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Help!! How to get base defenses shoot at mutant units in multiplayer? [message #450735] Fri, 05 August 2011 22:57 Go to next message
[Dragon]OBSK is currently offline  [Dragon]OBSK
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I just made a map,in which there're some visceroids in Mutant Team.
I tested it on LAN and the base defenses did shoot at the visceroids when they were rushing into my base.
But when I tested it on FDS,something strange happened.The base defenses ignored all the visceroids.
I just tried changing them to Neutral Team,but the base defenses still didn't work.
Are there any scripts that get base defenses shoot at neutral units?
I'd appreciate it if anyone helps me.

[Updated on: Fri, 05 August 2011 23:07]

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Re: Help!! How to get base defenses shoot at mutant units in multiplayer? [message #450736 is a reply to message #450735] Fri, 05 August 2011 23:25 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Team them to Renegade.

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Re: Help!! How to get base defenses shoot at mutant units in multiplayer? [message #450738 is a reply to message #450736] Fri, 05 August 2011 23:39 Go to previous messageGo to next message
[Dragon]OBSK is currently offline  [Dragon]OBSK
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Thx for your immediate reply.
I tried teaming them to Renegade,but the base defenses still ignored them.
Re: Help!! How to get base defenses shoot at mutant units in multiplayer? [message #450741 is a reply to message #450735] Fri, 05 August 2011 23:42 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Hm, that's weird.

On a side note, i think i know what may cause this.
Do you have the scripts.dll files in your moddir folder?

I believe if you mod a map without having the scripts in your moddir
folders it breaks certain things. (unsure though)...

Copy from your Renegade folder (assuming you installed 3.4.4 Update):
bhs.dll
d3d8.dll
scripts2.dll
scripts.dll
shaders.dll

And place them in for example:
RenegadePublicTools\LevelEdit\moddir\scripts

Then load up your map and make your changes, save it, and mix it
up and place the new file on the server.


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Re: Help!! How to get base defenses shoot at mutant units in multiplayer? [message #450743 is a reply to message #450741] Sat, 06 August 2011 00:14 Go to previous messageGo to next message
[Dragon]OBSK is currently offline  [Dragon]OBSK
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It still doesnt work...that's really weird.
Re: Help!! How to get base defenses shoot at mutant units in multiplayer? [message #450744 is a reply to message #450743] Sat, 06 August 2011 00:50 Go to previous messageGo to next message
sla.ro(master) is currently offline  sla.ro(master)
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neutral teams are ignored by defenses if those neutral units doesn't shoot defenses.

Creator of Mutant Co-Op
Developer of LuaTT
Re: Help!! How to get base defenses shoot at mutant units in multiplayer? [message #450749 is a reply to message #450744] Sat, 06 August 2011 02:02 Go to previous messageGo to next message
[Dragon]OBSK is currently offline  [Dragon]OBSK
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Thx a lot!!^^
Is there a way to make base defenses shoot at neutral units actively?
Re: Help!! How to get base defenses shoot at mutant units in multiplayer? [message #451192 is a reply to message #450749] Wed, 10 August 2011 13:18 Go to previous message
Jerad2142 is currently offline  Jerad2142
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Nope, neutral is ignore, you can use the following teams however.
Nod
GDI
Mutant
-OR-
Renegade

Only difference with Renegade everyone on the team is against each other.

(Renegade AI can only see enemies, so if the team of the object they're seeing is the same (excluding team renegade) or neutral they'll ignore it.)

And make sure you have AI scripts on the turrets of course.


[Updated on: Wed, 10 August 2011 13:19]

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