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Re: START_TIMER Parameters [message #434630 is a reply to message #434519] Thu, 12 August 2010 02:26 Go to previous messageGo to previous message
Omar007 is currently offline  Omar007
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Registered: December 2007
Location: Amsterdam
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Oh woops my fault. I put the includes in the wrong order. Oh well that can happen when you do things on memorized info Satisfied
Swap engine.h and scripts.h so scripts.h comes first Blush

EDIT: If you also have that timer script still in your project, you should swap them in that CPP aswell Thumbs Up

EDIT2: But if you looked at some existing scripts in the project you would have noticed this I guess Razz


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Thu, 12 August 2010 02:28]

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