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Re: This place is dead [message #444162 is a reply to message #443942] |
Tue, 22 February 2011 00:10 |
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[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
Karma: 0
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General (1 Star) |
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The current Unreal Tournament 3 version of Renegade X is pretty much a direct remake on UE3 with a few small gameplay changes (MRLS have rotatable turrets, rifles on both teams damage the same, custom point system, etc.) There`s a graphic overhaul, a physics engine, better support for custom maps and mutators, and new features here and there, but overall, it is Renegade.
But the UDK version of the game will be a lot less of a remake and more of an expansion. There is a lot that we have said, and a lot that we have yet to say, which will come to fruition in time. It won`t be a Tiberian Dawn FPS, even though that is something I`d like to see one day, but the UDK version will depart from C&C Renegade in a number of ways that we hope to speak more about later.
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!
Mod Wars Veteran
[Updated on: Tue, 22 February 2011 00:15] Report message to a moderator
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Re: This place is dead [message #444166 is a reply to message #443942] |
Tue, 22 February 2011 03:32 |
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JohnDoe
Messages: 1416 Registered: May 2006
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General (1 Star) |
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Pretty sure he means the grittier based-on-reality look of C&C (vehicles mostly based on existing stuff, destroyed towns in the landscape, etc.) instead of the sci-fi cartoonish look of Renegade.
At least that's where he was going with Renalert...do you still have any kind of connection to them? Lord knows why they haven't moved to UDK a long time ago, but then again they're now lead by a pedophile.
lol
[Updated on: Tue, 22 February 2011 03:33] Report message to a moderator
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Re: This place is dead [message #444177 is a reply to message #444172] |
Tue, 22 February 2011 11:34 |
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Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma: 0
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General (1 Star) |
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Aircraftkiller wrote on Tue, 22 February 2011 08:33 | Renegade's mistake was deviating from the original game to the point where it was barely recognizable.
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Exactly this. Too many things were changed and it's practically a different game (minus FPS elements naturally).
GEORGE ZIMMER wrote on Tue, 22 February 2011 09:01 | That'd kick ass- I'd love to see a more direct translation of C&C95 to 3D.
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Same.
I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
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Re: This place is dead [message #444183 is a reply to message #443942] |
Tue, 22 February 2011 15:08 |
Generalcamo
Messages: 522 Registered: October 2010
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Colonel |
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If Renegade X would adopt some features of Beta Renegade, it would look better.
Beta Renegade was a LOT different, in a better way. Orcas had a realistic opening hatch. Most Units were modeled after FMVs in TD. Havoc was a gritty commando, named Logan, who is seen in the tutorial. Many aspects were different, such as grenadiers and flamers and Chemmers exploding on death. I mean the whole game was more realistic. And EA killed it.
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Re: This place is dead [message #444209 is a reply to message #443942] |
Wed, 23 February 2011 10:23 |
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JohnDoe
Messages: 1416 Registered: May 2006
Karma: 0
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General (1 Star) |
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pretty sure westwood being bad at making games killed westwood and renegade...we're talking about a company that made 2 good games and lots of mediocre ones which lived off ridiculous hype (dune 2, while revolutionary, is a bad game, same with warcraft)
cnc95 is the only c&c game that's easy to turn into an fps while keeping things simple. common modern day technology with a few lasers, ion cannons and cloaking devices. there's nothing really tricky to it, the bits and pieces are already in most successful fps.
lol
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Re: This place is dead [message #444211 is a reply to message #444209] |
Wed, 23 February 2011 11:05 |
Pyr0man1c
Messages: 186 Registered: April 2009
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Recruit |
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JohnDoe wrote on Wed, 23 February 2011 10:23 | pretty sure westwood being bad at making games killed westwood and renegade...we're talking about a company that made 2 good games
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Which ones are good?
"Sapere Aude- Dare to be wise"
AmunRa | and its all this "drama" that will one day end renegade...
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Quotesv00d00 | A question regarding RenGuard. Because it's a client/server application, what will stop the legions of people who cheat, and can crack apps, from reverse engineering it down to it's core protocol / encryption (which I'll assume it has), and duplicating it, so that they have their own client which responds to the server with all the correct info for an unpatched Renegade, but in fact is patched.
Personally, I think you should write a server-side only anti-cheat, which hooks the networking routines in Renegade. From there, using either the help of your staff who worked on creating Renegade, or from knowledge aquired while working with the network code in Renegade, create a system to monitor hit locations (did they REALLY hit, based on calculations by the anti-cheat (stopping BH)), how much damage are they claiming, vs how much damage their currently selected weapon really does, etc.
Then, add rate-of-fire checking, complete w/ lag tolerance (since lagged client will of course, upon delag, seem to fire faster, etc), and option to simply "edit" the incoming packets, to filter out the cheat (reduce damage, stop bullets, etc), or kick-ban the cheater (admins decision, based on anti cheat config).
Is it just me, or does that make more sense?
The flaw to Renegade of course, which is the core to the cheats, is that unlike most other games, Renegade lets the CLIENT decide hit locations, damage, RoF, etc. Vs others which say, "ok, the client fired their pistol along this trajectory. Did they hit something? How much damage did they do to that target if so. Report findings to clients".
My only concern, is that there will be alot more teams of people ripping apart the hard work of your small team, and undoing what you have done. Can you keep up writing fixes / completely rewriting the protocol to counter them once they have created their OWN complete anti-RenGuard client? If not, consider the server-side only method, and solve it once and for all, with the only version changes being to fix bugs, and not complete rewrites which will really piss admins off (if it takes this long for the initial, how long after the cheaters create their own client to counter it will your rewrite take to do?).
- v00d00
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ELiT3FLyR | ill say this again to all the TT people actually working on the patch. all you have to do is fix the bugs in the game. This is your role. dont get involved in a pointfix debate that you can never win (spoony has never managed to win one and hes a decent player) nor bother suggesting solutions for the faults in pointfix. just fix the damn bugs and you will all be remmebered as renegade heroes.
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