Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Need someone familiar with vehicle boning
Need someone familiar with vehicle boning [message #450645] Thu, 04 August 2011 16:57 Go to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
I'd like to include the GDI Mammoth Tank I made in 2005 when I release Fjord. However, I'm really not interested in looking up how to develop the model inside of Max so that it's compatible with Renegade's vehicle setup.

If someone would like to help speed up Fjord's development, and knows how to bone vehicles properly, please step up and let me know. I can send you the files for the tank. I will credit you in the release if you like.

Here's what it looks like:

http://3dholmes.com/images/digital/textures/mammoth.jpg
Re: Need someone familiar with vehicle boning [message #450659 is a reply to message #450645] Thu, 04 August 2011 20:29 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
Karma: 0
Commander
ask goldy he has riged the vehicles for TCW.
Re: Need someone familiar with vehicle boning [message #450664 is a reply to message #450659] Thu, 04 August 2011 23:17 Go to previous messageGo to next message
sla.ro(master) is currently offline  sla.ro(master)
Messages: 610
Registered: September 2010
Location: Romania
Karma: 0
Colonel
westwood and other peoples released a lot of tutorials how to make ren vehicles

isn't hard to bone a veh, i did bone some veh too.


Creator of Mutant Co-Op
Developer of LuaTT
Re: Need someone familiar with vehicle boning [message #450665 is a reply to message #450645] Thu, 04 August 2011 23:19 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
I'm aware that it isn't "hard", it's a matter of time. My time is limited, and I'm not willing to spend it on vehicle boning. It is better spent focusing on perfecting Fjord.
Re: Need someone familiar with vehicle boning [message #450677 is a reply to message #450645] Fri, 05 August 2011 05:30 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
Karma: 1
Colonel
I can do it for you if you want.
Though I don't have time this weekend so I will have to do it on monday if that isnt a problem.
Re: Need someone familiar with vehicle boning [message #450685 is a reply to message #450645] Fri, 05 August 2011 08:47 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Monday sounds fine. Are you familiar with slicing up the tracks so that they bend with each wheel?
Re: Need someone familiar with vehicle boning [message #450703 is a reply to message #450645] Fri, 05 August 2011 12:39 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
Karma: 1
Colonel
Yes I have done that before. (with the w3d Bone etc)

I expect that it are four individual trackmeshes?
If so I can set them up as four individual ones or via attach as just two.

I do prefer to rig the vehicle in Renx if not Ill get the max version of the plugin installed in my 3DS.

Also in terms of the barrels in can get them moving aswell (all I would have to do is link it after the muzzle bone)
Does depend a bit on your barrel mesh but I should be able to detach / reapply the uvw map/unwrap.
If you would like that?

The only tricky bit is the entry point for the driver it's a bit tricky how it works. (Depends alot on the suspension settings)
Set up in LevelEdit, can do that as well if required / send you over the presets after it.

If you use IRC/TS I can try to find you on monday if you like or via pm.
Re: Need someone familiar with vehicle boning [message #450707 is a reply to message #450645] Fri, 05 August 2011 13:11 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
I can take care of the transition settings in LevelEdit - I have an extensive set of temporary presets that would be annoying to have to send back and forth. Message me when you're ready and I'll send the files over. Thanks in advance. Smile
Re: Need someone familiar with vehicle boning [message #450732 is a reply to message #450645] Fri, 05 August 2011 22:37 Go to previous messageGo to next message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
Karma: 0
General (2 Stars)

Cool Mammoth Smile

https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Re: Need someone familiar with vehicle boning [message #450832 is a reply to message #450645] Sun, 07 August 2011 02:09 Go to previous messageGo to next message
E! is currently offline  E!
Messages: 70
Registered: February 2004
Karma: 0
Recruit
i would've done it too but as i see you already found someone.
the model looks really good btw.


<<SCUD-Storm Origin Creator>>
Re: Need someone familiar with vehicle boning [message #450888 is a reply to message #450645] Sun, 07 August 2011 15:29 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
Messages: 1417
Registered: April 2005
Location: Ontario. Canada
Karma: 0
General (1 Star)

"Edward Smith" seems to be very experienced in this matter.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

Renforums

We Know Drama

Renegade Forums - Official Drama Perpetuator.
Re: Need someone familiar with vehicle boning [message #451196 is a reply to message #450888] Wed, 10 August 2011 13:31 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3809
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
Ever thought about just importing it over the bone set of the mammoth tank given to everyone that installs Level editor?
(\RenegadePublicTools\HowTo\Vehicles\Mammoth Tank)

Otherwise all you have to do is bind the turret to the turret bone (which rotates on the Z axis).
The barrels to the Barrel bone (which rotates on the Y axis).

Then you use WWSkin and bind each vertices of the tracks to the closest "wheel" bone to them. (To make the tracks appear to move you have to have a Linear Offset UVMapper on it with a VPerSec value greater than 0).

Finally make sure the take is surrounded with a bounding box that'll hold the barrels no matter what direction they are pointing, and a worldbox that only contains the area that will collide.

Oh, also make sure to pull the wheel bones and tracks up into the vehicle to the point where the suspension length will counter the amount you pulled them up.


Re: Need someone familiar with vehicle boning [message #451223 is a reply to message #450645] Wed, 10 August 2011 20:08 Go to previous messageGo to next message
Tunaman
Messages: 1190
Registered: January 2005
Karma: 2
General (1 Star)
pretty sure he has it all ready and in the map now

http://img694.imageshack.us/img694/9055/tunamanlmao.png
Re: Need someone familiar with vehicle boning [message #451225 is a reply to message #451223] Wed, 10 August 2011 21:22 Go to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3809
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
Tunaman wrote on Wed, 10 August 2011 21:08

pretty sure he has it all ready and in the map now


Yeah saw that after I finished typing it up, figured to post it then just throw it away, might help someone in the future.


Previous Topic: renx scale
Next Topic: How to Turn the Ped on after a specific time
Goto Forum:
  


Current Time: Mon Nov 18 15:54:26 MST 2024

Total time taken to generate the page: 0.01072 seconds