Visual Bot [message #436877] |
Wed, 22 September 2010 16:23 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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halo2pac
Messages: 659 Registered: December 2006 Location: Near Cleveland, Ohio
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Colonel |
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So I am upgrading [HB] HaloBot to include DirectX capabilities to render a map and everything that moves so you can administrate from your desktop. and soon remote into your box and do the same.
now before I continue... (it works very well with little cpu use atm...)
What do you think?>
Never will use it for your server.
Theres no need.
Cool.
Kick-Ass!
?
Also Screenshot:
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Attachment: ss1.jpg
(Size: 516.45KB, Downloaded 510 times)
![http://img339.imageshack.us/img339/1991/nefobbygenyunoreleasere.jpg](http://img339.imageshack.us/img339/1991/nefobbygenyunoreleasere.jpg)
Rene-Buddy | Renegade X
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[Updated on: Wed, 22 September 2010 16:45] Report message to a moderator
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Re: Visual Bot [message #436886 is a reply to message #436877] |
Thu, 23 September 2010 01:45 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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It looks cool as hell, but the visual aid would only be relevant to the person logged into the server? Perhaps if it could be relayed and streamed?
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Re: Visual Bot [message #436904 is a reply to message #436877] |
Thu, 23 September 2010 16:23 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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trooprm02
Messages: 3266 Registered: August 2005 Location: Canada
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General (3 Stars) |
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Cool, im guessing you're basing this off Renhawk and more recently SEye? Now, thats a live network connection (TCP/UDP) or is it reading a log file and is it a standalone program atm or its being loaded into the FDS (modified .dll, SSGM plugin, etc)?
A video recording of the screen with a few players ingame would be cool to see.
My: Videos/Website/Forums
[Updated on: Thu, 23 September 2010 16:24] Report message to a moderator
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Re: Visual Bot [message #436940 is a reply to message #436877] |
Fri, 24 September 2010 12:52 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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I spent a few hours and found the scaling for all the maps a few years ago.. I'll try to see if I can find my work somewhere.
![http://img694.imageshack.us/img694/9055/tunamanlmao.png](http://img694.imageshack.us/img694/9055/tunamanlmao.png)
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Re: Visual Bot [message #436946 is a reply to message #436877] |
Fri, 24 September 2010 17:25 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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Yeah, I think that I used a similar method to yours, but I scaled the X and Y values differently(you may be doing exactly that, I couldn't tell from your wording) based on a variable for each map. I meant all the default maps in my post too.. no way would I do that for every map available.
![http://img694.imageshack.us/img694/9055/tunamanlmao.png](http://img694.imageshack.us/img694/9055/tunamanlmao.png)
[Updated on: Fri, 24 September 2010 17:26] Report message to a moderator
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Re: Visual Bot [message #437130 is a reply to message #436877] |
Tue, 28 September 2010 03:59 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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Yeah, that's pretty kick-ass to be honest. It would be nicer if it was accessible to multiple users though, somehow.
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Re: Visual Bot [message #437142 is a reply to message #436877] |
Tue, 28 September 2010 06:34 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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halo2pac
Messages: 659 Registered: December 2006 Location: Near Cleveland, Ohio
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Colonel |
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I was thinking about implementing per admin client viewers also possibly team only per player client and direct injecting it into the game so you can view it like xfire. I already have the tools just need to implement them.
Also: I am having trouble making/taking/finding top-up images of vehicles approximately 9x9 or 8x10 in size. with good quality.
![http://img339.imageshack.us/img339/1991/nefobbygenyunoreleasere.jpg](http://img339.imageshack.us/img339/1991/nefobbygenyunoreleasere.jpg)
Rene-Buddy | Renegade X
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[Updated on: Tue, 28 September 2010 08:03] Report message to a moderator
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Re: Visual Bot [message #437229 is a reply to message #436877] |
Thu, 30 September 2010 09:33 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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halo2pac
Messages: 659 Registered: December 2006 Location: Near Cleveland, Ohio
Karma: 0
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I Built it line by line except for the socket in fdscomm which is a private version roshambo whipped up for me but all the neat stuff and functions are mine. The visual part I coded from scratch also.
@gen - thanks for the top down images. They don't resize well but they help me to visualize the top aspect as I draw them by hand pixel by pixel.
![http://img339.imageshack.us/img339/1991/nefobbygenyunoreleasere.jpg](http://img339.imageshack.us/img339/1991/nefobbygenyunoreleasere.jpg)
Rene-Buddy | Renegade X
Join the fight against Obsessive-Compulsive Posting Disorder. Cancel is ur friend.
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[Updated on: Thu, 30 September 2010 10:18] Report message to a moderator
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