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[Modelpack] Renegade Beta Models [message #419977] Sun, 14 February 2010 12:14 Go to next message
Reaver11 is currently offline  Reaver11
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-= The Renegade Beta Collection =-

This pack is a full collection of all the beta assets.
It contains everything you need.
It has the articles about Renegade, Screenshots, Movies, Models and Skins and Sounds.

Warning: Not all models are working as a replacement skin.

I have tried adding all the source files for every object.
If I missed one please reply so I can reupload the pack or add a fix for it.

This pack has several new coming files! ->

Like the Nod beta commcenter with interiors!
Also the Hud is supplied with the pack.

Also the GDI adv powerplant and the Nod Beta refinery ->

Also a lot of the betaguns are in this pack (there are still some that will be recreated) ->

These are just a few of the added files.
The pack also containts the screenshots and movies.

This way you dont have to look everywhere on the internet to find screenshots or movies of the beta.

-= The Fullpack list =- ->
http://www.exoduscommunity.com/uploads/gallery/album_18/gallery_213_18_140738.jpg

-= The Downloadlink =- ->
Use secondary mirrors Renz0r is offline!

2nd mirror inc
If the renz0r link gives you trouble try these mirrors!
http://lone0001.ca/RenBetaAssets1.2
http://www.game-maps.org/index.php?/topic/139-renegade-beta-assets-12/
   http://www.silverbulletservers.com/downloads/C&C/Renegade/Modding/Models/Ren egade%20Beta%20Assets1.2.rar

The new file is around 324mb, also if you want to host it on a different site please pm me first!

If anyone has additions to the pack please message me so I can update it.
This way everyone can benefit from the beta files.

Also you can use any file in the pack according to the liscense that is added with it.
(Since some files aren't created by me check the terms of usage in the pack and the readme's that come with the certain asset)

This is all for information you can either post here or pm me.


-=New in this version=-

I have added a all of the old guns with their gmax/renx files.
You now have the 80 pollyied m203 and such to play around with.

Added with that I have put in one of my old projects to convert single player to a more beta styled theme.
Though I do not have time to finish it I have added the level editor source folder for anyone that wants to play around.
Though it is quiete unstable. (Well the mission M13 introscript)

Inwhich you might remember this youtube movie.
[url][/url]

If anyone fancys continueing the project I will help you out.
Though for me to finish it myself would cost to much time.

I hope you all like the new additions to the pack.

EDIT: If any of the downloadlinks is not working please PM me!!!

[Updated on: Sun, 21 January 2024 14:26] by Moderator

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Re: [Modelpack] Renegade Beta Models [message #419978 is a reply to message #419977] Sun, 14 February 2010 12:19 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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First Post Win Great Job Reaver

http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Sun, 14 February 2010 12:20]

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Re: [Modelpack] Renegade Beta Models [message #419979 is a reply to message #419978] Sun, 14 February 2010 12:24 Go to previous messageGo to next message
HaTe is currently offline  HaTe
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Deserves sticky imo.

http://i162.photobucket.com/albums/t263/psuHaTe32_2007/HaTe3.jpg
‘All that is necessary for the triumph of evil is that good men do nothing’ - Edmund Burke
Re: [Modelpack] Renegade Beta Models [message #419980 is a reply to message #419977] Sun, 14 February 2010 12:35 Go to previous messageGo to next message
Raptor RSF is currently offline  Raptor RSF
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well, nicepackage Thumbs Up

Rencom server Fan - Marathon#1

http://bfbc2.statsverse.com/sig/clean1/pc/Raptor_RSF.png
Re: [Modelpack] Renegade Beta Models [message #419986 is a reply to message #419977] Sun, 14 February 2010 12:55 Go to previous messageGo to next message
slosha is currently offline  slosha
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Nice, I would like to see somebody make a map with the PP and Refinery. Those buildings look bad ass. Nice job on the whole pack. Thumbs Up

The road I cruise is a bitch now, baby.
Re: [Modelpack] Renegade Beta Models [message #419995 is a reply to message #419977] Sun, 14 February 2010 13:52 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Good job on updating it man! Big Ups
Re: [Modelpack] Renegade Beta Models [message #420001 is a reply to message #419977] Sun, 14 February 2010 14:37 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
Stickied.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: [Modelpack] Renegade Beta Models [message #443289 is a reply to message #419977] Wed, 26 January 2011 23:17 Go to previous messageGo to next message
[WaR]Crazy is currently offline  [WaR]Crazy
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fix link pleassseee?
Re: [Modelpack] Renegade Beta Models [message #444895 is a reply to message #419977] Mon, 14 March 2011 04:31 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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It should work now.
The ftp account was temporarily suspended.

Sorry for the inconvenience.

Also I should have some more redone models I'll try to upload those aswell.
Re: [Modelpack] Renegade Beta Models [message #445495 is a reply to message #419977] Sun, 03 April 2011 09:26 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Sorry I took so long but there it is the new version!

Some new models, movies and a SP MOD (with source files)
See for the 1 post in this thread for more info.

[Updated on: Sun, 03 April 2011 09:27]

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Re: [Modelpack] Renegade Beta Models [message #445499 is a reply to message #419977] Sun, 03 April 2011 14:09 Go to previous messageGo to next message
Tupolev TU-95 Bear is currently offline  Tupolev TU-95 Bear
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Nice 2nd updates Thumbs Up
EDIT: I dont know what I did, winRAR says that the formats either damaged or unknown.


Decent people


Quotes or w/e

[Updated on: Sun, 03 April 2011 14:11]

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Re: [Modelpack] Renegade Beta Models [message #445504 is a reply to message #419977] Mon, 04 April 2011 08:00 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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Yeah, I'm getting a corrupt file as well. Huh

Re: [Modelpack] Renegade Beta Models [message #445505 is a reply to message #445504] Mon, 04 April 2011 08:22 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Weird let me rezip / reupload it.

Ill edit this post when it is done.

Edit: I have now rarred it up with normal compression it should work now.
I'll be trying it out myself as well give me a message when it works for you guys.

It seems the ftp is acting up its breaking of the connection.
Sigh.

Last Edit: I have added a second download link it seems the renz0r ftp has some temporary troubles -> http://www.megaupload.com/?d=51W0JEKR

[Updated on: Mon, 04 April 2011 10:27]

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Re: [Modelpack] Renegade Beta Models [message #457516 is a reply to message #445505] Tue, 11 October 2011 06:38 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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Are the GDI Advanced PP and the Nod Advanced ComCenter original Westwood or a "Remake" ?

[Updated on: Thu, 24 November 2011 10:22]

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Re: [Modelpack] Renegade Beta Models [message #458270 is a reply to message #419977] Sat, 22 October 2011 08:47 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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GDI Adv PP is a remake same as the Nod variant it should be explained in the readme's that are in the package.

To correct a thing here it is just a Nod ComCenter Nod never had an adv comcenter.
It is also a remake which should be noted in the readme that is in the subfolder.
Re: [Modelpack] Renegade Beta Models [message #478643 is a reply to message #419977] Sun, 13 January 2013 13:26 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
The links in the first message are down, anyone has a working link?

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: [Modelpack] Renegade Beta Models [message #478657 is a reply to message #419977] Sun, 13 January 2013 20:26 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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Here's one:
EDIT: See my post three posts down.

Also, I fixed http://lone0001.ca/RenBetaAssets1.2


[Updated on: Mon, 14 January 2013 18:04]

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Re: [Modelpack] Renegade Beta Models [message #478666 is a reply to message #419977] Mon, 14 January 2013 04:57 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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That first link is another file. I guess maybe v1.0?

http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: [Modelpack] Renegade Beta Models [message #478667 is a reply to message #419977] Mon, 14 January 2013 05:10 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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I will fix the links in my first post with the ones Lone has.
Renz0r sadly went down.

Lone0001 thank you for still providing an upload location Satisfied


Btw I will reupload the pictures of the first post later today they seem to be broken as well.

[Updated on: Mon, 14 January 2013 05:15]

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Re: [Modelpack] Renegade Beta Models [message #478675 is a reply to message #419977] Mon, 14 January 2013 18:02 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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Sorry, just realized the first link (Silverbulletservers one) I gave was linking to the wrong version.

This is the correct version.
http://www.silverbulletservers.com/downloads/C&C/Renegade/Modding/Models/Ren egade%20Beta%20Assets1.2.rar

Yes Omar, you are correct.


[Updated on: Mon, 14 January 2013 18:05]

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Re: [Modelpack] Renegade Beta Models [message #483029 is a reply to message #419977] Fri, 09 August 2013 05:42 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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A lot of the files in the package don't have a documented origin (e.g. made by Westwood or not, how the community acquired them). The MP demos have changes and info from the released Renegade, do you have any of these changes other than the mutant PT skins and the HUD textures?

Because the MP demos come with screenshots, including beta client ones with changed vehicle and infantry prices:

http://i.imgur.com/wzzIkCC.jpg
http://i.imgur.com/oQDz6ag.jpg
http://i.imgur.com/XCL90Oa.jpg
http://i.imgur.com/QvLgceh.jpg

The v1.05 and v1.07 MP demos have a "skin selection" screen under the Multiplay options:

http://i.imgur.com/9CyiQvq.png
http://i.imgur.com/Eg324ir.png

The v1.05 and v1.07 MP demos have changed prices on vehicles:

http://i.imgur.com/M3QkQN7.png
http://i.imgur.com/ms3emFH.png

In the v1.05 demo (and probably v1.07 too) the Apache, Orca and Chinook are available as secret units, when you try to buy them the game crashes. You can also move your camera around more freely, even looking at your tank upwards from the ground!

http://i.imgur.com/GjJxwlx.png
http://i.imgur.com/iA21c08.png
http://i.imgur.com/d4SPOro.png
http://i.imgur.com/r8fQDxD.png
http://i.imgur.com/zXICsU8.png
http://i.imgur.com/gsaVQ0Q.png
http://i.imgur.com/iuVKCSE.png
http://i.imgur.com/ED9azfe.png

The v1.05 and v1.07 demos also have extra console commands, including the "difficulty" console command seen in a few beta screenshots:

http://pastebin.com/haaCkq4t

v1.05 doesn't have the "fps" console command, v1.07 does.

In v1.05 and v1.07 the APC "wiggles" around when you move it, like with the single player APC.

In v1.05 and v1.07, C&C_Under.mix's files ize is 36.5 MB and includes a lot of character skins and models, some other stuff too.

In v1.05, v1.07 and v1.019 of the demo you crash if you buy a power suit Mobius.

The README.HTML file that is included with the demos states that destroying the Power Plant also doubles the cost of beacons. It also reads that a single Engineer can take out a building.

On Lone's mirror of the Westwood FTP there are a bunch of beta test and video of other unreleased stuff.

In all versions of the game in the loading screen on the right there's a screenshot of GDI's base on C&C_Field, the wall next to the WF is different from the final game release. In the screenshot it's an infanty only wall with ramps.

The official game manual states: "If the C&C map does not contain a Refinery, funding will be simulated".

It also calls the Nod Obelisk the "Obelisk of Light":

"Base Defences: These buildings provide additional defence for your base. GDI has the Advanced Guard Tower. Nod has the Turret and the Obelisk of Light."

In the final game on the Tutorial level you're told that the AGT shoots both ground and air targets (which is correct), but that the Obelisk only shoots ground ones. There are quite a few strings also stating that the Obelisk can only shoot ground targets.

The Renegade manual also comes with screenshots of a beta HUD with numerous changes.

Prima's official strategy guide, released in early March 2002 states:

> Aim for the head! Damage is multiplied by three.

> "For example, the fastest reloader is the laser rifle (1.07 seconds) and the slowest is the sniper
rifle (3.06 seconds)." <<<< Don't all guns have the same 2 sec refill time in the final game?

> No distinction is made in the guide between both team's Auto Rifles, they seem to be talking about the GDI one, because they're mentioning 7 HP damage.

>"In multiplayer contests, he sports the deadly Tiberium flechette. Patch is widely viewed as one of the best characters for the money. He's well worth the cost of the medium upgrade"

>"In multiplayer games, Sydney comes in two upgrade configurations.The first offers adequate health and a Tiberium auto rifle.The second features the younger Mobius in her power suit firing a personal ion cannon. Both are worth the modest and extravagant (respectively) upgrade costs."

>The manual states that the chem warrior gets 200 HP and 100 armour in multiplayer (later on it does state it gets 150 HP)

>The strategy guide lists the same vehicle prices as MP demo v1.05 and v1.07

>The prices of the SBH and LCG are switched around in the infantry MP table they compiled

>As a multiplayer tip it gives "Goin' on a building raid? Try a Humm-Vee full of five advanced engineers".

>"Bring defensive escorts when planting a beacon. You'll have to defend it from engineers for the 15 seconds it takes to detonate."

>"Raveshaw is best saved for anti-vehicle work but
can kill any infantry with one shot"


Here's some really interesting beta videos recently uploaded to YouTube:

http://www.youtube.com/watch?v=iOYo0F9SevI

in v1.05 the Ion Cannon and Nuclear Strike beacons are considered DecorationPhys objects, in v1.037 of the final game they're Phys3 (maybe related to the beacon exploit?). CnC_Beacon_NukeStrike has PostDetonateTime set to 15.00 in v1.05, in v1.037 of the final game it's set to 5.00.

Here's a screenshot from the "Havoc goes to Westwood" video, it shows Dan Cermak with the Renegade main menu open, the menu is different:

http://i.imgur.com/1uoxLX0.png


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases

[Updated on: Fri, 09 August 2013 16:23]

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Re: [Modelpack] Renegade Beta Models [message #483168 is a reply to message #483029] Tue, 20 August 2013 12:02 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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iRANian wrote on Fri, 09 August 2013 05:42

A lot of the files in the package don't have a documented origin (e.g. made by Westwood or not, how the community acquired them).


Is there any specific one you want to find out where it came from?
I can most likely still tell you where it is to be found?

I pieced together the pack to make sure these files wouldn't get lost on my pc and that others can enjoy it.

There are more of the strings/sound effects even where Logan explains how to control the adv Guard Tower.
If you are interested in info checkout the movies / screenshots category in the pack. (You probably already have, I'm guessing)

Re: [Modelpack] Renegade Beta Models [message #483282 is a reply to message #419977] Sat, 31 August 2013 15:06 Go to previous message
iRANian is currently offline  iRANian
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Where did you get the sounds from?

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
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