Home » Renegade Discussions » Mod Release Forum » CnC Assault 0.3 - build, command, conquer
CnC Assault 0.3 - build, command, conquer [message #435720] |
Sat, 28 August 2010 02:13 |
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http://www.moddb.com/mods/cc-assault
Hi all. It is a modification, which make you a base commander. I'm not sure that you will have fun with mod, but there are interesting features yet. If Jonwill help me with that stuff, I will be very grateful.
Made by me Only Obelisk and AGT are from Sole Survivor mod, but I can make my own models, maybe, I'm lazy.
P.S.: Some not important things:
1. I have second build mod for usual multiplayer maps, but only with russian readme and its not for public. Old gameplay video again (I have newest version, so, I suck))) ) - http://www.youtube.com/watch?v=ywDbfv1pmz8&feature=related
2. In the future Renegade will be in space. There you can build orbital stations, battleships and conquer solar systems.
Thank you for comments. If you can record gameplay video, please, record it for me, I post your video.
Chief programmer and director
[Updated on: Mon, 30 August 2010 12:05] Report message to a moderator
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Re: CnC Assault 0.3 - build, command, conquer [message #435725 is a reply to message #435720] |
Sat, 28 August 2010 03:48 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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This is exellent, considering you modelled some structures to make it like tiberian dawn!
Downloaded.
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
Quotes or w/e Toggle
Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
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HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
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Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
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CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
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Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
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That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
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Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
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Re: CnC Assault 0.3 - build, command, conquer [message #435870 is a reply to message #435720] |
Mon, 30 August 2010 21:59 |
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Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma: 0
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General (1 Star) |
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Likes:
Building mechanic works pretty well
Building functions are good
Prices are accurate (a master list would help)
Scripts and messages are great touch
Dislikes:
Walking distance between building peds and beacon pickup is too large
Easy to get stuck and have to suicide
No PP or Ref support (which would be difficult so I don't blame you for this)
Only one test map
I like what I see, hopefully this won't be the last stage of development for the mod.
I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
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Re: CnC Assault 0.3 - build, command, conquer [message #435891 is a reply to message #435720] |
Tue, 31 August 2010 06:03 |
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I need a C++ help only. It is a only one way to make my modification better.
1. A script of collision. It must use a special box (as WorldBox or BoundingBox) or this script must have x,y,z scale coordinates for collision condition. If future structure in our wood box collide with terrain or any objects, then it will be deleted and beacon should appear, we automatically pick up it and place it somewhere again.
2. A script for bots, which can go around the "real objects": vehicles, soldiers, turrets and structures (yes, structures in my modification are "real objects" too, I took a turret preset for this).
3. A script for Power Plant. Each structure consumes some energy and Power Plants give this energy. If the quantity of consumed energy becomes higher than PP energy, then all buildings will be cut off.
4. A script for Refinery. We can harvest a tiberium in tiberium fields and unload it on Refinery.
5. A script for Repair Facility. If we are on Repair Facility, it repairs our car and, if we haven't enough money or car is repaired, it stops repairing. Unfortunately, I try to install two scripts for activation of Cinematic Attack, but it doesn't work.
6. And (if its possible) a script for commander. All players can be a commanders, if they are in Construction Yard or Communications Center. Commanders place nav points for team members in special screen with current map and organize team work.
On New Year's holidays I will continue work and, maybe, I will study С++ language.
0rca234 wrote on Tue, 31 August 2010 17:04 |
Have you thought about putting AI bots in this?
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Of course, yes, but in CnC Assault 0.2 I had many problems with bots, which dont want to go around the structures, and I have deleted them. And, unfortunately, I can't write an AI script for commander, because im a newbee in this direction.
Chief programmer and director
[Updated on: Tue, 31 August 2010 06:19] Report message to a moderator
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Re: CnC Assault 0.3 - build, command, conquer [message #436680 is a reply to message #436678] |
Thu, 16 September 2010 20:49 |
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Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma: 0
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General (1 Star) |
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GraYaSDF wrote on Thu, 16 September 2010 21:43 | Hmmm, how about MCV and advanced melee attacks for all soldiers, do you want to see it in next version?
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MCV might be cool, depending on the map, really.
Actually, maps are what I'd like first, since the test one is just... flat. Good for trying it out, but not competitively.
I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
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Re: CnC Assault 0.3 - build, command, conquer [message #436763 is a reply to message #436690] |
Sun, 19 September 2010 22:05 |
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Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma: 0
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General (1 Star) |
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GraYaSDF wrote on Fri, 17 September 2010 08:14 |
Altzan wrote on Fri, 17 September 2010 07:49 |
Actually, maps are what I'd like first, since the test one is just... flat.
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Do you want a separate missions? No problem, but it takes me some time. Okay, in next version (before or after the New Year) I will make these features, thanks.
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They wouldn't have to be terribly complex, though. For example, you could make simple low-polygon mountains in the general shape of C&C_Field, without the tunnels and extras, and leave plenty of space for the structures.
Thanks for accepting my input, by the way.
I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
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Re: CnC Assault 0.3 - build, command, conquer [message #436768 is a reply to message #436763] |
Sun, 19 September 2010 23:41 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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Altzan wrote on Mon, 20 September 2010 06:05 |
GraYaSDF wrote on Fri, 17 September 2010 08:14 |
Altzan wrote on Fri, 17 September 2010 07:49 |
Actually, maps are what I'd like first, since the test one is just... flat.
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Do you want a separate missions? No problem, but it takes me some time. Okay, in next version (before or after the New Year) I will make these features, thanks.
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They wouldn't have to be terribly complex, though. For example, you could make simple low-polygon mountains in the general shape of C&C_Field, without the tunnels and extras, and leave plenty of space for the structures.
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Like seeing them mountains you find in red alert 95 aswell as Tiberian dawn? Nice. After all there should be a view Civilian structures with civilians running around like chicken.
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
Quotes or w/e Toggle
Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
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HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
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Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
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CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
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Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
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That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
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Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
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Re: CnC Assault 0.3 - build, command, conquer [message #436788 is a reply to message #436785] |
Mon, 20 September 2010 13:22 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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GraYaSDF wrote on Mon, 20 September 2010 20:03 | Oh, sorry, I forgot my old experiment, so I post it here now:
It closed and you can't find it in 0.1. Not flat map, small place for existing structures and large low-poly terrain, as large as possible. Not exact copy of first mission and rocks, but it worked perfectly.
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Tiberian dawn GDI first level
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
Quotes or w/e Toggle
Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
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HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
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Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
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CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
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Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
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That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
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Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
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Re: CnC Assault 0.3 - build, command, conquer [message #436800 is a reply to message #435720] |
Mon, 20 September 2010 19:39 |
TNaismith
Messages: 86 Registered: May 2006 Location: Canada
Karma: 0
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Recruit |
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Those screenshots look pretty awesome, brings back memories of playing the first GDI mission -- and it's pretty sweet to see even part of that mission turned into Renegade-form. =D Any chance for a download/release -- even if it wasn't ever finished?
I would love to play it, even if it was just for a few minutes of good nostalgia.
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Re: CnC Assault 0.3 - build, command, conquer [message #436815 is a reply to message #436800] |
Tue, 21 September 2010 04:31 |
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ArtyWh0re
Messages: 665 Registered: June 2008 Location: Hand of Nod
Karma: 0
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Colonel |
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TNaismith wrote on Mon, 20 September 2010 21:39 | Those screenshots look pretty awesome, brings back memories of playing the first GDI mission -- and it's pretty sweet to see even part of that mission turned into Renegade-form. =D Any chance for a download/release -- even if it wasn't ever finished?
I would love to play it, even if it was just for a few minutes of good nostalgia.
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Agreed, i would love to try this out aswell.
Check out my C&C Renegade videos!
http://www.youtube.com/user/Shodan234
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Re: CnC Assault 0.3 - build, command, conquer [message #436826 is a reply to message #435720] |
Tue, 21 September 2010 07:52 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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Can you add Act on instinct from Tib dawn 95?
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
Quotes or w/e Toggle
Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
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HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
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Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
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CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
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Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
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That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
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Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
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Re: CnC Assault 0.3 - build, command, conquer [message #436839 is a reply to message #435720] |
Tue, 21 September 2010 14:59 |
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TNaismith wrote on Tue, 21 September 2010 06:39 | Those screenshots look pretty awesome, brings back memories of playing the first GDI mission -- and it's pretty sweet to see even part of that mission turned into Renegade-form.
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Yep, funny moment is a porting of cnc maps into Renegade ^_^
TNaismith wrote on Tue, 21 September 2010 06:39 |
Any chance for a download/release?
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It closed, I mean, I have deleted all two test missions and it is not for public anyway.
Altzan wrote on Tue, 21 September 2010 18:45 |
Yes, that kind of map is exactly what I was suggesting, low-poly but functional.
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Do you like low-poly terrain? Oh, poor guy... XD
Mi-28 Havoc wrote on Tue, 21 September 2010 18:52 |
Can you add Act on instinct from Tib dawn 95?
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It is not solved question yet. Music depends on atmosphere of modification. I try to add RA2 soundtrack, that is much serious, but unappropriate to tiberium atmosphere. TD soundtrack is too old, at least it must be mixed with RA1 soundtrack. This closed mission on screenshots was with my own music theme 'Catch Him', where I copy Frank Klepacki's style. Sometimes I add my music into Renegade mods.
Chief programmer and director
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