Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Serial Hash Request
Serial Hash Request [message #453486] Wed, 07 September 2011 17:40 Go to next message
sycar is currently offline  sycar
Messages: 144
Registered: February 2006
Location: Reading, UK
Karma: 0
Recruit
I was wondering whether someone could fill me in on the requirements for a serial hash request.

So for example, is it down to a version of scripts on the client side, or (more likely) does it require a Core patch - and if so which version/cp. Also, to ensure the response is valid would it have to be via an xwis connection or could I guarantee the serial response from a direct connect?

Thanks in advance,
sycar
Re: Serial Hash Request [message #453514 is a reply to message #453486] Thu, 08 September 2011 02:37 Go to previous messageGo to next message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
Karma: 0
General (3 Stars)
Works on clients connected to your FDS via any means (GameSpy, RenIP, XWIS etc).

However it is believed that you can only rely on the response from XWIS clients (as the client goes through serial validation on XWIS, as where DC it does not, so they can enter any serial they want, resuliting in worthless hash collection).

In truth, you cannot even really rely on the XWIS client's responses either.



Re: Serial Hash Request [message #453516 is a reply to message #453486] Thu, 08 September 2011 03:48 Go to previous messageGo to next message
sycar is currently offline  sycar
Messages: 144
Registered: February 2006
Location: Reading, UK
Karma: 0
Recruit
So even clients running a clean install with only the 1037 patch will return a serial, regardless if its an legitimate one or not?
Re: Serial Hash Request [message #453518 is a reply to message #453486] Thu, 08 September 2011 04:05 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma: 0
General (3 Stars)

Yep, they will return a serial.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Serial Hash Request [message #453521 is a reply to message #453486] Thu, 08 September 2011 04:55 Go to previous messageGo to next message
sycar is currently offline  sycar
Messages: 144
Registered: February 2006
Location: Reading, UK
Karma: 0
Recruit
Thanks Satisfied Thumbs Up
Re: Serial Hash Request [message #453522 is a reply to message #453486] Thu, 08 September 2011 05:12 Go to previous messageGo to next message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
Karma: 0
General (3 Stars)
Relying on serial hashs for bans is not an effective means of banning someone, even if you use only accept XWIS clients.


Re: Serial Hash Request [message #453531 is a reply to message #453486] Thu, 08 September 2011 06:41 Go to previous message
sycar is currently offline  sycar
Messages: 144
Registered: February 2006
Location: Reading, UK
Karma: 0
Recruit
I'm not Smile

I'm looking into it as a means of providing player tracking without relying on the nickname, so different people can use the same nick without getting the same ranks etc, and likewise a player can use a different nick if there's is taken without a loss of achievements. Just in the R&D stage atm, so was wondering exactly when and if a serial would be sent Smile
Previous Topic: TMSG Bug - Patched DLL Attached
Next Topic: C&C_Epocilation
Goto Forum:
  


Current Time: Wed Nov 27 03:39:59 MST 2024

Total time taken to generate the page: 0.00734 seconds