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Re: request - cityfly crate, and infantry ammo [message #440301 is a reply to message #440296] |
Mon, 29 November 2010 14:35 |
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Spoony
Messages: 3915 Registered: January 2006
Karma: 0
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General (3 Stars) Tactics & Strategies Moderator |
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just right in the centre of the field (ground level, not the bridge)
(btw, talking about cityfly here, not city)
how would this be implemented? i.e. would it create a separate City_Flying_Box.mix map that players would need to download too, or could it just be a serverside alteration?
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Re: request - cityfly crate, and infantry ammo [message #440308 is a reply to message #440109] |
Mon, 29 November 2010 14:53 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Hi, my name is Spencer, and I approve this release.
Server side plugin for SSGM. Just add the .dll to your server and add the entry YACWM to the plugin list in ssgm.ini.
When cityfly loads the first crate spawn will be underneith the bridge in the middle of the map where you saw it in that screenshot (where it is actually supposed to have a chance of spawning).
All other crates after the first will go back to the other random spawn locations and it will never spawn in the middle again until the next map loads.
No other map is affected.
I did not bother with the infinate ammo thing because it;s actually in SSGM itself already, although I've never used it.
Xpert is also correct in what he was saying, although I only loaded up the map to get the cordinates (I could of modified the map, but you specifically only wanted the first crate to be spawned there).
[Updated on: Mon, 29 November 2010 14:55] Report message to a moderator
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Re: request - cityfly crate, and infantry ammo [message #440320 is a reply to message #440109] |
Mon, 29 November 2010 15:17 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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No sweat.
You might wanna check it before you actually play a CW game with it though. I just joined the map to check it was in the middle of the map then left, I did no further testing to make sure it's fine... It probably is though.
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Re: request - cityfly crate, and infantry ammo [message #441225 is a reply to message #440109] |
Thu, 09 December 2010 12:18 |
FlaminGunz
Messages: 171 Registered: November 2007
Karma: 0
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Recruit |
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reborn i tried it on the Exodus Community War server today and it works fine. Crate appears in the middle and it gave credits.
the infinie ammo is a simple ssgm setting.
the server has both applied and will remain like that through the weekend. Your welcome to use it on sunday if needed.
let me know how the tests go as im interested to see how it plays out (i might join in!). If you want to keep it like that, just tell me and it will be fine
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