Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Tiberian Dawn: The First Strike  () 2 Votes
Tiberian Dawn: The First Strike [message #433126] Mon, 19 July 2010 11:44 Go to next message
Bfranx is currently offline  Bfranx
Messages: 152
Registered: July 2010
Location: Oklahoma, United States
Karma: 0
Recruit
Tiberian Dawn: The First Strike is a free first person shooter based on Westwood's real time strategy, Command & Conquer: Tiberian Dawn. Take command with all of infantry, weapons, and vehicles from the game, and conquer your enemies in an epic base-oriented combat environment.

You can check out the mod here: http://www.moddb.com...he-first-strike

If you have any experience and wish to see this mod completed, apply on our forums at http://www.firestormproductions.org/board, email the company at firestorm-productions@hotmail.com, or email me directly at Bfranx1994@hotmail.com.

Thanks for reading, and be on the lookout for updates!


[Updated on: Tue, 01 November 2011 20:04]

Report message to a moderator

Re: Renegade Mod [message #433127 is a reply to message #433126] Mon, 19 July 2010 12:01 Go to previous messageGo to next message
Sladewill is currently offline  Sladewill
Messages: 291
Registered: January 2009
Location: United Kingdom
Karma: 0
Recruit

the main question is do you know what your doing, by the sounds of your post you dont seam to be aware of the renegade netcode the w3d engine etc.

FT-Owners - Sladewill,Snazy2007,Willdy
http://FT-Gaming.com for more info...
Re: Renegade Mod [message #433128 is a reply to message #433127] Mon, 19 July 2010 12:03 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
Messages: 1261
Registered: July 2007
Karma: 0
General (1 Star)
Sladewill wrote on Mon, 19 July 2010 14:01

the main question is do you know what your doing, by the sounds of your post you dont seam to be aware of the renegade netcode the w3d engine etc.

He clearly doesn't; this is from the APB forums

Bfranx date=Jul 17 2010, 06:30 PM post=418443


yeah, only i dont know how to do anything. i was just gonna be the supervisor/producer if this ever got started. isnt APB in W3D?




Bfranx date=Jul 17 2010, 08:10 PM post=418454


.....i can't, im not an artist at all.

can you direct me to any other communities that i may gather members from?


[Updated on: Mon, 19 July 2010 12:04]

Report message to a moderator

Re: Renegade Mod [message #433133 is a reply to message #433126] Mon, 19 July 2010 12:34 Go to previous messageGo to next message
TechnoBulldog is currently offline  TechnoBulldog
Messages: 15
Registered: May 2010
Location: Texas
Karma: 0
Recruit
Being a team leader does not count as a position. Unless you know what you're doing, no one will respect you and you won't ever finish it. Don't try to recruit people if you have no clue how it works.

Cloud-Zone Gaming. Check it out.

^^ Awesome right?
Re: Renegade Mod [message #433134 is a reply to message #433128] Mon, 19 July 2010 12:34 Go to previous messageGo to next message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
Karma: 0
General (3 Stars)
It's just too late mate, and anyone who would be valuable either left a long time ago, is on a team already or would be on a team if they felt like joining one.
Good intention, but just way too late.



Re: Renegade Mod [message #433135 is a reply to message #433126] Mon, 19 July 2010 12:40 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
Messages: 152
Registered: July 2010
Location: Oklahoma, United States
Karma: 0
Recruit
i cant lie and say that i know what im doing. but so far i've managed to gather 4 members (2 modellers, 1 sound manager, and a tester.)

these people know what they're doing. flame me all you want, but if you want to give this mod a shot go for it.


Re: Renegade Mod [message #433138 is a reply to message #433126] Mon, 19 July 2010 13:36 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
Karma: 1
Colonel
You really shouldnt hire testers in the beginning.
Also realise that the project you are doing will take around 1 or 2 years depending on what you are doing. (or even longer)

I suggest you to shop around and look for a different engine or a game that will have a big community base in about 2 years.

It would be a shame if you get the game done and there arent any players.
Re: Renegade Mod [message #433139 is a reply to message #433126] Mon, 19 July 2010 13:45 Go to previous messageGo to next message
Sladewill is currently offline  Sladewill
Messages: 291
Registered: January 2009
Location: United Kingdom
Karma: 0
Recruit

if you have efficient team it wouldn't take 2 years, but yeah you probably would be better off making a mod on source engine or another massive engine that's available for use. Also i would attempt to get more knowledge before starting a massive project because if you want to be a efficient leader you must know more to encourage the team and know what you want to achieve and how the correct way is.

FT-Owners - Sladewill,Snazy2007,Willdy
http://FT-Gaming.com for more info...
Re: Renegade Mod [message #433183 is a reply to message #433139] Tue, 20 July 2010 02:16 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
Messages: 152
Registered: July 2010
Location: Oklahoma, United States
Karma: 0
Recruit
well...if i cant get any members from this community, can one of you at least help me think of a name?

Re: Renegade Mod [message #433188 is a reply to message #433126] Tue, 20 July 2010 05:13 Go to previous messageGo to next message
Sladewill is currently offline  Sladewill
Messages: 291
Registered: January 2009
Location: United Kingdom
Karma: 0
Recruit

we're only advising that you find a different engine and a community thats large so you time would not be wasted.

FT-Owners - Sladewill,Snazy2007,Willdy
http://FT-Gaming.com for more info...
Re: Renegade Mod [message #433219 is a reply to message #433188] Wed, 21 July 2010 02:22 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
Messages: 152
Registered: July 2010
Location: Oklahoma, United States
Karma: 0
Recruit
I know enough about modding that i can discuss it with team members, but still not enough that i can use it. not having the right software doesnt help either. this mod will do fine, if we manage to get more members...

Re: Renegade Mod [message #433221 is a reply to message #433126] Wed, 21 July 2010 03:09 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
Messages: 1261
Registered: July 2007
Karma: 0
General (1 Star)
Not really; Me and FWWolf started with BFD just on our own, in fact in the very beginning it was just me. We didn't get any more team members until 5 or 6 months later
Re: Renegade Mod [message #433473 is a reply to message #433126] Sun, 25 July 2010 18:06 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
Messages: 3407
Registered: February 2007
Karma: 0
General (3 Stars)
Bfranx wrote on Mon, 19 July 2010 13:44

As some of you may or may not know, I am trying to make a Mod of Renegade. This mod will make Renegade Exactly like Tiberian Dawn (the same way APB made it exactly like Red Alert).

i thought renegade did look like tiberian dawn; that's C&C 1
i think your mod is finished, it looks great


liquidv2
Re: Renegade Mod [message #433593 is a reply to message #433473] Tue, 27 July 2010 12:03 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
Messages: 152
Registered: July 2010
Location: Oklahoma, United States
Karma: 0
Recruit
http://www.moddb.com/company/firestorm-productions

[Updated on: Tue, 27 July 2010 12:04]

Report message to a moderator

Re: Renegade Mod [message #433621 is a reply to message #433473] Tue, 27 July 2010 15:35 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
Messages: 152
Registered: July 2010
Location: Oklahoma, United States
Karma: 0
Recruit
liquidv2 wrote on Sun, 25 July 2010 20:06

Bfranx wrote on Mon, 19 July 2010 13:44

As some of you may or may not know, I am trying to make a Mod of Renegade. This mod will make Renegade Exactly like Tiberian Dawn (the same way APB made it exactly like Red Alert).

i thought renegade did look like tiberian dawn; that's C&C 1
i think your mod is finished, it looks great



maybe you dont understand what the word EXACT means...

renegade looks SIMILAR to tiberian dawn.


Re: Renegade Mod [message #433677 is a reply to message #433621] Wed, 28 July 2010 09:22 Go to previous messageGo to next message
KobraOps is currently offline  KobraOps
Messages: 202
Registered: January 2007
Karma: 0
Recruit
Bfranx wrote on Tue, 27 July 2010 17:35

liquidv2 wrote on Sun, 25 July 2010 20:06

Bfranx wrote on Mon, 19 July 2010 13:44

As some of you may or may not know, I am trying to make a Mod of Renegade. This mod will make Renegade Exactly like Tiberian Dawn (the same way APB made it exactly like Red Alert).

i thought renegade did look like tiberian dawn; that's C&C 1
i think your mod is finished, it looks great



maybe you dont understand what the word EXACT means...

renegade looks SIMILAR to tiberian dawn.


do something productive instead.
Re: Renegade Mod [message #433679 is a reply to message #433126] Wed, 28 July 2010 09:35 Go to previous messageGo to next message
Sladewill is currently offline  Sladewill
Messages: 291
Registered: January 2009
Location: United Kingdom
Karma: 0
Recruit

I'll tell ya what nice website very clean boring and plain -_-

FT-Owners - Sladewill,Snazy2007,Willdy
http://FT-Gaming.com for more info...
Re: Renegade Mod [message #433683 is a reply to message #433126] Wed, 28 July 2010 10:32 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
Messages: 2532
Registered: January 2007
Location: US of A
Karma: 0
General (2 Stars)

There was already a conversion for this (Sole Survivor?) if I recall. I played it before. Wasn't too shabby.

However, I really don't see the need for a mod for a nearly dead game to make it look almost exactly like it did when it came from the magical software factory. But to each their own.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Renegade Mod [message #433686 is a reply to message #433683] Wed, 28 July 2010 11:03 Go to previous messageGo to next message
Tupolev TU-95 Bear is currently offline  Tupolev TU-95 Bear
Messages: 1176
Registered: April 2009
Location: Rìoghachd Aonaichte
Karma: 1
General (1 Star)
Ethenal wrote on Wed, 28 July 2010 18:32

There was already a conversion for this (Sole Survivor?) if I recall. I played it before. Wasn't too shabby.


But on sole survivor it only added 3 strutures the Obelisk, Advanced guard tower and silo.

But asfar as starting a team here is what you need to do/know:
Learn to script and code.
Learn to model
Learn to texture.
Make your own .pkg

When you know how to start to do all of it then yeah try to recruit


Decent people


Quotes or w/e

Re: Renegade Mod [message #433690 is a reply to message #433621] Wed, 28 July 2010 12:04 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
Karma: 1
Colonel
Bfranx wrote on Tue, 27 July 2010 17:35

liquidv2 wrote on Sun, 25 July 2010 20:06

Bfranx wrote on Mon, 19 July 2010 13:44

As some of you may or may not know, I am trying to make a Mod of Renegade. This mod will make Renegade Exactly like Tiberian Dawn (the same way APB made it exactly like Red Alert).

i thought renegade did look like tiberian dawn; that's C&C 1
i think your mod is finished, it looks great



maybe you dont understand what the word EXACT means...

renegade looks SIMILAR to tiberian dawn.



There is a very good reason why Renegade looks slighty different then Tiberian dawn.
I can explain it all if you really want to but simply said in one word Gameplay.

How awesome as your idea may sound now to you it is very low on potential.
A = the w3d or to say Renegade engine is hugely outdated.
B = there is no playerbase for it.

Also before you start advertizing like crazy you should have had some content done or some eyecandy.
Or a huge feature list with what you are gona offer.
Don't you agree that 'tiberian dawn for Renegade' is a bit lame to advertize?


What I suggest is take a different game-engine and then take a different cnc related era.
There is alot you can do / make a Renegade game / try with the cnc3 or cnc4 stuff or maybe even RA3.

I doubt there is much interest in a tiberian dawn like Renegade especially with Renegade X around.
Re: Renegade Mod [message #433752 is a reply to message #433126] Thu, 29 July 2010 16:23 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
Messages: 152
Registered: July 2010
Location: Oklahoma, United States
Karma: 0
Recruit
Stern this is getting annoying...

instead of hurting the project why not try to help it...?


[Updated on: Thu, 29 July 2010 16:26]

Report message to a moderator

Re: Renegade Mod [message #433756 is a reply to message #433126] Thu, 29 July 2010 19:06 Go to previous messageGo to next message
a000clown
Messages: 363
Registered: May 2005
Location: Canada
Karma: 0
Commander
They may come off as rude, but really they're just trying to help you not waste your time.
If you're dead set on it go for it, we all look forward to seeing what you come up with. Just be aware that it will be very difficult if not impossible to gather a decent player-base for this conversion, which makes it somewhat pointless in the eyes of many.

Edit: It also doesn't help that we have no idea what your plans are for this, other than a vague "like Tiberian Dawn" which doesn't tell us much.

[Updated on: Thu, 29 July 2010 19:08]

Report message to a moderator

Re: Renegade Mod [message #433854 is a reply to message #433756] Fri, 30 July 2010 15:37 Go to previous messageGo to next message
Bfranx is currently offline  Bfranx
Messages: 152
Registered: July 2010
Location: Oklahoma, United States
Karma: 0
Recruit
Here are my first attempts at 3ds modeling, this is my first time so forgive me for how bad they look...

Re: Renegade Mod [message #433856 is a reply to message #433126] Fri, 30 July 2010 16:18 Go to previous messageGo to next message
Sladewill is currently offline  Sladewill
Messages: 291
Registered: January 2009
Location: United Kingdom
Karma: 0
Recruit

its okay for a beginner, but u still havent said what your planning on doing.

FT-Owners - Sladewill,Snazy2007,Willdy
http://FT-Gaming.com for more info...
Re: Renegade Mod [message #433857 is a reply to message #433856] Fri, 30 July 2010 16:24 Go to previous messageGo to previous message
Bfranx is currently offline  Bfranx
Messages: 152
Registered: July 2010
Location: Oklahoma, United States
Karma: 0
Recruit
Basically, the purpose of this mod is to remodel the buildings, vehicles, weapons, and infantry, add/remove vehicles and infantry that were/werent supposed to be there, and add gameplay fixes where needed. In essence we are trying to make it appear as close to Tiberian Dawn as we possibly can.

[Updated on: Fri, 30 July 2010 16:25]

Report message to a moderator

Previous Topic: obelfix.cpp improvements
Next Topic: Vertex solve question
Goto Forum:
  


Current Time: Mon Nov 18 15:36:09 MST 2024

Total time taken to generate the page: 0.01528 seconds