Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Tiberian Technologies releases TT-scripts 4.0 open beta!
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453608 is a reply to message #453526] |
Thu, 08 September 2011 15:14 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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My renegade seems to have a runtime error for some reason..
Followed by an internal error so it cant run properly
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
Quotes or w/e Toggle
Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
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HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
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Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
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CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
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Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
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That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
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Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
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[Updated on: Thu, 08 September 2011 15:19] Report message to a moderator
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453613 is a reply to message #453526] |
Thu, 08 September 2011 15:54 |
STEREODOG
Messages: 9 Registered: September 2005
Karma: 0
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I installed tt on 4 computers with xp, vista 64 bit and win7 64 bit and have had no issues with any of them. It installed over the 3.44 scripts and RR without any problems. I am using the original Renegade game with core patch 1 and 2.
Only thing I would like to see is the RR launcher instead of xwis but not a big deal.
Great job guys and gal. Now make this thing mandatory.
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453614 is a reply to message #453526] |
Thu, 08 September 2011 16:00 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
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slayer21 wrote on Fri, 09 September 2011 00:31 | I tried re-installing ren and applied the patch. The game still takes effin forever to load.
edit: the TT Launcher now works for me ever since I re-installed, doesn't just say updating. I didn't have this long of loading time before 4.0. I have a decent machine.
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By "the game", do you mean that it takes ages to load before you can access the main menu, or when you are joining a game? Loading the first game you join may take longer than before, because it is preloading stuff so that lag later on can be avoided. Any next map you load should be pretty fast though. Note that previous versions of scripts.dll loaded faster because they did not do all preloading, which indeed caused lag.
The issue where it reports than bhs.dll could not be found indicates that the scripts.dll file (and possibly others) are not the files that were distributed with TT. bhs.dll no longer exists, and was replaced by several other files. Is it possible that the installer failed to overwrite these files, beacuse for example the game was running when you installed it? Can you try to restart the game and reinstall TT to see if that fixes it?
To Tupolev TU-95 Bear, and OpTic: can you please contact me via IM? You can contact me on IRC on irc.n00bstories.com or irc.blackintel.org in channel #blackintel, or on some other IM network (details are in my forum profile). That may make it much faster and easier for me to see what's going on and to fix any bugs that are causing the problems you're facing.
As for RR and TT, as I mentioned in my previous post, you can use the RR launcher, but you will see a warning message when you start the game. You can ignore this. We will try to find a better solution for this in the next release.
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
[Updated on: Thu, 08 September 2011 16:02] Report message to a moderator
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453621 is a reply to message #453614] |
Thu, 08 September 2011 16:44 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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@Stealtheye
I'll add you on MSN. However I cant talk to you now. Ill do it tomorrow.
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
Quotes or w/e Toggle
Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
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HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
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Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
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CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
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Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
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That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
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Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453623 is a reply to message #453614] |
Thu, 08 September 2011 16:54 |
Gohax
Messages: 738 Registered: January 2009
Karma: 0
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Colonel |
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StealthEye wrote on Thu, 08 September 2011 16:00 |
slayer21 wrote on Fri, 09 September 2011 00:31 | I tried re-installing ren and applied the patch. The game still takes effin forever to load.
edit: the TT Launcher now works for me ever since I re-installed, doesn't just say updating. I didn't have this long of loading time before 4.0. I have a decent machine.
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By "the game", do you mean that it takes ages to load before you can access the main menu, or when you are joining a game? Loading the first game you join may take longer than before, because it is preloading stuff so that lag later on can be avoided. Any next map you load should be pretty fast though. Note that previous versions of scripts.dll loaded faster because they did not do all preloading, which indeed caused lag.
The issue where it reports than bhs.dll could not be found indicates that the scripts.dll file (and possibly others) are not the files that were distributed with TT. bhs.dll no longer exists, and was replaced by several other files. Is it possible that the installer failed to overwrite these files, beacuse for example the game was running when you installed it? Can you try to restart the game and reinstall TT to see if that fixes it?
To Tupolev TU-95 Bear, and OpTic: can you please contact me via IM? You can contact me on IRC on irc.n00bstories.com or irc.blackintel.org in channel #blackintel, or on some other IM network (details are in my forum profile). That may make it much faster and easier for me to see what's going on and to fix any bugs that are causing the problems you're facing.
As for RR and TT, as I mentioned in my previous post, you can use the RR launcher, but you will see a warning message when you start the game. You can ignore this. We will try to find a better solution for this in the next release.
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Will get on IRC now and see if we can get this fixed.
Quote: | ·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453630 is a reply to message #453614] |
Thu, 08 September 2011 17:43 |
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slayer21
Messages: 8 Registered: August 2008 Location: Cleveland Ohio
Karma: 0
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Recruit |
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StealthEye wrote on Thu, 08 September 2011 19:00 |
slayer21 wrote on Fri, 09 September 2011 00:31 | I tried re-installing ren and applied the patch. The game still takes effin forever to load.
edit: the TT Launcher now works for me ever since I re-installed, doesn't just say updating. I didn't have this long of loading time before 4.0. I have a decent machine.
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By "the game", do you mean that it takes ages to load before you can access the main menu, or when you are joining a game? Loading the first game you join may take longer than before, because it is preloading stuff so that lag later on can be avoided. Any next map you load should be pretty fast though. Note that previous versions of scripts.dll loaded faster because they did not do all preloading, which indeed caused lag.
The issue where it reports than bhs.dll could not be found indicates that the scripts.dll file (and possibly others) are not the files that were distributed with TT. bhs.dll no longer exists, and was replaced by several other files. Is it possible that the installer failed to overwrite these files, beacuse for example the game was running when you installed it? Can you try to restart the game and reinstall TT to see if that fixes it?
To Tupolev TU-95 Bear, and OpTic: can you please contact me via IM? You can contact me on IRC on irc.n00bstories.com or irc.blackintel.org in channel #blackintel, or on some other IM network (details are in my forum profile). That may make it much faster and easier for me to see what's going on and to fix any bugs that are causing the problems you're facing.
As for RR and TT, as I mentioned in my previous post, you can use the RR launcher, but you will see a warning message when you start the game. You can ignore this. We will try to find a better solution for this in the next release.
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Both the main menu and joining a server. Even when I do direct connect the screen stays black for a few moments with the busy signal on my cursor. My buddies say they are getting ingame lickity split. And no the game wasn't running, everything copied over correctly as far as I know. I just re-installed the script but nothing has changed.
As for RR and TT, I just heard about RenList. Works just as well as RR so I'm good. the WOL list on RenList if fooked cuz it says my serial in invalid >.> but the gamespy list is just fine.
edit:
I timed it out, it stayed black screen for a good 20 seconds when i load renegade to get to the main menu, and then a good 15 seconds on the loading screen to get ingame. I remember it take twice as long before though.
[Updated on: Thu, 08 September 2011 17:48] Report message to a moderator
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453640 is a reply to message #453526] |
Thu, 08 September 2011 19:14 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
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OpTic's problem is fixed. The problem was that commands.txt (and other files) were marked hidden, so that the game could not write to them. I have no idea how that happened, but it's unlikely that anyone else will experience it.
slayer21, I'll add you on MSN. Maybe we can solve the problem that way.
NACHO-ARG, any model changes on your client will have to be validated by the server owner, that's the only way to prevent cheats with modified models. You will have to ask the owners of the server(s) you play on to validate your model and add it to the anti-cheat whitelist. It's somewhat inconvenient indeed, but it's the only way to make it secure.
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
[Updated on: Thu, 08 September 2011 19:14] Report message to a moderator
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453644 is a reply to message #453640] |
Thu, 08 September 2011 19:33 |
Gohax
Messages: 738 Registered: January 2009
Karma: 0
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Colonel |
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StealthEye wrote on Thu, 08 September 2011 19:14 | OpTic's problem is fixed. The problem was that commands.txt (and other files) were marked hidden, so that the game could not write to them. I have no idea how that happened, but it's unlikely that anyone else will experience it.
slayer21, I'll add you on MSN. Maybe we can solve the problem that way.
NACHO-ARG, any model changes on your client will have to be validated by the server owner, that's the only way to prevent cheats with modified models. You will have to ask the owners of the server(s) you play on to validate your model and add it to the anti-cheat whitelist. It's somewhat inconvenient indeed, but it's the only way to make it secure.
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Thanks a lot Stealtheye. Really appeciate man. And, wierd how something so simple causes a problem that big -_-
Quote: | ·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453657 is a reply to message #453526] |
Thu, 08 September 2011 21:28 |
Goonhaven
Messages: 60 Registered: March 2008 Location: United Kingdom
Karma: 0
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Recruit |
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I was playing on C&C_Fjord.mix in St0rm and the game crashed with this message:
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Something bad happened. Press Ctrl-C on this message and paste it in the forums. {11, 1} [26.415880, 266.142761, 1.086971] <-0.231041, 0.671641 0.665647, -0.228979>
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453671 is a reply to message #453526] |
Thu, 08 September 2011 23:53 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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I would like to encourage everyone who meets bugs to create a topic for it. It will make things much easier to follow up than when everyone posts their bug reports in here. Always try to add as much info as possible regarding the bug, if possible with screenshots and a way to replicate the bug. Thanks.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453675 is a reply to message #453640] |
Fri, 09 September 2011 00:33 |
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NACHO-ARG
Messages: 397 Registered: October 2010
Karma: 0
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Commander |
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StealthEye wrote on Thu, 08 September 2011 19:14 |
NACHO-ARG, any model changes on your client will have to be validated by the server owner, that's the only way to prevent cheats with modified models. You will have to ask the owners of the server(s) you play on to validate your model and add it to the anti-cheat whitelist. It's somewhat inconvenient indeed, but it's the only way to make it secure.
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thanks for sowing some interest in my conserns , but the game will run original models even in single player, and besides, most servers are not runing TT yet, am i right? so i thought this may be unable in the client, and not a conflict whit the server file database, just wanted to know about this, cause ren is the only game i care about and i would´nt like to stop playing because i cant use the things i like and i have never cheated and never been baned, besides biatch/whatever can detect big heads and stuf like that, whit out preventing you of use normal size models, so felt kind of disapointed when i tested the patch, sorry for the negativity, i dont want to be an ass, i do respect a lot the work you all have done whit this, i just dont want to see my gameplay eperiance afected for this issue, hope this can be fixed or at least that i could keep runing 3.44 in the future whit out been forsed to run TT.
anyway again, thanks for your response.
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453684 is a reply to message #453526] |
Fri, 09 September 2011 01:18 |
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The file-based cheat detection is done by the server. If the server does not have the file on its "approved" list, the server will reject the player.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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