Editting Strings [message #42478] |
Mon, 25 August 2003 03:19 |
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Ferhago
Messages: 1013 Registered: March 2003
Karma: 0
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General (1 Star) |
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I am trying to make a little mod and would ike to change the names of some things.
I assume the strings file does this. How do you change the strings file?
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Editting Strings [message #42714] |
Mon, 25 August 2003 18:54 |
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npsmith82
Messages: 525 Registered: February 2003 Location: England, UK
Karma: 0
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Colonel |
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Laser2150 | But i hope your not planning to make it .mix?
i think it won't work
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Why not?
Aircraftkiller has a working strings edit with C&C_Mars, that uses a strings file.
WOL: npsmith82
For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
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Editting Strings [message #42901] |
Tue, 26 August 2003 18:52 |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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Just a question......
In a mix, the strings file is not included. (It's a separate file)
In a pkg, is the strings file included or is it separate like a mix?
Visit www.mwbhd.com
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Editting Strings [message #42963] |
Tue, 26 August 2003 20:22 |
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npsmith82
Messages: 525 Registered: February 2003 Location: England, UK
Karma: 0
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Colonel |
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Ferhago, the easiest way to edit the strings file is to create a new mod profile in the level editor then use the menu "Strings>Edit Strings". Then just save the project, and export the strings.tdb file from the C:\Program Files\RenegadePublicTools\LevelEdit\modname\ALWAYS\TranslationDB directory.
maytridy | In a mix, the strings file is not included. (It's a separate file)
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Correct.
maytridy | In a pkg, is the strings file included?
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Also correct.
WOL: npsmith82
For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
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