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Re: character model problem [message #444814 is a reply to message #444751] Fri, 11 March 2011 04:56 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
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Registered: June 2004
Location: England
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General (5 Stars)
The LOD level is determined by the number of polygons currently in view. If your model has a HUGE number of polygons it will force everything else to use lower LOD levels to bring the poly count back within budget. There are no settings you can change on the model itself to influence this.

How many polygons are in your character model?


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[Updated on: Fri, 11 March 2011 04:57]

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