Mutant Co-Op for 4.0 [message #453291] |
Mon, 05 September 2011 01:17 |
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sla.ro(master)
Messages: 610 Registered: September 2010 Location: Romania
Karma: 0
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Colonel |
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For peoples who never heard of Sla Mutant Co-Op, here is a small introduction into MutCoop. MutCoop is a Cooperation Mode where you fight as good guys versus Mutants/Nod controlled AI bots (exception M13 where you can fight on both teams). The mutants are invincible to Tiberium Weapons (thats the reason we consider team hampering if you using them) and they die easily by flame weapons or volt auto-rifle, you have tons of objectives to do to win the game and with 4.0 we will have more maps created by me or someone else who want to help MutCoop. Here is a video (Enjoy!)
Server Informations
XWIS: a0000000n
Server Adress: 188.138.84.134:9812
IRC Network: irc.sla-company.net (Default Port: 6667)
IRC Channel: #sla-server
Now lets get back to topic, MutCoop will be on TT 4.0, so we want your opinions, ideas and other more.
My first ideas are the following:
- adding more maps
- reputation points to replace rank and add more features like Levels, bonuses and other more from reputation points
- New backups and Friend AI who you can poke them to follow you or not.
- Air-strike, to attack a zone (not sure if will be)
- Repair bots, to repair you on field.
- Refill to have a delay like 3 seconds, not instant refill. (here your idea)
Thanks.
Creator of Mutant Co-Op
Developer of LuaTT
[Updated on: Mon, 05 September 2011 01:32] Report message to a moderator
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Re: Mutant Co-Op for 4.0 [message #453311 is a reply to message #453291] |
Mon, 05 September 2011 04:14 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
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General (4 Stars) |
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I'd like to have a shorthand for '!refill' like '!r'. The English used in the bot messages and mission objectives is kinda broken, could you have someone fix that? Could you change the green colour used for mission objectives into the blue colour used in the single player objectives? I'd like to see more maps/scenarios added, that would be cool.
Fun server you have there. I think you can use an object create hook to destroy Tiberium Weapon power-ups after they're created.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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