Re: New maps? [message #451782 is a reply to message #451415] |
Wed, 17 August 2011 04:17 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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There are very few maps that are actually playable with a reasonable amount of players (10 - 24), good looking and remotely balanced. Here's a few of which we used to play in I-CW and on which we had some awesome games:
* snow
* bunkersTS
* bio
* glacierTS
* siege
* meadow
* night0x
* Dusk
* city2 flying
* mesa2 and hourglass2
* creekdale flying
* big walls
* tobruk
* Fortress2k4
* Gobi (DM)
* Sand (DM)
* Tiberium Pit 3
* Mutation Redux (for the harvs!)
* Lunar Landing
* Mars
I probably forgot a couple, but it's been a while...
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: New maps? [message #451797 is a reply to message #451415] |
Wed, 17 August 2011 17:19 |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
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General (3 Stars) |
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Glacier is a weird map.
When I had my original 2002 computer with integrated graphics, 256mb of ram, and a 1.8Ghz P4 processor... I had absolutely no trouble playing on glacier and glacier flying. It was my favorite map.
However, after I started to upgrade my computer with dedicated GPUs and other such upgrades, my performance on that map started to decline. It still, to this day, is very laggy for me to play on. Every time someone, anyone, anywhere on the map fires their gun, my game freezes for a short second. It went from my favorite to most dreaded map in Renegade.
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Re: New maps? [message #451801 is a reply to message #451415] |
Wed, 17 August 2011 18:08 |
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[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
Karma: 0
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General (1 Star) |
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Hangman's Canyon was one of my favourite fan maps - it's simple with a couple chokepoints, good size for any playercount, etc. Most fan maps don't cater towards small playercounts.
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!
Mod Wars Veteran
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Re: New maps? [message #451825 is a reply to message #451415] |
Wed, 17 August 2011 23:25 |
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I can state as a coder that 4.0 is NOT ready for full public release yet, we have bugs we need to fix. The rste of new bug reports is down from what it was and I for one am doing everything I can to fix the bugs I am able to fix. I want this released as much as everyone else does but releasing with known major bugs is bad.
No one person is to blame for the delays, this stuff takes time and the TT coders have jobs/school/real life things that take priority over TT.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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