problem with hud.ini radar section [message #437732] |
Mon, 11 October 2010 11:23 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
[CC]Pixie
Messages: 3 Registered: October 2010
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Hello,
I'm trying to enlarge the in game radar to better fit for my screen because the default one is too small.
I read the bhs.txt and create a hud.ini file. However, I noticed that everytime I set the EnableRadar=true, when I enter the game, it just crashed. The hud.ini file is as simple as below:
[General]
EnableRadar=true
RadarRotate=true
DrawStar=true
RadarSize=300
RadarX=12
RadarY=0
RadarWorldSize=25.5
Any one can help me out? Thanks!
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Re: problem with hud.ini radar section [message #437751 is a reply to message #437732] |
Mon, 11 October 2010 12:28 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
robbyke
Messages: 348 Registered: September 2010 Location: Belgium
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When you enlarged the radar did you moved the x and y coordinates to so it wouldn't go out your screen and might cause a crash
just a guess ^^
Owner of kambot TT server
kambot.freeforums.org
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Re: problem with hud.ini radar section [message #437763 is a reply to message #437751] |
Mon, 11 October 2010 13:04 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
[CC]Pixie
Messages: 3 Registered: October 2010
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I did try removed the x and y coordinates info but still no luck. In fact, I even tried the hud.ini with only two lines like this:
[General]
EnableRadar=true
The game still crashed. Very strange.
PS, thanks for reply
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Re: problem with hud.ini radar section [message #437764 is a reply to message #437763] |
Mon, 11 October 2010 13:14 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
robbyke
Messages: 348 Registered: September 2010 Location: Belgium
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[CC | Pixie wrote on Mon, 11 October 2010 22:04]I did try removed the x and y coordinates info but still no luck. In fact, I even tried the hud.ini with only two lines like this:
[General]
EnableRadar=true
The game still crashed. Very strange.
PS, thanks for reply
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You should adjust X and Y coordinates so that your radar firs your screen if you enlarge you radar i will have to move up and sideways a bit i think
Owner of kambot TT server
kambot.freeforums.org
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Re: problem with hud.ini radar section [message #437791 is a reply to message #437763] |
Mon, 11 October 2010 20:57 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
0x90
Messages: 142 Registered: September 2006 Location: Germany
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[CC | Pixie wrote on Mon, 11 October 2010 22:04]I did try removed the x and y coordinates info but still no luck. In fact, I even tried the hud.ini with only two lines like this:
[General]
EnableRadar=true
The game still crashed. Very strange.
PS, thanks for reply
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hi,
if i may take a wild guess: i think this is exactly the problem... your hud.ini lacks some obligatory parameters.
you should take a complete and working hud.ini as basis (like the radar HUD by Canadacdn @ game-maps.net) and just change the parameters you have to in it!
if you really want/need to "clean up" the hud.ini you would have to take a look at shaderhud.cpp in scripts-source about what params aren't needed or just remove some options one at a time and see if it crashes (trial and error).
but from what i've seen so far the shaderhud/hud.ini is really messy (no offense) ![Wink](images/smiley_icons/icon_wink.gif)
[Updated on: Mon, 11 October 2010 20:59] Report message to a moderator
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