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Roleplay2 2.2 Public Beta Released! [message #438528] Thu, 28 October 2010 18:48 Go to next message
Jerad2142 is currently offline  Jerad2142
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Roleplay2 2.2 Public Beta has been released!

- You should see major performance and stability increases with this release.
- This release is actually way smaller than the 2.1 release, however it has 4 maps, each takes up about 180 MB due to the more extensive pathfind each map now has.
- There are many new weapons and vehicles.

Server owners:
*Make sure not to override your original copy of shaders.dll, you do not want the client version of shaders.dll, trust me.
*You do not need RP2CSP.dll.
*Make sure to download scripts.dll and to put that on your server.
*You DO need the Roleplay2 folder in your data directory.
*Keys.cfg is unneeded.

Clients:
*Run the self extractor, aim it to your Renegade directory (IE: C:\Westwood\Renegade for a standard install of renegade, unless you own first decade). NOT in your DATA folder, your RENEGADE folder
*You do not need scripts.dll unless you plan on hosting your own server.


Downloads:
-Roleplay2 Installer - Notice, this file was updated 11/19/10, all files inside the package are now up to date.

Important Client Updates/Downloads:
-Shaders.zip - A client side vehicle/swimming fix.
-d3dx9_42.zip - Just pop it into your main Renegade directory if you get an error when you try to launch Renegade (Direct X component that is needed because I compiled the shaders.dll file with a newer DX9 SDK).

Other Downloads:
-RP2 2.2 Tips.zip - Tips file for new players, or maybe a tips file for veterans as well, you never know.
-RP2 Scripts.zip - This file is needed by anyone that is going to host a RP2 FDS (Version 2.2:1.5) (Note: RP2 was designed in mind of FDS and clients only, some issues will occur if you host RP2 non-dedicated).
-Source.zip - For anyone that needs the source code to scripts.dll or shaders.dll (Version 2.2:1.5).

Notice: www.roleplay2.com and renegadeforums.com are the only sites I'll be keeping these links updated on, any other site use at your own risk as they might be hosting out dated pkg files/code/plug-ins.

Picture spam fest below:
Pictures



[Updated on: Fri, 19 November 2010 15:23]

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Re: Roleplay2 2.2 Public Beta Released [message #438529 is a reply to message #438528] Thu, 28 October 2010 18:49 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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More Pictures



Re: Roleplay2 2.2 Public Beta Released [message #438530 is a reply to message #438529] Thu, 28 October 2010 18:50 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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More Pictures


Re: Roleplay2 2.2 Public Beta Released [message #438531 is a reply to message #438530] Thu, 28 October 2010 18:52 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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(Last Time)More Pictures



Re: Roleplay2 2.2 Public Beta Released! [message #438536 is a reply to message #438528] Thu, 28 October 2010 19:35 Go to previous messageGo to next message
GraYaSDF is currently offline  GraYaSDF
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Roleplay forever!
Hmmm, Mad Cats from Battletech? Good. Later I will try your mod, its amazing, really.


http://cncfile.ru/getimg.php?image=GraYaSDF/Im2.jpg
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Re: Roleplay2 2.2 Public Beta Released! [message #438537 is a reply to message #438536] Thu, 28 October 2010 19:37 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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GraYaSDF wrote on Thu, 28 October 2010 20:35

Roleplay forever!
Hmmm, Mad Cats from Battletech? Good. Later I will try your mod, its amazing, really.


Indeed, I'm a huge Mechwarrior fan.


Re: Roleplay2 2.2 Public Beta Released! [message #438539 is a reply to message #438528] Thu, 28 October 2010 19:42 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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MechWarrior and Camaros! I like your style.

-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Roleplay2 2.2 Public Beta Released! [message #438540 is a reply to message #438539] Thu, 28 October 2010 19:54 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Ethenal wrote on Thu, 28 October 2010 20:42

MechWarrior and Camaros! I like your style.

Oh and there is more (16 new vehicles in all, if I remember correctly)!
At least 6 new weapons (some of which are very heavily scripted).

I'm working on some calc homework right now or else I'd get more specifics (4 months of work is hard to recall all the details off the top of my head you know). lol


Re: Roleplay2 2.2 Public Beta Released! [message #438555 is a reply to message #438528] Fri, 29 October 2010 03:07 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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Looks pretty awesome!

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
Re: Roleplay2 2.2 Public Beta Released! [message #438559 is a reply to message #438528] Fri, 29 October 2010 11:13 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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A Mech?! /me is in love with RP2 now In Love

Does the train stay on the tracks now?


Re: Roleplay2 2.2 Public Beta Released! [message #438560 is a reply to message #438559] Fri, 29 October 2010 11:25 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Lone0001 wrote on Fri, 29 October 2010 12:13

A Mech?! /me is in love with RP2 now In Love

Does the train stay on the tracks now?

Yeah we use lame invisible blockers, but they were well done so I guess they do the trick.
In addition subs stay in the water, hovercraft stay on top, vehicles can pass though it etc.


Re: Roleplay2 2.2 Public Beta Released! [message #438561 is a reply to message #438528] Fri, 29 October 2010 11:27 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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Awesome. Smile

Re: Roleplay2 2.2 Public Beta Released! [message #438564 is a reply to message #438560] Fri, 29 October 2010 12:17 Go to previous messageGo to next message
Tupolev TU-95 Bear is currently offline  Tupolev TU-95 Bear
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Jerad Gray wrote on Fri, 29 October 2010 19:25

Lone0001 wrote on Fri, 29 October 2010 12:13

A Mech?! /me is in love with RP2 now In Love

Does the train stay on the tracks now?

Yeah we use lame invisible blockers, but they were well done so I guess they do the trick.
In addition subs stay in the water, hovercraft stay on top, vehicles can pass though it etc.

Is it possible if vehicles can be loaded on hovercrafts? or is it not possible.

I think i have not read this properly Whats That


Decent people


Quotes or w/e

Re: Roleplay2 2.2 Public Beta Released! [message #438568 is a reply to message #438564] Fri, 29 October 2010 12:36 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Mi-28 Havoc wrote on Fri, 29 October 2010 13:17


Is it possible if vehicles can be loaded on hovercrafts? or is it not possible.

I think i have not read this properly Whats That

Was the intent but I didn't have time to make a carryall version of the hovercraft.


Re: Roleplay2 2.2 Public Beta Released! [message #438637 is a reply to message #438528] Sat, 30 October 2010 19:35 Go to previous messageGo to next message
GraYaSDF is currently offline  GraYaSDF
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I have a completed model with bone, if you need, download it Listen


http://cncfile.ru/getimg.php?image=GraYaSDF/Im2.jpg
Chief programmer and director
Scripts 2.2:1.3 Released! [message #438641 is a reply to message #438637] Sat, 30 October 2010 21:35 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Scripts 2.2:1.3 fixes and changes a couple things:
-Many tweaks to the Madcat code, should be less glitch able during powerup state now (all glitches were bad things that could get it stuck in place or lag out the server so do not worry about having missing something fun).
-Fixed the train lag issue (just made you move really jerky client side after you had bought a new train).
-Fixed an issue that could potentially make you invincible if you timed your parachute just right before you entered the water (I think this issue has been around sense 1.4, but probably was not noticed until 2.1 are released, hopefully this is the only cause of it).
-Fixed a few issues with the cash register code.
-All main landmasses are now marked on your radar.
-When fishing the nearest dock now shows up on your radar.


[Updated on: Sat, 30 October 2010 21:36]

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Re: Roleplay2 2.2 Public Beta Released! [message #438642 is a reply to message #438637] Sat, 30 October 2010 21:36 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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GraYaSDF wrote on Sat, 30 October 2010 20:35

I have a completed model with bone, if you need, download it Listen


Ack, should have asked on the forums before I rigged that one myself I guess. lol


Re: Roleplay2 2.2 Public Beta Released! [message #438679 is a reply to message #438528] Sun, 31 October 2010 10:43 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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For some reason when I try to play RP2 I can't spawn. Huh

I went in the server with the hostname of A0KK (or something like that) it says "press fire to spawn" nothing happens for me when I do that. I go through one of teleport walls or w/e they're called and still nothing.
I'm just some invisible thing with 999 health and 999 armor, am I doing something wrong? Dont Get It


Re: Roleplay2 2.2 Public Beta Released! [message #438699 is a reply to message #438679] Sun, 31 October 2010 14:39 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Lone0001 wrote on Sun, 31 October 2010 11:43

For some reason when I try to play RP2 I can't spawn. Huh

I went in the server with the hostname of A0KK (or something like that) it says "press fire to spawn" nothing happens for me when I do that. I go through one of teleport walls or w/e they're called and still nothing.
I'm just some invisible thing with 999 health and 999 armor, am I doing something wrong? Dont Get It

Scripts seem to be weird when you host your own game, but work fine on the regular server.


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Re: Roleplay2 2.2 Public Beta Released! [message #438702 is a reply to message #438528] Sun, 31 October 2010 15:24 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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Ok, after playing one of the original versions I thought I'd check this out again. Its pretty fun actually, and a nice break from AOW craziness Thumbs Up Just to help out the RP2 team, ill post a simplified guide on how to install Roleplay2 and how to play it online:

1)Download the latest release (2.2, its the .exe). Its just an installer to extract the .pkg file, etc into your Renegade (NOT Data) directory.

2)Download the latest updates to the 2.2 release:

a)( http://www.nopworks.brandanlasley.com/RolePlay2/shaders.zip ) - A client side vehicle/swimming fix.

b)( http://www.nopworks.brandanlasley.com/RolePlay2/d3dx9_42.zip ) - Just pop it into your main Renegade directory if you get an error when you try to launch Renegade (Direct X component that is needed because I compiled the shaders.dll file with a newer DX9 SDK).

3)Connect to the Official RP2 Server:

IP: 173.50.158.7
PORT: 1235
HOSTNAME: A0kk

^For direct connect, or it can be found on WOL titled, " A_RP2_Server" (it is not listed on GSA).

NOTE: RP2 does screw up your keys.cfg file (in your Data folder) if you have Renguard/Core Patch 2 installed, download my merged one if you'd like to try RP2 but don't want it messing with your stock Renegade settings.

  • Attachment: keys.cfg
    (Size: 1.63KB, Downloaded 160 times)


[Updated on: Sun, 31 October 2010 15:29]

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Re: Roleplay2 2.2 Public Beta Released! [message #438772 is a reply to message #438528] Tue, 02 November 2010 02:30 Go to previous messageGo to next message
Speedy059 is currently offline  Speedy059
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Mirror Link:
http://renegade.dmehosting.com/Mods/RolePlay2/Roleplay2_Public_Beta22.exe


Oldest Renegade Repository (10yrs worth of maps!)
http://renegade.dmehosting.com/
Re: Roleplay2 2.2 Public Beta Released! [message #438781 is a reply to message #438528] Tue, 02 November 2010 09:14 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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You need to fix your FTP's directories Speedy Razz

That link doesn't work, its @

http://renegade.dmehosting.com/CD%27s/GameMods/RolePlay2/



Re: Roleplay2 2.2 Public Beta Released! [message #438827 is a reply to message #438781] Wed, 03 November 2010 08:28 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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trooprm02 wrote on Sun, 31 October 2010 16:24

NOTE: RP2 does screw up your keys.cfg file (in your Data folder) if you have Renguard/Core Patch 2 installed, download my merged one if you'd like to try RP2 but don't want it messing with your stock Renegade settings.



Missing Keys


Seems to be ummmmmm.... a fair amount of null in the rp2 keys with your config trooprm02.

So here is a working one:
  • Attachment: keys.cfg
    (Size: 1.81KB, Downloaded 148 times)


[Updated on: Wed, 03 November 2010 08:28]

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Re: Roleplay2 2.2 Public Beta Released! [message #438845 is a reply to message #438528] Wed, 03 November 2010 18:57 Go to previous messageGo to next message
Speedy059 is currently offline  Speedy059
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Not sure what happened to the mirror....
But here is the new link:
http://renegade.dmehosting.com/GameMods/RolePlay2/Roleplay2_Public_Beta22.exe


Oldest Renegade Repository (10yrs worth of maps!)
http://renegade.dmehosting.com/
Re: Roleplay2 2.2 Public Beta Released! [message #438870 is a reply to message #438827] Thu, 04 November 2010 11:59 Go to previous messageGo to previous message
trooprm02 is currently offline  trooprm02
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Jerad Gray wrote on Wed, 03 November 2010 09:28



Seems to be ummmmmm.... a fair amount of null in the rp2 keys with your config trooprm02.



Thats because many stock renegade key bindings conflict with the ones for RP2, so I used all the ones that don't (that allow you to play RP2 just fine) while still prioritizing the stock renegade bindings (so it doesn't affect online play especially).


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