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Renegade Like you never seen before (some pics) [message #42741] |
Mon, 25 August 2003 23:20 |
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Griever92
Messages: 593 Registered: February 2003 Location: Calgary, Alberta, Canada
Karma: 0
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Colonel |
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Amazing, i saw some other screens that u sent me through MSN earliar. Can't wait until you release it publicly
Alex "Griever92" Bracken
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Renegade Like you never seen before (some pics) [message #42750] |
Tue, 26 August 2003 05:05 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Also make the PT's actually objects. It's looks silly to have a PT in the middle of a room and no object. Ypu can actually make the PT's smaller I think There just an object box as far as i know made in RenX with physical collsion enabled.
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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Renegade Like you never seen before (some pics) [message #42920] |
Tue, 26 August 2003 19:35 |
Ugauga01
Messages: 173 Registered: June 2003 Location: Germany
Karma: 0
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Recruit |
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Do the soldier really bleed or did you only paint it???
Das Leben ist ein scheiß Rollenspiel. -Hat aber eine geile Grafik.
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The life is a bad RPG. -But it has a great Graphik
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Renegade Like you never seen before (some pics) [message #43253] |
Wed, 27 August 2003 13:32 |
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Dante
Messages: 1039 Registered: February 2003
Karma: 0
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General (1 Star) |
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sure you could do it that way, add a death animation, proxy in the w3d that smears the blood
wow, amazing, now you have a bloody death animation with spewing blood from a chopped off head!!
anywayz, just some food for thought (eww, combining spewwing blood and food in the same topic... i need rest)
RenEvo
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Renegade Like you never seen before (some pics) [message #43296] |
Wed, 27 August 2003 15:49 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Dante: Is is a limitation (or bug) in the Renegade engine that startup spawners are not able to be modified? You could change them to start disabled or to spawn a mobius and not a normal soldier but it will always get overridden by the game in MIX format. This is why I sugested PT's for his map. Just wondering if you have come across this fault?
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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