Roleplay2 2.2 Public Beta Released! [message #438528] |
Thu, 28 October 2010 18:48 |
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Jerad2142
Messages: 3811 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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Roleplay2 2.2 Public Beta has been released!
- You should see major performance and stability increases with this release.
- This release is actually way smaller than the 2.1 release, however it has 4 maps, each takes up about 180 MB due to the more extensive pathfind each map now has.
- There are many new weapons and vehicles.
Server owners:
*Make sure not to override your original copy of shaders.dll, you do not want the client version of shaders.dll, trust me.
*You do not need RP2CSP.dll.
*Make sure to download scripts.dll and to put that on your server.
*You DO need the Roleplay2 folder in your data directory.
*Keys.cfg is unneeded.
Clients:
*Run the self extractor, aim it to your Renegade directory (IE: C:\Westwood\Renegade for a standard install of renegade, unless you own first decade). NOT in your DATA folder, your RENEGADE folder
*You do not need scripts.dll unless you plan on hosting your own server.
Downloads:
-Roleplay2 Installer - Notice, this file was updated 11/19/10, all files inside the package are now up to date.
Important Client Updates/Downloads:
-Shaders.zip - A client side vehicle/swimming fix.
-d3dx9_42.zip - Just pop it into your main Renegade directory if you get an error when you try to launch Renegade (Direct X component that is needed because I compiled the shaders.dll file with a newer DX9 SDK).
Other Downloads:
-RP2 2.2 Tips.zip - Tips file for new players, or maybe a tips file for veterans as well, you never know.
-RP2 Scripts.zip - This file is needed by anyone that is going to host a RP2 FDS (Version 2.2:1.5) (Note: RP2 was designed in mind of FDS and clients only, some issues will occur if you host RP2 non-dedicated).
-Source.zip - For anyone that needs the source code to scripts.dll or shaders.dll (Version 2.2:1.5).
Notice: www.roleplay2.com and renegadeforums.com are the only sites I'll be keeping these links updated on, any other site use at your own risk as they might be hosting out dated pkg files/code/plug-ins.
Picture spam fest below:
Visit Jerad's deer sweat shop
[Updated on: Fri, 19 November 2010 15:23] Report message to a moderator
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Re: Roleplay2 2.2 Public Beta Released! [message #438564 is a reply to message #438560] |
Fri, 29 October 2010 12:17 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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Jerad Gray wrote on Fri, 29 October 2010 19:25 |
Lone0001 wrote on Fri, 29 October 2010 12:13 | A Mech?! /me is in love with RP2 now
Does the train stay on the tracks now?
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Yeah we use lame invisible blockers, but they were well done so I guess they do the trick.
In addition subs stay in the water, hovercraft stay on top, vehicles can pass though it etc.
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Is it possible if vehicles can be loaded on hovercrafts? or is it not possible.
I think i have not read this properly
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
Quotes or w/e Toggle
Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
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HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
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Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
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CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
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Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
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That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
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Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
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Scripts 2.2:1.3 Released! [message #438641 is a reply to message #438637] |
Sat, 30 October 2010 21:35 |
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Jerad2142
Messages: 3811 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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Scripts 2.2:1.3 fixes and changes a couple things:
-Many tweaks to the Madcat code, should be less glitch able during powerup state now (all glitches were bad things that could get it stuck in place or lag out the server so do not worry about having missing something fun).
-Fixed the train lag issue (just made you move really jerky client side after you had bought a new train).
-Fixed an issue that could potentially make you invincible if you timed your parachute just right before you entered the water (I think this issue has been around sense 1.4, but probably was not noticed until 2.1 are released, hopefully this is the only cause of it).
-Fixed a few issues with the cash register code.
-All main landmasses are now marked on your radar.
-When fishing the nearest dock now shows up on your radar.
Visit Jerad's deer sweat shop
[Updated on: Sat, 30 October 2010 21:36] Report message to a moderator
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Re: Roleplay2 2.2 Public Beta Released! [message #438699 is a reply to message #438679] |
Sun, 31 October 2010 14:39 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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Lone0001 wrote on Sun, 31 October 2010 11:43 | For some reason when I try to play RP2 I can't spawn.
I went in the server with the hostname of A0KK (or something like that) it says "press fire to spawn" nothing happens for me when I do that. I go through one of teleport walls or w/e they're called and still nothing.
I'm just some invisible thing with 999 health and 999 armor, am I doing something wrong?
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Scripts seem to be weird when you host your own game, but work fine on the regular server.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Roleplay2 2.2 Public Beta Released! [message #438702 is a reply to message #438528] |
Sun, 31 October 2010 15:24 |
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trooprm02
Messages: 3266 Registered: August 2005 Location: Canada
Karma: 0
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General (3 Stars) |
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Ok, after playing one of the original versions I thought I'd check this out again. Its pretty fun actually, and a nice break from AOW craziness Just to help out the RP2 team, ill post a simplified guide on how to install Roleplay2 and how to play it online:
1)Download the latest release (2.2, its the .exe). Its just an installer to extract the .pkg file, etc into your Renegade (NOT Data) directory.
2)Download the latest updates to the 2.2 release:
a)( http://www.nopworks.brandanlasley.com/RolePlay2/shaders.zip ) - A client side vehicle/swimming fix.
b)( http://www.nopworks.brandanlasley.com/RolePlay2/d3dx9_42.zip ) - Just pop it into your main Renegade directory if you get an error when you try to launch Renegade (Direct X component that is needed because I compiled the shaders.dll file with a newer DX9 SDK).
3)Connect to the Official RP2 Server:
IP: 173.50.158.7
PORT: 1235
HOSTNAME: A0kk
^For direct connect, or it can be found on WOL titled, " A_RP2_Server" (it is not listed on GSA).
NOTE: RP2 does screw up your keys.cfg file (in your Data folder) if you have Renguard/Core Patch 2 installed, download my merged one if you'd like to try RP2 but don't want it messing with your stock Renegade settings.
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Attachment: keys.cfg
(Size: 1.63KB, Downloaded 160 times)
My: Videos/Website/Forums
[Updated on: Sun, 31 October 2010 15:29] Report message to a moderator
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Re: Roleplay2 2.2 Public Beta Released! [message #438827 is a reply to message #438781] |
Wed, 03 November 2010 08:28 |
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Jerad2142
Messages: 3811 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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trooprm02 wrote on Sun, 31 October 2010 16:24 | NOTE: RP2 does screw up your keys.cfg file (in your Data folder) if you have Renguard/Core Patch 2 installed, download my merged one if you'd like to try RP2 but don't want it messing with your stock Renegade settings.
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Missing Keys
Tertiary_Fire=(null)
Flashlight=(null)
Request_Entry=(null)
Deploy_Chute=(null)
Sell_Vehicle=(null)
Plus=(null)
Minus=(null)
Drop_Object=(null)
yes=(null)
no=(null)
ChangeModel=(null)
ChangeAppearence=(null)
Phone=(null)
PhoneZero=(null)
PhoneOne=(null)
PhoneTwo=(null)
PhoneThree=(null)
PhoneFour=(null)
PhoneFive=(null)
PhoneSix=(null)
PhoneSeven=(null)
PhoneEight=(null)
PhoneNine=(null)
PhoneSend=(null)
PhoneClear=(null)
PhoneDelete=(null)
PhoneStar=(null)
PhonePound=(null)
PhonePower=(null)
Character_Info=(null)
Vehicle_Special=(null)
Stuck=(null)
SmallIncrease=(null)
SmallDecrease=(null)
LargeIncrease=(null)
LargeDecrease=(null)
AmmoTransfer=(null)
Override=(null)
Seems to be ummmmmm.... a fair amount of null in the rp2 keys with your config trooprm02.
So here is a working one:
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Attachment: keys.cfg
(Size: 1.81KB, Downloaded 148 times)
Visit Jerad's deer sweat shop
[Updated on: Wed, 03 November 2010 08:28] Report message to a moderator
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