quotes or w/e

Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453622 is a reply to message #453526] Thu, 08 September 2011 16:52 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
Karma: 0
Commander
i ppl there is any way to run TT among whit models replacement? i know that my opinion is not relevant but if i cant use them, i am afraid i will keep using 3.44, so hope this wont be forsed upon players or most probably i will stop playing ren Sad, i know some models can give you advantages over otters, but that kind of stuf are easy detected actually i belive, though i have no problem whit the disabled BB, but i am sure i am not the onlyone that loves to customize his ren, and prevent player of use some of his weapons/chars models can probably harm the game instead of impruve it, but again it is just my silly opinion.
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453623 is a reply to message #453614] Thu, 08 September 2011 16:54 Go to previous messageGo to next message
Gohax is currently offline  Gohax
Messages: 738
Registered: January 2009
Karma: 0
Colonel
StealthEye wrote on Thu, 08 September 2011 16:00

slayer21 wrote on Fri, 09 September 2011 00:31

I tried re-installing ren and applied the patch. The game still takes effin forever to load.

edit: the TT Launcher now works for me ever since I re-installed, doesn't just say updating. I didn't have this long of loading time before 4.0. I have a decent machine.



By "the game", do you mean that it takes ages to load before you can access the main menu, or when you are joining a game? Loading the first game you join may take longer than before, because it is preloading stuff so that lag later on can be avoided. Any next map you load should be pretty fast though. Note that previous versions of scripts.dll loaded faster because they did not do all preloading, which indeed caused lag.

The issue where it reports than bhs.dll could not be found indicates that the scripts.dll file (and possibly others) are not the files that were distributed with TT. bhs.dll no longer exists, and was replaced by several other files. Is it possible that the installer failed to overwrite these files, beacuse for example the game was running when you installed it? Can you try to restart the game and reinstall TT to see if that fixes it?

To Tupolev TU-95 Bear, and OpTic: can you please contact me via IM? You can contact me on IRC on irc.n00bstories.com or irc.blackintel.org in channel #blackintel, or on some other IM network (details are in my forum profile). That may make it much faster and easier for me to see what's going on and to fix any bugs that are causing the problems you're facing.

As for RR and TT, as I mentioned in my previous post, you can use the RR launcher, but you will see a warning message when you start the game. You can ignore this. We will try to find a better solution for this in the next release.


Will get on IRC now and see if we can get this fixed.


http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png
Quote:

·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.

Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453630 is a reply to message #453614] Thu, 08 September 2011 17:43 Go to previous messageGo to next message
slayer21 is currently offline  slayer21
Messages: 8
Registered: August 2008
Location: Cleveland Ohio
Karma: 0
Recruit
StealthEye wrote on Thu, 08 September 2011 19:00

slayer21 wrote on Fri, 09 September 2011 00:31

I tried re-installing ren and applied the patch. The game still takes effin forever to load.

edit: the TT Launcher now works for me ever since I re-installed, doesn't just say updating. I didn't have this long of loading time before 4.0. I have a decent machine.



By "the game", do you mean that it takes ages to load before you can access the main menu, or when you are joining a game? Loading the first game you join may take longer than before, because it is preloading stuff so that lag later on can be avoided. Any next map you load should be pretty fast though. Note that previous versions of scripts.dll loaded faster because they did not do all preloading, which indeed caused lag.

The issue where it reports than bhs.dll could not be found indicates that the scripts.dll file (and possibly others) are not the files that were distributed with TT. bhs.dll no longer exists, and was replaced by several other files. Is it possible that the installer failed to overwrite these files, beacuse for example the game was running when you installed it? Can you try to restart the game and reinstall TT to see if that fixes it?

To Tupolev TU-95 Bear, and OpTic: can you please contact me via IM? You can contact me on IRC on irc.n00bstories.com or irc.blackintel.org in channel #blackintel, or on some other IM network (details are in my forum profile). That may make it much faster and easier for me to see what's going on and to fix any bugs that are causing the problems you're facing.

As for RR and TT, as I mentioned in my previous post, you can use the RR launcher, but you will see a warning message when you start the game. You can ignore this. We will try to find a better solution for this in the next release.


Both the main menu and joining a server. Even when I do direct connect the screen stays black for a few moments with the busy signal on my cursor. My buddies say they are getting ingame lickity split. And no the game wasn't running, everything copied over correctly as far as I know. I just re-installed the script but nothing has changed.

As for RR and TT, I just heard about RenList. Works just as well as RR so I'm good. the WOL list on RenList if fooked cuz it says my serial in invalid >.> but the gamespy list is just fine.

edit:
I timed it out, it stayed black screen for a good 20 seconds when i load renegade to get to the main menu, and then a good 15 seconds on the loading screen to get ingame. I remember it take twice as long before though.

[Updated on: Thu, 08 September 2011 17:48]

Report message to a moderator

Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453633 is a reply to message #453526] Thu, 08 September 2011 18:19 Go to previous messageGo to next message
Mauler
Messages: 448
Registered: May 2003
Location: Alberta, Canada
Karma: 0
Commander
Thanks to all members of TT, Hoping for increased player base with this release. Cheers!
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453640 is a reply to message #453526] Thu, 08 September 2011 19:14 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

OpTic's problem is fixed. The problem was that commands.txt (and other files) were marked hidden, so that the game could not write to them. I have no idea how that happened, but it's unlikely that anyone else will experience it.

slayer21, I'll add you on MSN. Maybe we can solve the problem that way.

NACHO-ARG, any model changes on your client will have to be validated by the server owner, that's the only way to prevent cheats with modified models. You will have to ask the owners of the server(s) you play on to validate your model and add it to the anti-cheat whitelist. It's somewhat inconvenient indeed, but it's the only way to make it secure.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/

[Updated on: Thu, 08 September 2011 19:14]

Report message to a moderator

Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453644 is a reply to message #453640] Thu, 08 September 2011 19:33 Go to previous messageGo to next message
Gohax is currently offline  Gohax
Messages: 738
Registered: January 2009
Karma: 0
Colonel
StealthEye wrote on Thu, 08 September 2011 19:14

OpTic's problem is fixed. The problem was that commands.txt (and other files) were marked hidden, so that the game could not write to them. I have no idea how that happened, but it's unlikely that anyone else will experience it.

slayer21, I'll add you on MSN. Maybe we can solve the problem that way.

NACHO-ARG, any model changes on your client will have to be validated by the server owner, that's the only way to prevent cheats with modified models. You will have to ask the owners of the server(s) you play on to validate your model and add it to the anti-cheat whitelist. It's somewhat inconvenient indeed, but it's the only way to make it secure.


Thanks a lot Stealtheye. Really appeciate man. And, wierd how something so simple causes a problem that big -_-


http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png
Quote:

·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.

Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453648 is a reply to message #453640] Thu, 08 September 2011 20:21 Go to previous messageGo to next message
slayer21 is currently offline  slayer21
Messages: 8
Registered: August 2008
Location: Cleveland Ohio
Karma: 0
Recruit
StealthEye wrote on Thu, 08 September 2011 22:14


slayer21, I'll add you on MSN. Maybe we can solve the problem that way.



Thanks for the offer. I'm going out of town for a week tomorrow morning, I'll hit ya up when I get back.
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453656 is a reply to message #453526] Thu, 08 September 2011 21:26 Go to previous messageGo to next message
candc5297
Messages: 40
Registered: May 2006
Karma: 0
Recruit
The server lists shows all servers with a ping somewhere between 200-2000 although this is false info

I will do a lets play of renegade single player in the future so I really hope I can get past the invisible mobius for that
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453657 is a reply to message #453526] Thu, 08 September 2011 21:28 Go to previous messageGo to next message
Goonhaven is currently offline  Goonhaven
Messages: 60
Registered: March 2008
Location: United Kingdom
Karma: 0
Recruit
I was playing on C&C_Fjord.mix in St0rm and the game crashed with this message:

---------------------------
Something bad happened. Press Ctrl-C on this message and paste it in the forums. {11, 1} [26.415880, 266.142761, 1.086971] <-0.231041, 0.671641 0.665647, -0.228979>
---------------------------
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453665 is a reply to message #453526] Thu, 08 September 2011 23:33 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
Karma: 0
Colonel
Finally! Now we anxiously await the new CNC Reborn release. Big Ups

"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453671 is a reply to message #453526] Thu, 08 September 2011 23:53 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9737
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
I would like to encourage everyone who meets bugs to create a topic for it. It will make things much easier to follow up than when everyone posts their bug reports in here. Always try to add as much info as possible regarding the bug, if possible with screenshots and a way to replicate the bug. Thanks.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453675 is a reply to message #453640] Fri, 09 September 2011 00:33 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
Karma: 0
Commander
StealthEye wrote on Thu, 08 September 2011 19:14


NACHO-ARG, any model changes on your client will have to be validated by the server owner, that's the only way to prevent cheats with modified models. You will have to ask the owners of the server(s) you play on to validate your model and add it to the anti-cheat whitelist. It's somewhat inconvenient indeed, but it's the only way to make it secure.


thanks for sowing some interest in my conserns Smile, but the game will run original models even in single player, and besides, most servers are not runing TT yet, am i right? so i thought this may be unable in the client, and not a conflict whit the server file database, just wanted to know about this, cause ren is the only game i care about and i would´nt like to stop playing because i cant use the things i like and i have never cheated and never been baned, besides biatch/whatever can detect big heads and stuf like that, whit out preventing you of use normal size models, so felt kind of disapointed when i tested the patch, sorry for the negativity, i dont want to be an ass, i do respect a lot the work you all have done whit this, i just dont want to see my gameplay eperiance afected for this issue, hope this can be fixed or at least that i could keep runing 3.44 in the future whit out been forsed to run TT.

anyway again, thanks for your response.


Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453684 is a reply to message #453526] Fri, 09 September 2011 01:18 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma: 0
General (3 Stars)

The file-based cheat detection is done by the server. If the server does not have the file on its "approved" list, the server will reject the player.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453685 is a reply to message #453526] Fri, 09 September 2011 01:24 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
Karma: 1
Colonel
Great job on releasing this beta!
I hope it will give Renegade what is needs Smile

In terms of custom models I thought you guys where adding a setting for server owners in terms of custommodels=no and then it would only load w3d-data from the always.dat (kinda like a semi-pureserver?)
Or like allow certain weaponmodels / skins (c4skin=no etc)

Now I wont be drastic and say I wont play ren anymore but going to server owners and ask if they allow a customweaponmodel isnt gona work.
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453686 is a reply to message #453526] Fri, 09 September 2011 02:13 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9737
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
Of course that will work. It just depends on the server owner.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453690 is a reply to message #453526] Fri, 09 September 2011 03:19 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma: 0
General (3 Stars)

I have a possible idea but I dont want to talk about it publicly until I talk to the guys about it.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Previous Topic: Map loading slow first time after starting Windows
Next Topic: objects_map.ddb feature?
Goto Forum:
  


Current Time: Mon Nov 04 23:52:48 MST 2024

Total time taken to generate the page: 0.01921 seconds