Home » General Discussions » General Discussion » New C&C game confirmed!
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Re: New C&C game confirmed! [message #438304 is a reply to message #438227] |
Mon, 25 October 2010 13:33 |
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u6795
Messages: 1261 Registered: March 2006 Location: Maryland
Karma: 0
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General (1 Star) |
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>>C&C 3 would be a really sweet game if they'd set it between TD and TS and taken out the Scrin. It'd make sense, with all the complete lack of sick ass technology from TS.
But this, this sounds bad. It's going to be EA's "social gaming" fodder until they find a better franchise to rape.
Regardless, I can't wait to buy my 5$ real money Tiberium resistant boots in C&C5 Online.
yeah
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Re: New C&C game confirmed! [message #438325 is a reply to message #438227] |
Tue, 26 October 2010 06:49 |
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Creed3020
Messages: 1438 Registered: February 2003 Location: Toronto, Canada
Karma: 0
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General (1 Star) |
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If this new C7C involves Facebook in any way I'm out. Then again I bought C&C3 which collected dust after playing it for week. Red Alert is what started C&C for me but I never got any good feelings about RA3. I never even touched C&C4 based on the feedback of others, I could not justify another $60 on a game that I would play only for a week and get bored of.
[Updated on: Tue, 26 October 2010 06:49] Report message to a moderator
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Re: New C&C game confirmed! [message #438344 is a reply to message #438227] |
Tue, 26 October 2010 14:01 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
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General (2 Stars) |
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C&C fans are the last group of people allowed to use "story" as a critera for buying games. Not after TS and RA2. Proof. If you liked this garbage, you can't complain about General's story or lack thereof. Personally, when playing Generals, I found it refreshing that I was playing a game that didn't go so well with Benny Hill music.
I'm not kidding in the least. Next time you fire up RA2 or RA3, turn off the in-game music and have this playing in the background.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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[Updated on: Tue, 26 October 2010 14:07] Report message to a moderator
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Re: New C&C game confirmed! [message #438346 is a reply to message #438227] |
Tue, 26 October 2010 14:26 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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Yeah, people overlook how ridiculous RA2 was then bash RA3 for it. RA3 was basically the same nonsense, just with more professional actors and whatnot. I will however say that TS, despite its campiness, was still pretty good. It's like Starship Troopers- it's campy, but I'll be damned if it wasn't awesome.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: New C&C game confirmed! [message #438360 is a reply to message #438344] |
Tue, 26 October 2010 16:37 |
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nikki6ixx
Messages: 2545 Registered: August 2007
Karma: 0
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General (2 Stars) |
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Dover wrote on Tue, 26 October 2010 16:01 | Personally, when playing Generals, I found it refreshing that I was playing a game that didn't go so well with Benny Hill music.
I'm not kidding in the least. Next time you fire up RA2 or RA3, turn off the in-game music and have this playing in the background.
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LOL!!
Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56 | The only game where everyone competes to be an e-janitor.
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Re: New C&C game confirmed! [message #438391 is a reply to message #438344] |
Wed, 27 October 2010 06:39 |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
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General (3 Stars) |
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It's not just the story though, it's skirmish matches and AI. Since I'm the only one who brought up disliking Generals based off of the lack of story, then I'm assuming you posted because I said that.
All of the C&C games stories suck. Every last one of them. But General's sucks the most because it is non-existant. Even C&C4's story is better.
I said even earlier on that I would have much more fun losing to a well programmed AI than winning against a human opponent. I just don't find the fun in outspamming other players faster then they can outspam me.
[Updated on: Wed, 27 October 2010 06:41] Report message to a moderator
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Re: New C&C game confirmed! [message #438395 is a reply to message #438346] |
Wed, 27 October 2010 08:02 |
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Starbuzzz
Messages: 1637 Registered: June 2008
Karma: 0
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General (1 Star) |
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GEORGE ZIMMER wrote on Tue, 26 October 2010 16:26 | Yeah, people overlook how ridiculous RA2 was then bash RA3 for it. RA3 was basically the same nonsense, just with more professional actors and whatnot.
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naw, that's just not true! RA2 can't be mentioned in the same line with RA3.
If you look at RA2, besides the few goofy scenes, and a semi-believable storyline, you had solid faction armies with realistic infantry, vehicles, and superweapons. It was a pretty good set of armies and navies with a variety of maps to use them on.
That was simply not true with RA3. EA applied the silly stupidity to the UNITS AS WELL. Bears and the Soviet Bullfrog (vehicle that shoots infantry out a circus cannon) along with a ship that grows mechanical legs to walk on the land says all about EA's stupid STUPID game.
What's more, first impression is everything. The RA3 trainer mission had the 3 faction tanks talking to you like as if you were a 6th grader. That instantly turned me off and it made me feel embarrased to have bought the game. I am not even kidding.
With RA2, you had solid armies with efficent and deadly looking units and I had solid fun for 4 years.
All I am saying is that RA2 cannot be compared to RA3 and put in the same bunch. EA took it way up the top. They made the game so silly it turned me off. They were so desperate that they even included a poster of all the cheap b*tches with the game.
And let's not forget, RA had some funny shit too: http://www.youtube.com/watch?v=H24bpgkiK1I&feature=related
lmao
If someone looked for realistic itty gritty warfare and a sobre atmosphere, then RA is the way to go. RA2 was a bit more goofy but overall, only a couple scenes qualify as being silly and this can be overlooked when you had good faction armies and navies and good maps and missions. The intro was pretty badass for example. In RA3, pretty much every cutscene was comical garbage.
RA3 was a waste of money and a further degradation of the C&C series.
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Re: New C&C game confirmed! [message #438415 is a reply to message #438227] |
Wed, 27 October 2010 12:32 |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
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General (3 Stars) |
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Starbuzz you kidding? RA2 was a complete laughing stock. RA3 was too (perhaps arguably more), but that was the point. You can't hold RA2 higher than RA3 because they are on the same level, aesthetically. I mean, Yuri alone is a complete black mark on that entire universe. He has to be the most stupid character ever invented.
Now mechanically, I believe RA3 is much better than RA2. In fact, before RA3 came along, I outright hated the Red Alert universe because it was nothing more than boring story (RA1) and a compilation of retarded unit designs and scenarios (RA2). While RA3 did continue that trend, it also managed to improve C&C gameplay dramatically, IMO. Granted they restricted some freedom when it came to collecting resources, but I think that the ore node system was the first step onto something really great.
I think RA3 is the best C&C game to date, discounting Renegade. It's the only C&C game, again, discounting Renegade, that, when I played it, actually made me want to play online. Not many games do that, especially RTS games.
While Renegade was the first C&C game I ever played, RA2 was the first RTS game I ever played. Not only that, but it was the first game I ever played online. I've, to date, only played about 5 matches of RA2 online. I played RA2 for two matches, then moved onto Renegade. I remember that day was the first day after we got dial-up internet installed.
I tried to play RA2 online and was like "hey, this is pretty neat" and then I realized "oh what about Renegade!?" That's when I ditched RA2 for Renegade and never looked back except when a friend asked me to play with him. TBH, I really don't like RA2 that much. It's pretty much in the same boat with C&C3. In fact, if C&C 3 didn't have cranes, the two games would play almost the exact same way. Those two are definitely the most spammy C&C games.
[Updated on: Wed, 27 October 2010 14:20] Report message to a moderator
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Re: New C&C game confirmed! [message #438425 is a reply to message #438227] |
Wed, 27 October 2010 14:11 |
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I'm not going to get too deep in to this discussion but I will say the following.
RA2 was the game that got me into C&C, I played C&C on the N64 before that, I liked it but it didn't get me that attached. I played a LAN match of RA2 at a friends house and became in love with it. I played RA2 for a few years (and I was on dialup then) before I started playing Renegade.
RA2 is basically still one of the only RTS games I will play online.
PS. RA3 just sucked like hell imo.
Lone0001.ca
C&C Files
[Updated on: Wed, 27 October 2010 14:14] Report message to a moderator
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Re: New C&C game confirmed! [message #438431 is a reply to message #438395] |
Wed, 27 October 2010 15:11 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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Starbuzzz wrote on Wed, 27 October 2010 10:02 |
If you look at RA2, besides the few goofy scenes, and a semi-believable storyline, you had solid faction armies with realistic infantry, vehicles, and superweapons. It was a pretty good set of armies and navies with a variety of maps to use them on.
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...Except the giant squids, WW1 War Blimps (Kirovs), Crazy Ivan, Yuri, and etc. The art style was significantly more cartoony, as well. Compare it to TS, and you'll see what I mean.
Now I will admit, RA3 is MORE over the top so I guess it's a little unfair to say RA2 is AS bad, but RA2 was the game when Westwood went overboard. It didn't even fit with any of the C&C storyline, either... even RA1 did, RA2 was just like "Whelp, time to take a realistic-ish game and make it utterly ridiculous".
RA2's gameplay and missions were fun, I will admit that. But it just felt like they could have done WAY better and made it WAY cooler. Tiberian Sun, although the missions were campy, the game itself had an extremely rich ambiance.
Starbuzzz wrote on Wed, 27 October 2010 10:02 | All I am saying is that RA2 cannot be compared to RA3 and put in the same bunch. EA took it way up the top. They made the game so silly it turned me off. They were so desperate that they even included a poster of all the cheap b*tches with the game.
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Kari Wuhrer was just as much, and if Westwood could they would have done just as much media whoring with Zofia, Tanya, and the other female characters. EA's just bigger so they had money to blow. And honestly, I found the Bear vs Flair videos amusing.
Starbuzzz wrote on Wed, 27 October 2010 10:02 | If someone looked for realistic itty gritty warfare and a sobre atmosphere, then RA is the way to go.
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I can agree with that, RA1 had a better feel (just not my personal taste).
Starbuzzz wrote on Wed, 27 October 2010 10:02 | RA2 was a bit more goofy but overall, only a couple scenes qualify as being silly and this can be overlooked when you had good faction armies and navies and good maps and missions. The intro was pretty badass for example. In RA3, pretty much every cutscene was comical garbage.
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I dunno, the whole game felt like it just took a step into way goofy territory, and although some parts were serious, it was really hard to take it serious. I mean, atleast in Tiberian Sun, one of the first few cutscenes is a live execution of a traitorous general... which is pretty badass.
This isn't to say RA2 is a bad game- but it was a major departure from the rest of C&C games. If anything, despite its utter lack of story, Generals went back a bit to a RA1-ish feel... RA2, though, really went overboard... then RA3 went even more overboard.
However, RA3- despite me not playing it- seems to have WAY better gameplay. I actually want to buy it sometime, but my comp is a piece of shit and doesn't like certain games.
PS: I play a personal YR mod constantly with some of my friends, that I help make and such. I, by no means, hate RA2/YR. I just hate it when people point their fingers at RA3 and say "OMG THIS GAME RUINED C&C FOREVEERRRR". They tried to undo some of the gameplay damage they did with C&C3, and figured since they have a shitton of money they'd just hire some professional actors and have some goofy scenes. Which, if Westwood had the same budget, they would have done the same with RA2.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: New C&C game confirmed! [message #438438 is a reply to message #438227] |
Wed, 27 October 2010 15:51 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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Actually no, it wasn't the technology or just the palette that made it "realistic". It was more of the story, how things panned out, the way the units sounded... etc. It wasn't as ridiculous, nor as over the top as RA2. Yes, the color palette also had something to do with it, but the general graphics, the feel of things... It didn't feel as over the top.
Basically, if that technology existed, it felt like that's how RA1 would have panned out.
Also a thing that bugged me about RA2 was how every Allied unit except the specific country units were all HURRR AMERICA. (with the exception of the battle fortress)
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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[Updated on: Wed, 27 October 2010 15:52] Report message to a moderator
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Re: New C&C game confirmed! [message #438444 is a reply to message #438415] |
Wed, 27 October 2010 16:46 |
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BlueThen
Messages: 2402 Registered: February 2006
Karma: 0
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General (2 Stars) |
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R315r4z0r wrote on Wed, 27 October 2010 14:32 | In fact, if C&C 3 didn't have cranes, the two games would play almost the exact same way.
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Yea, oh and aside from the way C&C 3 handles multiple war factories / barracks, or how the terrain under shroud is viewable, or how units work in squads, or how most of the units and defenses are different, or how there's a large variety in super weapons, or how vehicles are upgradeable (through tech buildings), or how the shroud is dynamic (will grow back into places you aren't in), or the turbines, or drones, or the nonbuildable walls, or silos, or the 3 separate factions instead of 2, or how the game is 3D (360 degree view), or how they're in completely different universes.
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Re: New C&C game confirmed! [message #438448 is a reply to message #438444] |
Wed, 27 October 2010 17:35 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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BlueThen wrote on Wed, 27 October 2010 18:46 |
R315r4z0r wrote on Wed, 27 October 2010 14:32 | In fact, if C&C 3 didn't have cranes, the two games would play almost the exact same way.
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Yea, oh and aside from the way C&C 3 handles multiple war factories / barracks, or how the terrain under shroud is viewable, or how units work in squads, or how most of the units and defenses are different, or how there's a large variety in super weapons, or how vehicles are upgradeable (through tech buildings), or how the shroud is dynamic (will grow back into places you aren't in), or the turbines, or drones, or the nonbuildable walls, or silos, or the 3 separate factions instead of 2, or how the game is 3D (360 degree view), or how they're in completely different universes.
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Or the ridiculous amount of harvesters needed to keep a stable economy, or how ridiculously effective recon/scout units are in killing said harvesters, or...
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: New C&C game confirmed! [message #438449 is a reply to message #438444] |
Wed, 27 October 2010 17:41 |
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zeratul
Messages: 1715 Registered: January 2009 Location: Texas
Karma: -1
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General (1 Star) |
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BlueThen wrote on Wed, 27 October 2010 17:46 |
R315r4z0r wrote on Wed, 27 October 2010 14:32 | In fact, if C&C 3 didn't have cranes, the two games would play almost the exact same way.
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Yea, oh and aside from the way C&C 3 handles multiple war factories / barracks, or how the terrain under shroud is viewable, or how units work in squads, or how most of the units and defenses are different, or how there's a large variety in super weapons, or how vehicles are upgradeable (through tech buildings), or how the shroud is dynamic (will grow back into places you aren't in), or the turbines, or drones, or the nonbuildable walls, or silos, or the 3 separate factions instead of 2, or how the game is 3D (360 degree view), or how they're in completely different universes.
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wait shroud regrowth wasnt an option in ra2? i know it was in ra1 and tib sun...
The world.... hell with benefits
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Re: New C&C game confirmed! [message #438452 is a reply to message #438449] |
Wed, 27 October 2010 18:06 |
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BlueThen
Messages: 2402 Registered: February 2006
Karma: 0
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General (2 Stars) |
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Zeratul wrote on Wed, 27 October 2010 19:41 |
BlueThen wrote on Wed, 27 October 2010 17:46 |
R315r4z0r wrote on Wed, 27 October 2010 14:32 | In fact, if C&C 3 didn't have cranes, the two games would play almost the exact same way.
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Yea, oh and aside from the way C&C 3 handles multiple war factories / barracks, or how the terrain under shroud is viewable, or how units work in squads, or how most of the units and defenses are different, or how there's a large variety in super weapons, or how vehicles are upgradeable (through tech buildings), or how the shroud is dynamic (will grow back into places you aren't in), or the turbines, or drones, or the nonbuildable walls, or silos, or the 3 separate factions instead of 2, or how the game is 3D (360 degree view), or how they're in completely different universes.
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wait shroud regrowth wasnt an option in ra2? i know it was in ra1 and tib sun...
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Shroud, not tiberium/ore.
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