Home » Renegade Discussions » Mod Release Forum » CnC Assault 0.3 - build, command, conquer
Re: CnC Assault 0.3 - build, command, conquer [message #436839 is a reply to message #435720] |
Tue, 21 September 2010 14:59 |
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TNaismith wrote on Tue, 21 September 2010 06:39 | Those screenshots look pretty awesome, brings back memories of playing the first GDI mission -- and it's pretty sweet to see even part of that mission turned into Renegade-form.
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Yep, funny moment is a porting of cnc maps into Renegade ^_^
TNaismith wrote on Tue, 21 September 2010 06:39 |
Any chance for a download/release?
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It closed, I mean, I have deleted all two test missions and it is not for public anyway.
Altzan wrote on Tue, 21 September 2010 18:45 |
Yes, that kind of map is exactly what I was suggesting, low-poly but functional.
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Do you like low-poly terrain? Oh, poor guy... XD
Mi-28 Havoc wrote on Tue, 21 September 2010 18:52 |
Can you add Act on instinct from Tib dawn 95?
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It is not solved question yet. Music depends on atmosphere of modification. I try to add RA2 soundtrack, that is much serious, but unappropriate to tiberium atmosphere. TD soundtrack is too old, at least it must be mixed with RA1 soundtrack. This closed mission on screenshots was with my own music theme 'Catch Him', where I copy Frank Klepacki's style. Sometimes I add my music into Renegade mods.
Chief programmer and director
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CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Sat, 28 August 2010 02:13
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
By: Tunaman on Sat, 28 August 2010 15:19
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Mon, 30 August 2010 21:59
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Re: CnC Assault 0.3 - build, command, conquer
By: Omar007 on Tue, 31 August 2010 01:28
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Tue, 31 August 2010 06:03
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Thu, 16 September 2010 19:43
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Thu, 16 September 2010 20:49
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Fri, 17 September 2010 06:14
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Sun, 19 September 2010 22:05
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Mon, 20 September 2010 12:03
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
By: TNaismith on Mon, 20 September 2010 19:39
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Re: CnC Assault 0.3 - build, command, conquer
By: ArtyWh0re on Tue, 21 September 2010 04:31
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Tue, 21 September 2010 07:45
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Tue, 21 September 2010 14:59
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Tue, 21 September 2010 19:40
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Sat, 16 October 2010 08:30
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Thu, 09 December 2010 15:35
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Thu, 09 December 2010 18:32
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Fri, 10 December 2010 04:26
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Fri, 10 December 2010 08:36
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Fri, 10 December 2010 11:48
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Tue, 11 January 2011 09:10
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