|
|
|
|
Re: Command and Conquer under Victory Games Studios [message #444145 is a reply to message #444131] |
Mon, 21 February 2011 19:11 |
|
Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma: 0
|
General (1 Star) |
|
|
"Last we heard Command & Conquer was in the hands of Dead Space developer Visceral Games."
Now that might have turned out pretty awesome.
Maybe.
I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
|
|
|
|
Re: Command and Conquer under Victory Games Studios [message #444169 is a reply to message #444158] |
Tue, 22 February 2011 07:23 |
|
Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma: 0
|
General (1 Star) |
|
|
R315r4z0r wrote on Mon, 21 February 2011 23:53 | That was just a misquote from a news update EA gave a while back. C&C was never given to them. That studio was mentioned in the same sentence but not in the same context as C&C.
|
That's a shame.
Was looking forward to CnC5: Dead Kane Extraction.
I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
|
|
|
|
|
|
|
Re: Command and Conquer under Victory Games Studios [message #444193 is a reply to message #444188] |
Tue, 22 February 2011 19:56 |
|
Spoony
Messages: 3915 Registered: January 2006
Karma: 0
|
General (3 Stars) Tactics & Strategies Moderator |
|
|
the name jon von caneghem has been nagging me for a while... and i just realised: King's Bounty
Caneghor the Mystic, that's what i was thinking of
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
|
|
|
|
|
Re: Command and Conquer under Victory Games Studios [message #444199 is a reply to message #444194] |
Wed, 23 February 2011 02:50 |
|
GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
|
General (2 Stars) |
|
|
liquidv2 wrote on Tue, 22 February 2011 21:15 | for the record Generals has nothing to do with tiberium or soviets but it plays well and is an entirely fun game
|
It was a fun game, but it wasn't really a C&C game in some ways. Some of the gameplay was similar, but it still played fairly different. I guess it's nitpicking, but I will admit, it was fun.
C&C3, though, is absolute rubbish. They need to go back to a Tiberian Sun-like direction: Huge focus on atmosphere, smaller scale tactical warfare (none of this huge spamming bullshit, but not some tacked on "micro management" that no one actually uses because they can still win by just mindlessly spamming, etc), and so on. Also, they'd better give it at LEAST two years development time. There was what, 6 months between Kane's Wrath and RA3?
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
|
FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
|
[Updated on: Wed, 23 February 2011 02:51] Report message to a moderator
|
|
|
|
|
Re: Command and Conquer under Victory Games Studios [message #444208 is a reply to message #444204] |
Wed, 23 February 2011 10:09 |
|
Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
|
General (2 Stars) |
|
|
grant89uk wrote on Wed, 23 February 2011 07:47 | IF they really want to try and get back to the best it would need to be more like RA2/YR for me.
|
If this is your idea for "the best" in war strategy games, you must be eleven fucking years old. RA2 is the same horse shit that they gave us with RA3. At least RA3 was honest about what it was and didn't even pretend it was taking itself seriously.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
|
|
|
|
|
|
Re: Command and Conquer under Victory Games Studios [message #444217 is a reply to message #444208] |
Wed, 23 February 2011 13:29 |
|
GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
|
General (2 Stars) |
|
|
Dover wrote on Wed, 23 February 2011 10:09 |
grant89uk wrote on Wed, 23 February 2011 07:47 | IF they really want to try and get back to the best it would need to be more like RA2/YR for me.
|
If this is your idea for "the best" in war strategy games, you must be eleven fucking years old. RA2 is the same horse shit that they gave us with RA3. At least RA3 was honest about what it was and didn't even pretend it was taking itself seriously.
|
I kind of agree, but RA2's gameplay was undeniably fun. I think that's more of what he meant, and I agree.
It should still have the "gritty" feeling of C&C95 and RA1, though. I'd love to see a return to that, while still keeping in some cool scifi technology (and not turning it into MODERN DERPWAR: BROWN AND BLOOM AND GRAY)
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
|
FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
|
|
|
|
|
Re: Command and Conquer under Victory Games Studios [message #444226 is a reply to message #444217] |
Wed, 23 February 2011 17:24 |
grant89uk
Messages: 229 Registered: August 2006 Location: Glasgow, Scotland
Karma: 0
|
Recruit |
|
|
GEORGE ZIMMER wrote on Wed, 23 February 2011 20:29 |
Dover wrote on Wed, 23 February 2011 10:09 |
grant89uk wrote on Wed, 23 February 2011 07:47 | IF they really want to try and get back to the best it would need to be more like RA2/YR for me.
|
If this is your idea for "the best" in war strategy games, you must be eleven fucking years old. RA2 is the same horse shit that they gave us with RA3. At least RA3 was honest about what it was and didn't even pretend it was taking itself seriously.
|
I kind of agree, but RA2's gameplay was undeniably fun. I think that's more of what he meant, and I agree.
It should still have the "gritty" feeling of C&C95 and RA1, though. I'd love to see a return to that, while still keeping in some cool scifi technology (and not turning it into MODERN DERPWAR: BROWN AND BLOOM AND GRAY)
|
Dover most likely doesnt understand the fact the game is fun. He posts a youtube video of the ending as if a cutscene automatically makes the game bad haha. He should stick to playing starcraft.
|
|
|
Re: Command and Conquer under Victory Games Studios [message #444276 is a reply to message #444131] |
Fri, 25 February 2011 00:20 |
|
Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
|
General (5 Stars) Goztoe |
|
|
They also have a new forum, with a renegade section. It goes beyond me why in earth the two first stickies in that forum are about Renegade X. The third sticky is an outdated "how to register" sticky. No mention of renegadeforums for the moment. *sigh*
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
|
|
|
|