character model problem [message #444751] |
Tue, 08 March 2011 23:49 |
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NACHO-ARG
Messages: 397 Registered: October 2010
Karma: 0
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Commander |
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hey guys i resently learn how to edit models and export them whit renx but whit the characters i have a problem, wen i replace kane is model whit my own in game his weapon apears whit low resolution i notice tha this is for the LOD of the character so i want to know how to change the LOD so the game read my character appropriately, any ideas?
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Re: character model problem [message #444799 is a reply to message #444751] |
Thu, 10 March 2011 18:38 |
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NACHO-ARG
Messages: 397 Registered: October 2010
Karma: 0
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Commander |
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i means that every c_ag w3d character file in renegade is linked to 4 models whit diferents levels of cuality this tell the game what model to display whit the current performance setings, i want to know how to export my model or change the LOD (performance seting that the game read from the model) so the game reads it has high performance, that way the weapon it will appear has a high performance to.
[Updated on: Thu, 10 March 2011 18:42] Report message to a moderator
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Re: character model problem [message #444813 is a reply to message #444799] |
Fri, 11 March 2011 02:13 |
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Spyder
Messages: 1070 Registered: March 2006
Karma: 0
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General (1 Star) |
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NACHO-ARG wrote on Fri, 11 March 2011 02:38 | i means that every c_ag w3d character file in renegade is linked to 4 models whit diferents levels of cuality this tell the game what model to display whit the current performance setings, i want to know how to export my model or change the LOD (performance seting that the game read from the model) so the game reads it has high performance, that way the weapon it will appear has a high performance to.
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Translation:
Quote: | I mean that every c_ag w3d character file in Renegade is linked to 4 models with different quality levels. This is used to tell the game what model to display for the current performance settings. I want to know how to export my model or change the LOD so the game reads it as being a high performance model (e.g. high quality/higher poly) so that the weapon will appear as a high quality weapon too (instead of low poly).
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Re: character model problem [message #444814 is a reply to message #444751] |
Fri, 11 March 2011 04:56 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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The LOD level is determined by the number of polygons currently in view. If your model has a HUGE number of polygons it will force everything else to use lower LOD levels to bring the poly count back within budget. There are no settings you can change on the model itself to influence this.
How many polygons are in your character model?
[Updated on: Fri, 11 March 2011 04:57] Report message to a moderator
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Re: character model problem [message #444966 is a reply to message #444838] |
Wed, 16 March 2011 22:21 |
Gohax
Messages: 738 Registered: January 2009
Karma: 0
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Colonel |
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kamuixmod wrote on Sat, 12 March 2011 07:12 | hey what character is that one thing nxt to the green spray?
the one which targets at you with his weapon? could u may release it?
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Di3hard has it released... he made it. Go look in the mod release forum for it. Or, you can go to a lot of sites for skins, as they may have it.
Quote: | ·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.
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Re: character model problem [message #445004 is a reply to message #444751] |
Fri, 18 March 2011 09:03 |
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NACHO-ARG
Messages: 397 Registered: October 2010
Karma: 0
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Commander |
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thanks you man, i will try this and if i have succes i will post my progres here, btw if is anybody interested i posted yestarday a character reborn pack in renegadeskins.
PD: and thanks a lot for the laserchaingun
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