Home » General Discussions » General Discussion » RenLadder updates
|
|
Re: RenLadder updates [message #437507 is a reply to message #435162] |
Tue, 05 October 2010 21:38   |
 |
Xpert
Messages: 1588 Registered: December 2005 Location: New York City
Karma: 0
|
General (1 Star) |
|
|
It's a bug I guess if a server is using RR server side. I wouldn't know what causes it because I definitely didn't intentionally do that. lol.
Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.
Part time streamer - https://twitch.tv/gg_wonder
|
|
|
|
|
|
Re: RenLadder updates [message #437571 is a reply to message #435162] |
Fri, 08 October 2010 02:57   |
 |
reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
|
General (3 Stars) |
|
|
I was thinking that there is no way to have a fair global ladder, not when servers can easily meddle with the data they send to the ladder serv.
Even if they didn't start altering the data itself deliberately, even a server with crates is different from one without.
When you get down to it, even starting credits make a difference... Unless you enforce clan war settings for each server, it isn't going to be fair.
However, I believe there is another solution. One that seems fair to me, and still remains a global solution and a pulic service offered by BHS...
Have the ladder website create a page for each server that reports to it. Players stats would only increase in the server they are playing in, rather than a global ladder.
It's still a global solution, but each server has it's own rankings.
Each player playing in that server has a fair and even level playing field to eachother, as where they do not compared to a player going around in a coop server.
But by making indivdual rank pages for each server in one central place you do not have to disregard data from any server at all.
|
|
|
|
Re: RenLadder updates [message #437578 is a reply to message #437573] |
Fri, 08 October 2010 13:31   |
 |
halo2pac
Messages: 659 Registered: December 2006 Location: Near Cleveland, Ohio
Karma: 0
|
Colonel |
|
|
<cut>
Not that hard, thats why a global ladder is a bad thing, unless TT can make sure that scripts cannot modify the ladder.
btw Reborn's idea is sexy.
Mod edit: what the hell are u thinking?
Rene-Buddy | Renegade X
Join the fight against Obsessive- Compulsive Posting Disorder. Cancel is ur friend.
*Renegade X Dev Team Member*
[Updated on: Fri, 08 October 2010 14:22] by Moderator Report message to a moderator
|
|
|
|
Re: RenLadder updates [message #437589 is a reply to message #437578] |
Fri, 08 October 2010 20:36   |
 |
halo2pac
Messages: 659 Registered: December 2006 Location: Near Cleveland, Ohio
Karma: 0
|
Colonel |
|
|
halo2pac wrote on Fri, 08 October 2010 15:31 | <cut>
Mod edit: what the hell are u thinking?
|
I was thinking everybody knew that function who knows how to even open scripts. It's common knowlege. I'm actually supprised that got edited. Actually I giggled a little too that if that function is so sensorable that you even included it in scripts In the first place.
But I do appologise for pointing that out blatantly.
Rene-Buddy | Renegade X
Join the fight against Obsessive- Compulsive Posting Disorder. Cancel is ur friend.
*Renegade X Dev Team Member*
|
|
|
|
|
Re: RenLadder updates [message #437625 is a reply to message #437596] |
Sat, 09 October 2010 22:17   |
 |
halo2pac
Messages: 659 Registered: December 2006 Location: Near Cleveland, Ohio
Karma: 0
|
Colonel |
|
|
CarrierII wrote on Sat, 09 October 2010 05:42 | Halo, generally, those who can open and modify scripts aren't out to trash the game... (I was not the mod who edited your post)
|
I'm not trying to trash it either. I'm trying to point out how it's a dumb ideas to have a ladder that's so easy to modify. Per server ranks reported to a single location like reborn said is a great idea.
Rene-Buddy | Renegade X
Join the fight against Obsessive- Compulsive Posting Disorder. Cancel is ur friend.
*Renegade X Dev Team Member*
|
|
|
|
|
Re: RenLadder updates [message #437633 is a reply to message #437630] |
Sun, 10 October 2010 03:09   |
 |
reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
|
General (3 Stars) |
|
|
Crimson wrote on Sun, 10 October 2010 03:33 | It's not really a good idea. It destroys the whole spirit of the ladder.
Spoony and I had discussed at one point an idea I had to "weight" the server settings. Such as, start credits greater than 0 gives you a percentage penalty for each credit you start with. And other server settings would have other penalties. The baseline being vanilla Renegade with 0 start credits, no donations ever, and no modifications that change the game such as vehicle shells, weapon drop, etc. Servers that get 100% weight must also use the correct points system (fixed by BI) and a penalty would be given for using the original broken system.
|
I would not like to be the person who had to come up with those percentages, it would be incredibly hard to fairly judge that.
What percenatge would you take off for servers that had !buy commands, or a modified map file, or extra spawners, or vet systems or any number of modifications that are run?
I agree that it's not what you had in mind, but it's the only fair solution that I can think of. You really cannot with full confidence say that you can create a fair ladder that all servers send their data to and group all players together in One list.
I do not take pleasure in saying it either, I would like to see a ladder that could have all players from all servers. I also do not like to undermine other peoples efforts either, I know it's incredibly frustrating when you're trying to make something for others, and all you are faced with is assholes with negative attitudes.
|
|
|
Re: RenLadder updates [message #437658 is a reply to message #437630] |
Sun, 10 October 2010 16:14   |
 |
trooprm02
Messages: 3266 Registered: August 2005 Location: Canada
Karma: 0
|
General (3 Stars) |
|
|
Crimson wrote on Sun, 10 October 2010 02:33 | It's not really a good idea. It destroys the whole spirit of the ladder.
Spoony and I had discussed at one point an idea I had to "weight" the server settings. Such as, start credits greater than 0 gives you a percentage penalty for each credit you start with. And other server settings would have other penalties. The baseline being vanilla Renegade with 0 start credits, no donations ever, and no modifications that change the game such as vehicle shells, weapon drop, etc. Servers that get 100% weight must also use the correct points system (fixed by BI) and a penalty would be given for using the original broken system.
|
This. But why did you not want to block servers completely sending bad data?
@reborn, I disagree. Ladders for individual servers have been going on for many years, and apart from really jelly, have meant nothing. As long as offending servers are blocked from sending any data, a global ladder is a golden idea.
@argentina guy, try icefinch.net now (its been recently updated)
|
|
|
|
|
|
|
Re: RenLadder updates [message #437802 is a reply to message #437743] |
Tue, 12 October 2010 03:05   |
|
trooprm02 wrote on Mon, 11 October 2010 20:49 | Well, if you are saying it looks pretty random after looking at the data its sending, Xpert (who has played around with RR quite a bit) says he doesn't think it intentional (aka its a bug), and we both know Yrr won't be looking into it himself anytime soon lol...there really is no alternative.
|
Why won't I?
If you have a bug, post it on http://renegade.uservoice.com
|
|
|
|
|
Goto Forum:
Current Time: Wed Mar 05 15:23:43 MST 2025
Total time taken to generate the page: 0.01367 seconds
|