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Re: How do we get Renegade great again? [message #435052 is a reply to message #435046] |
Thu, 19 August 2010 11:31 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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Dover wrote on Thu, 19 August 2010 13:23 | But nobody gives two shits about the 0-player servers anyway.
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The server owner and communities behind them do.
Besides, if there was players to fill those servers, then people would care!
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Re: How do we get Renegade great again? [message #435074 is a reply to message #434013] |
Thu, 19 August 2010 17:52 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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No, really... there's no reason to run a server that is lucky to get 5 players in it at the same time and sits empty for 75% of the day or more. If n00bstories ever gets to that point, I'm not wasting any more money.
I'm the bawss.
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Re: How do we get Renegade great again? [message #435085 is a reply to message #435074] |
Fri, 20 August 2010 00:05 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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Crimson wrote on Thu, 19 August 2010 20:52 | No, really... there's no reason to run a server that is lucky to get 5 players in it at the same time and sits empty for 75% of the day or more. If n00bstories ever gets to that point, I'm not wasting any more money.
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I agree. You're totally right.
However, a WOL clone might just offer those servers a chance for some traffic. You never know... If the launch of the torrent was successful, it may have more players than XWIS.
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Re: How do we get Renegade great again? [message #435096 is a reply to message #435088] |
Fri, 20 August 2010 01:24 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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Goztow wrote on Fri, 20 August 2010 03:44 | I'm sure you thought of this, but... it's also very illegal.
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reborn wrote on Tue, 03 August 2010 08:29 | Please note, while some of these ideas are theoretically possible, I do not endorse the behaviour. Most of the ideas are illegal and immoral, no one should consider trying them (they are just fantasy).
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Absolutely, this is all just hypothetical.
However, if someone was to make and host a clone of WOL, then I am unsure that that would be illegal. If it is, then a precident has been set not only with XWIS prior to the switch, but other clones for other cnc games that are still in use, without interferance or complaint from EA.
The illegal part would be the distribution of the game itself, thus the responsibility being on the client.
However, the ISO's have been hosted by many people here witout any action taken against them, and there are working keygens that would allow for installation.
[Updated on: Fri, 20 August 2010 01:30] Report message to a moderator
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Re: How do we get Renegade great again? [message #435103 is a reply to message #434158] |
Fri, 20 August 2010 04:45 |
shaitan
Messages: 727 Registered: April 2005 Location: Pennsylvania
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Colonel |
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reborn wrote on Tue, 03 August 2010 06:29 | There are
Please note, while some of these ideas are theoretically possible, I do not endorse the behaviour. Most of the ideas are illegal and immoral, no one should consider trying them (they are just fantasy).
Torrents
Olaf disables serial validation
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Torrents:
It was done last year, where were you? You guys never noticed ALOT of players from (another game mentioned in this topic)? Oh well I guess a secret is better with less people involved. :v PM me sometime, I might tell ya.
Olaf disables serial validation:
Like having serials matter in this day and age? Even Southpark's Timmy! can change his serial in the time it takes to /run.
Aircraftkiller wrote on Sun, 18 Jan 2004 07:38 | I get along with people fine, so long as they aren't rejects who promised things that they couldn't
deliver on, or forum trolls who contribute nothing except to bloat the fragile egos of the same
rejects I despise.
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Re: How do we get Renegade great again? [message #435104 is a reply to message #434018] |
Fri, 20 August 2010 04:50 |
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Spyder
Messages: 1070 Registered: March 2006
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General (1 Star) |
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jonwil wrote on Sun, 01 August 2010 07:53 | Firstly, renegade uses 3rd party libraries like Miles for audio and Bink for video, none of which EA can legally redistribute (i.e. the bits that you would need if you were working with the source)
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Actually they can legally redistribute them. The same happened with the UDK. You only have to include one extra line of text somewhere in the game/splashscreen etc. that says: "Video technology by Bink" (or something like that).
I don't know for Miles, but for Bink they can.
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As for the WOL/XWIS part. You better consider this obsolete, since most people nowadays use direct-connect applications like Renegade Ressurrection, RenIP, GameSpy etc...
As far as I know, these methods do not check for legit serials, which in theory, would allow a player to join a server WITHOUT a serial key.
[Updated on: Fri, 20 August 2010 04:53] Report message to a moderator
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Re: How do we get Renegade great again? [message #435105 is a reply to message #435103] |
Fri, 20 August 2010 05:01 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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shaitan wrote on Fri, 20 August 2010 07:45 |
reborn wrote on Tue, 03 August 2010 06:29 | There are
Please note, while some of these ideas are theoretically possible, I do not endorse the behaviour. Most of the ideas are illegal and immoral, no one should consider trying them (they are just fantasy).
Torrents
Olaf disables serial validation
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Torrents:
It was done last year, where were you? You guys never noticed ALOT of players from (another game mentioned in this topic)? Oh well I guess a secret is better with less people involved. :v PM me sometime, I might tell ya.
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We're talking about a torrent which means they could join and browse servers as you do in XWIS now, only connected to a clone.
Releasing a torrent that connects to XWIS is pointless, as you need a valid serial to join (not just One that can get the game installed, but an actual valid serial).
shaitan wrote on Fri, 20 August 2010 07:45 |
Olaf disables serial validation:
Like having serials matter in this day and age? Even Southpark's Timmy! can change his serial in the time it takes to /run.
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Serials do matter if you wish to join XWIS. While Timmy might be able to change his serial, it's irrelevant unless that serial is valid.
Anon wrote on Fri, 20 August 2010 07:50 |
As for the WOL/XWIS part. You better consider this obsolete, since most people nowadays use direct-connect applications like Renegade Ressurrection, RenIP, GameSpy etc...
As far as I know, these methods do not check for legit serials, which in theory, would allow a player to join a server WITHOUT a serial key.
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I'm not sure whether your claim of "most people use direct connect these days" is actually true or not. I am curious how you got that statistic. In any case, that statistic is irrelevant...
A torrent of the game connecting players to a clone would render direct connect rather redundant, as the need to by-pass serial validation would not be there.
You need to make it as easy as possible for new players.
step 1. click Install.exe
step 2. Run keygen.exe when prompted for your serial
step 3. Copy/paste the serial
step 4. Launch the game and browse which server you want to join through the advanced game listings screen
[Updated on: Fri, 20 August 2010 05:05] Report message to a moderator
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Re: How do we get Renegade great again? [message #435108 is a reply to message #435052] |
Fri, 20 August 2010 06:39 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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reborn wrote on Thu, 19 August 2010 11:31 |
Dover wrote on Thu, 19 August 2010 13:23 | But nobody gives two shits about the 0-player servers anyway.
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The server owner and communities behind them do.
Besides, if there was players to fill those servers, then people would care!
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The 0-player communities that comprise the 0-player servers?
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: How do we get Renegade great again? [message #435110 is a reply to message #435108] |
Fri, 20 August 2010 06:44 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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Dover wrote on Fri, 20 August 2010 09:39 |
The 0-player communities that comprise the 0-player servers?
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It's difficult to get players into your server with such few players around. If there was an alternative for those server owners and a chance of capturing new players, why no try?
It's the server owners with 0 players that would have the most to gain by trying.
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Re: How do we get Renegade great again? [message #435118 is a reply to message #434013] |
Fri, 20 August 2010 07:11 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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The discussion was about releasing a torrent of the game that connected to the WOL clone, and posting said torrent all over that particular scene.
When Zunnie released APB as a torrent and spammed it everywhere, we saw a massive amount of new players and there was over a few thousand complete downloads from the primary seed.
Many of these players we retained in the server.
The people on those sites thought they was getting the game for "free", which they did, but so can anybody else as the game costs nothing.
This is the new players I was referring to.
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Re: How do we get Renegade great again? [message #435122 is a reply to message #435105] |
Fri, 20 August 2010 08:20 |
shaitan
Messages: 727 Registered: April 2005 Location: Pennsylvania
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Colonel |
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reborn wrote on Fri, 20 August 2010 06:01 |
We're talking about a torrent which means they could join and browse servers as you do in XWIS now, only connected to a clone.
Releasing a torrent that connects to XWIS is pointless, as you need a valid serial to join (not just One that can get the game installed, but an actual valid serial).
Serials do matter if you wish to join XWIS. While Timmy might be able to change his serial, it's irrelevant unless that serial is valid.
I'm not sure whether your claim of "most people use direct connect these days" is actually true or not. I am curious how you got that statistic. In any case, that statistic is irrelevant...
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I wasn't referring to your "clone/torrent" strategy. I was just using your words to reply to the topic at hand: "How do we get Renegade great again?"
I was merely saying that, yes, we have gotten new players to the Renegade/APB/RenX community in the torrent manner(no matter how some look down upon what was done to get them here).
The serial thing: I'm just saying us even using them is pointless really(from an anti-cheater standpoint). Sure you have to in order to use Xwis, but the ones we got from UT(that torrenting before) all use RR to connect.
Which sort of goes with your statement to this other guy about "direct connect". RR is used to join by alot of people.
Aircraftkiller wrote on Sun, 18 Jan 2004 07:38 | I get along with people fine, so long as they aren't rejects who promised things that they couldn't
deliver on, or forum trolls who contribute nothing except to bloat the fragile egos of the same
rejects I despise.
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[Updated on: Fri, 20 August 2010 08:21] Report message to a moderator
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Re: How do we get Renegade great again? [message #435127 is a reply to message #434013] |
Fri, 20 August 2010 09:44 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Anon wrote on Fri, 20 August 2010 10:36 | If APB was able to create a WOL clone, which doesn't require a serial key, why not make one for Renegade?
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APB was not able to make a WOL clone, they use a direct connect server browser/launcher.
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Re: How do we get Renegade great again? [message #435142 is a reply to message #434013] |
Fri, 20 August 2010 11:35 |
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Spyder
Messages: 1070 Registered: March 2006
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General (1 Star) |
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We might be able to create some sort of "community version" or whatever you would call it.
Just get the default Renegade installation, add all updates and Renegade Ressurrection and create a new installer, which applies a random serial/id/string to the game. The user can then play Renegade using direct-connect without having to install a lot of patches and scripts (I think this is why we lose many potential players).
You could even make a small modification to the game.exe file which disables the WOL buttons, so the players are actually forced to direct-connect.
This way new people can play the game without too much of a hassle. I think this idea might have a lot of potential, especially in the torrenting scene and on warez based websites.
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Re: How do we get Renegade great again? [message #435145 is a reply to message #435142] |
Fri, 20 August 2010 12:56 |
shaitan
Messages: 727 Registered: April 2005 Location: Pennsylvania
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Colonel |
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Anon wrote on Fri, 20 August 2010 12:35 | I think this idea might have a lot of potential, especially in the torrenting scene and on warez based websites.
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Not that anyone condones warez!!!!
Aircraftkiller wrote on Sun, 18 Jan 2004 07:38 | I get along with people fine, so long as they aren't rejects who promised things that they couldn't
deliver on, or forum trolls who contribute nothing except to bloat the fragile egos of the same
rejects I despise.
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Re: How do we get Renegade great again? [message #435163 is a reply to message #435160] |
Fri, 20 August 2010 18:52 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
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General (1 Star) |
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I play Renegade because I like to play it, not because I want to reach level 500000 and move on to something else. Your idea might actually decrease teamwork even more and that would just be horrible for this game. Those who like a game will still play on even after they've reached the highest level they can possibly get to.
nopol10=Nopol=nopol(GSA)
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Re: How do we get Renegade great again? [message #435205 is a reply to message #435088] |
Sat, 21 August 2010 10:24 |
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luv2pb
Messages: 1488 Registered: February 2004
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General (1 Star) Not everything is as it appears Untouchable |
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Goztow wrote on Fri, 20 August 2010 02:44 | I'm sure you thought of this, but... it's also very illegal.
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No it isn't.
N00bstories Director Of Operations
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