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Re: RA_Fjord [message #452451 is a reply to message #447913] Wed, 24 August 2011 20:57 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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On another note, I'm tired of hearing about how my Mammoth lacks "detail" (such a nebulous term if I've ever heard one) so I'm unwrapping it again and preparing it for Mudbox painting. I'll be completely re-painting the tank, and may create a set of alternate textures for you to use. I was thinking of some neat little platoon designs to add to the tank to give it some character.

Something similar to this:

http://img332.imageshack.us/img332/7002/markings1dx.jpg

I'll also create some graffiti for the tank in the form of troop messages. Like writing "Suck on this, Kane!" or "Your Hand of Nod is no match for my Tusk of Mammoth" on the barrels, or whatever a GDI soldier would think is appropriate.

I'm also planning to recreate the Guard Towers from C&C95 and make them "Renegade style" so that the lack of a visible gunner shooting at you won't cause a suspension of disbelief. I'll try to get a beta test out tomorrow while I'm painting the Mammoth.
Re: RA_Fjord [message #452463 is a reply to message #452451] Thu, 25 August 2011 05:49 Go to previous messageGo to next message
Gohax is currently offline  Gohax
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Aircraftkiller wrote on Wed, 24 August 2011 20:57

On another note, I'm tired of hearing about how my Mammoth lacks "detail" (such a nebulous term if I've ever heard one) so I'm unwrapping it again and preparing it for Mudbox painting. I'll be completely re-painting the tank, and may create a set of alternate textures for you to use. I was thinking of some neat little platoon designs to add to the tank to give it some character.

Something similar to this:

http://img332.imageshack.us/img332/7002/markings1dx.jpg

I'll also create some graffiti for the tank in the form of troop messages. Like writing "Suck on this, Kane!" or "Your Hand of Nod is no match for my Tusk of Mammoth" on the barrels, or whatever a GDI soldier would think is appropriate.

I'm also planning to recreate the Guard Towers from C&C95 and make them "Renegade style" so that the lack of a visible gunner shooting at you won't cause a suspension of disbelief. I'll try to get a beta test out tomorrow while I'm painting the Mammoth.


Sounds good man. Can't wait to see how it looks.


http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png
Quote:

·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.

Re: RA_Fjord [message #452465 is a reply to message #452451] Thu, 25 August 2011 06:22 Go to previous messageGo to next message
reborn is currently offline  reborn
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I've always thought it would be cool to have tanks roll out with a unique identifier on them. This is likely to not be in the scope of what you're trying to acheive, or even able to do, but it's always been something I wanted to see in renegade.

Additionaly, I would like to see tanks affected by their environment, get dirtier, snow settle on them, battle scars etc



[Updated on: Thu, 25 August 2011 06:22]

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Re: RA_Fjord [message #452477 is a reply to message #452465] Thu, 25 August 2011 14:43 Go to previous messageGo to next message
Spyder
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reborn wrote on Thu, 25 August 2011 15:22

I've always thought it would be cool to have tanks roll out with a unique identifier on them. This is likely to not be in the scope of what you're trying to acheive, or even able to do, but it's always been something I wanted to see in renegade.

Additionaly, I would like to see tanks affected by their environment, get dirtier, snow settle on them, battle scars etc


Maybe you can write a plugin which will do that. Check the environment it's currently in using the texture identifiers (dirt, snow etc.) and then apply a new texture to the vehicle (e.g. little dirt, more dirt and very dirty).

As for the battle scars, same thing, but use their health bars. At 75% for example, apply a slightly damaged texture. At 25% a heavily damaged texture and at 10% a critical damage texture and smoke emitters. Would it be possible to attach an emitter to a vehicular bone whilst in-game?

Just a quick theory on how it might be possible, but I don't think the engine is flexible enough for one to actually achieve this.
Re: RA_Fjord [message #452484 is a reply to message #447913] Thu, 25 August 2011 23:52 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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I've gotten the turret and chassis unwrapped and I modeled some additional details, such as connectors that hold the wheels to the chassis and bend with the wheels as they move up and down. I also remodeled the jerrycans on the back of the tank's turret and chassis and made them rounder and more realistic.

This is roughly an hour and a half worth of work in Mudbox. As usual, there's a bit of work left - I want to get some fasteners and rivets placed on the turret in some spots. I also want to add a hatch to the periscope on top, and I need to make the end of the turret look slightly burnt and worn. The paint needs some ripping up in certain areas, but I'm stopping here for the night, since it's nearly 3a and I'm really quite tired.

http://www.3dholmes.com/images/APB/MammothT.jpg
Re: RA_Fjord [message #452485 is a reply to message #447913] Fri, 26 August 2011 00:18 Go to previous messageGo to next message
renalpha is currently offline  renalpha
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looks good ACK. Good to see that you are using your talent for the community. More to place on your resume.

Aircraftkiller wrote on Fri, 18 February 2011 23:50

I figured some people will still go LOLOLOL STARVING CATS LOOOOLZ UR A FAG or some dumb shit like that. Thanks for not disappointing! Smile

Re: RA_Fjord [message #452496 is a reply to message #447913] Fri, 26 August 2011 07:32 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Looks nice. The top of the turret looks to smooth might just be the render.

http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Fri, 26 August 2011 07:33]

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Re: RA_Fjord [message #452501 is a reply to message #447913] Fri, 26 August 2011 13:56 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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It's a screenshot inside Mudbox. I have all the lighting turned off so it's self-illuminated. The smoothing is preserved inside of Max. Wink
Re: RA_Fjord [message #452510 is a reply to message #447913] Fri, 26 August 2011 17:33 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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I've finished the turret. I'm pretty happy with how it turned out. I don't think it really needs any more details other than what it has now, but if anyone has any good suggestions I doubt I'll ignore them.

http://www.3dholmes.com/images/APB/MammothT1.jpg

http://www.3dholmes.com/images/APB/MammothT2.jpg

Now to start on the chassis...

[Updated on: Fri, 26 August 2011 17:33]

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Re: RA_Fjord [message #452514 is a reply to message #452510] Fri, 26 August 2011 18:39 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Thats much better Thumbs Up

Re: RA_Fjord [message #452517 is a reply to message #452514] Fri, 26 August 2011 18:50 Go to previous messageGo to next message
Intradox is currently offline  Intradox
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That looks really awesome, renegade community members never seize to amaze me with their projects Big Ups

Not pro enough at renegade to snipe.
Re: RA_Fjord [message #452530 is a reply to message #447913] Sat, 27 August 2011 18:27 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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It's done now. Time to start on the chassis.

http://www.3dholmes.com/images/MammothT3.jpg

http://www.3dholmes.com/images/MammothT4.jpg
Re: RA_Fjord [message #453098 is a reply to message #447913] Fri, 02 September 2011 00:24 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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I've been working, but it's a busy week. I'll probably touch up this Mammoth Tank some more tomorrow when I wake up, but this is pretty much the finished product, sans treads. I'll paint those separately. The jerry cans on the rear of the turret need to be re-painted since they're odd compared to the ones on the chassis. Other than that I'm pretty happy with it. Tomorrow will mainly be small details that I overlooked today.

http://www.3dholmes.com/images/MammothT5.jpg

http://www.3dholmes.com/images/MammothT6.jpg

With the Mammoth nearly finished, I can get back to work on Fjord again. Will probably start on the new Guard Tower after this.
Re: RA_Fjord [message #453115 is a reply to message #447913] Fri, 02 September 2011 07:43 Go to previous messageGo to next message
Spyder
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That's +10 awesomes for you Very Happy
Re: RA_Fjord [message #453122 is a reply to message #447913] Fri, 02 September 2011 09:02 Go to previous messageGo to next message
Tupolev TU-95 Bear is currently offline  Tupolev TU-95 Bear
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Just what I like on a tank, good job with it Thumbs Up . I especially like the kill counter on it Thumbs Up

Decent people


Quotes or w/e

Re: RA_Fjord [message #453134 is a reply to message #447913] Fri, 02 September 2011 11:07 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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that's pretty sick
my only question is what's the doofy black thing on the very top of the turret? it's a mini turret of some sort but it seems out of place


liquidv2
Re: RA_Fjord [message #453137 is a reply to message #447913] Fri, 02 September 2011 11:13 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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It's a periscope/thermal viewer/view port of some kind. Here's the original tank from C&C95 for comparison:

http://www.cncnz.com/image.php?image=/images/games/td/cnc10_gallery/wall/mammoth _back.jpg

http://www.cncnz.com/image.php?image=/images/games/td/cnc10_gallery/wall/mammfra me.jpg

[Updated on: Fri, 02 September 2011 11:15]

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Re: RA_Fjord [message #453142 is a reply to message #447913] Fri, 02 September 2011 12:26 Go to previous messageGo to next message
my486CPU is currently offline  my486CPU
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@ACK, your mammy caused me to drool all over my keyboard so I think it's only fair that you should buy me a new one. Big Grin

@liquidv2, I dunno when I looked at it I saw a scope and it looked perfectly in place.

Maybe a reddish glow or tinge on the glass of the scope would make it look more menacing?
Re: RA_Fjord [message #453144 is a reply to message #447913] Fri, 02 September 2011 13:04 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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The scope is hidden behind the protective front piece. You'll see it in-game.
Re: RA_Fjord [message #453147 is a reply to message #447913] Fri, 02 September 2011 13:55 Go to previous messageGo to next message
Spyder
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Can't we just state that the scope is used for the heat-seeking missiles it fires?
Re: RA_Fjord [message #453157 is a reply to message #447913] Fri, 02 September 2011 17:03 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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No, because it's a viewing port. Wink

Here it is, in-game. I had to re-rig it since I changed a good part of the model and didn't feel like exporting it back to RenX, so I did it all in Max 8.

http://www.3dholmes.com/images/APB/Fjord89.jpg

http://www.3dholmes.com/images/APB/Fjord90.jpg

http://www.3dholmes.com/images/APB/Fjord91.jpg

http://www.3dholmes.com/images/APB/Fjord92.jpg

[Updated on: Fri, 02 September 2011 17:05]

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Re: RA_Fjord [message #453158 is a reply to message #447913] Fri, 02 September 2011 17:03 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
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it's obviously a trollcannon.

Looking very nice tho.


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.

[Updated on: Fri, 02 September 2011 17:04]

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Re: RA_Fjord [message #453164 is a reply to message #453157] Fri, 02 September 2011 20:22 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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i'm too used to renegade i guess
i just looked in c&c 1 and while pretty pixelated and blurry there does appear to be a doof observation turret on top

well done kind sir
now i have to inquire about the stop lights on the back though


Aircraftkiller wrote on Fri, 02 September 2011 19:03

http://www.3dholmes.com/images/APB/Fjord90.jpg



liquidv2
Re: RA_Fjord [message #453165 is a reply to message #453137] Fri, 02 September 2011 20:34 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Aircraftkiller wrote on Fri, 02 September 2011 14:13

It's a periscope/thermal viewer/view port of some kind. Here's the original tank from C&C95 for comparison:

http://www.cncnz.com/image.php?image=/images/games/td/cnc10_gallery/wall/mammoth _back.jpg

http://www.cncnz.com/image.php?image=/images/games/td/cnc10_gallery/wall/mammfra me.jpg


Check the links I gave you earlier. Those are official art samples from WS.
Re: RA_Fjord [message #453168 is a reply to message #447913] Fri, 02 September 2011 22:47 Go to previous messageGo to previous message
liquidv2 is currently offline  liquidv2
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make it yellow cuz red means evil bad guys

liquidv2
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