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			| Stealth Generators [message #44110] | Sat, 30 August 2003 08:51   |  
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				|  |  General Havoc Messages: 1564
 Registered: February 2003
 Location: Birmingham, England, Unit...
 
	Karma: 0
 | General (1 Star) |  |  |  
	| Here is the tutorial that you can follow to make the stealth generator zones. http://www.renhelp.co.uk/Tutorials/TUT_Stealthzone After reading it you will know how to setup the zones. You should use the stealth generator object that halo38 made instead of the daves arrow. Once you destory the stealth generator the zones won't work anymore. 
 Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
 "SHUT UP AND MOD" - Dante
 "ACK is the Simon Cowell of modding" - Ultron10
 Scripts.dll Debugger, Map Scripter and Tutorial writer
 
 Computer Science Bsc
 Aston University in Birmingham, UK
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			| Stealth Generators [message #44123] | Sat, 30 August 2003 09:30   |  
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				|  |  Halo38 Messages: 955
 Registered: February 2003
 Location: UK
 
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	| Yes they are. 
 Um i'm not sure they are set up right to be destroyable........ or is that all done in level edit.  :tellme: :tellme: :tellme:
 
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 Renegade projects - Halo38's Den hosted by www.laeubi.de
 
 Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
 
 Mod Wars Veteran
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			| Stealth Generators [message #44415] | Sun, 31 August 2003 17:22   |  
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					|  snipefrag Messages: 291
 Registered: February 2003
 Location: UK, hampshire
 
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	| | j4S[p |  | ]
 OT: But could you make one of the Teleporters as seen in Duel Arena with a door?
 
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 The Spawn tubes in Duel Arena are based on a previous Teleporter Halo made as i am sure you are well aware, after a few problems with the teeleporter script (which i now believe to be resolved) he decided to find another use for them hence the creation of these spawn tubes. He added the door and If you watch them as they open he has also done some very kool animation on the locks which i like
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 The only thing that defines wether the tube is a teleporter or a Spawn tube is the script area inside it, it could be a normal troop spawn from leveledit or a script zone made by Dante.
 
 Edit: At least Halo's spawn doors dont get bugged like in PS... but i guess thats a server problem not a design prob...
 
 Snipefrag - Br20 Cr5 - TR Emerald
 Planetside Chapter Commander - Archangels
 http://www.archangelsclan.net
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			| Stealth Generators [message #44517] | Mon, 01 September 2003 07:24  |  
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	| Nice work!   
 I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
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