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color variation problem with skining [message #439922] Mon, 22 November 2010 16:34 Go to next message
shippo is currently offline  shippo
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Registered: August 2009
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This probably has been addressed already, but i was trying to do some skining, and for some reason when i convert the skin is all black. I am folowing the correct steps to do it, and I have used the process before in the past, however i have ocasionally found this problem I figure it is due to too much different color detail, or something could someone help me out with this Smile
Re: color variation problem with skining [message #439929 is a reply to message #439922] Mon, 22 November 2010 18:31 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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Registered: September 2008
Location: Tennessee
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General (1 Star)
This happened to me, not sure exactly but someone told me it's the alpha channel, or alpha layer, not sure which. Paint.net isn't really helpful there.

Or it's the wrong DXT.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: color variation problem with skining [message #439952 is a reply to message #439922] Tue, 23 November 2010 02:14 Go to previous message
danpaul88 is currently offline  danpaul88
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Registered: June 2004
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General (5 Stars)
You should export the texture in the same DXT format as the texture you are replacing. Generally textures with alpha are exported as DXT5, whilst textures without alpha are exported as DXT1.

Also make sure to delete your .thu files when modifying textures.


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[Updated on: Tue, 23 November 2010 02:14]

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