Recommended development environment? [message #427534] |
Tue, 04 May 2010 14:44 |
a000clown
Messages: 363 Registered: May 2005 Location: Canada
Karma: 0
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Commander |
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Just wondering what you guys are compiling Scripts4.0 (and SSGM?) in, seeing how VC++ 2005 express is no longer supported by M$ and the 2010 version has been out for a few weeks now.
Unfortunately M$ hasn't updated their SDK compatibility tables yet for the 2010 edition.
Also I heard the new support for C++0x could cause problems.
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Re: Recommended development environment? [message #428690 is a reply to message #427534] |
Tue, 18 May 2010 13:31 |
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Ethenal
Messages: 2532 Registered: January 2007 Location: US of A
Karma: 0
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General (2 Stars) |
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Sorry for the bump, but since you guys were already discussing it (or at least something close to it)... how the hell do you get scripts 3.4.4 to compile in VS 2010? I made a post in jonwil's sticky in the Mod forum, but that got ignored.
-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29 | Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade
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[Updated on: Tue, 18 May 2010 13:31] Report message to a moderator
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Re: Recommended development environment? [message #428696 is a reply to message #428690] |
Tue, 18 May 2010 14:07 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
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General (1 Star) |
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Ethenal wrote on Tue, 18 May 2010 16:31 | Sorry for the bump, but since you guys were already discussing it (or at least something close to it)... how the hell do you get scripts 3.4.4 to compile in VS 2010? I made a post in jonwil's sticky in the Mod forum, but that got ignored.
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I dunno, I haven't tried it myself either.
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Re: Recommended development environment? [message #428698 is a reply to message #428696] |
Tue, 18 May 2010 14:10 |
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Ethenal
Messages: 2532 Registered: January 2007 Location: US of A
Karma: 0
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General (2 Stars) |
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Saberhawk wrote on Tue, 18 May 2010 16:07 |
Ethenal wrote on Tue, 18 May 2010 16:31 | Sorry for the bump, but since you guys were already discussing it (or at least something close to it)... how the hell do you get scripts 3.4.4 to compile in VS 2010? I made a post in jonwil's sticky in the Mod forum, but that got ignored.
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I dunno, I haven't tried it myself either.
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Sweet, I knew I'd get an answer here. Yeah, I had a feeling nobody had here, but I figured if someone here was using VS 2010 on code that was originally derived from scripts 3.4.4 (as far as I know), they'd have at least run into SOME issues and figured out how to fix them.
-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29 | Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade
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Re: Recommended development environment? [message #428704 is a reply to message #428698] |
Tue, 18 May 2010 15:09 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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Here's a set of VS2010 project files for scripts 3.4.4, plus a couple of bugfixes. You will likely need to change the path for the DirectX SDK under the project settings for sdbedit and shaders if you want to compile them. They were also updated to use the latest DirectX SDK version.
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Re: Recommended development environment? [message #428711 is a reply to message #428704] |
Tue, 18 May 2010 17:31 |
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Ethenal
Messages: 2532 Registered: January 2007 Location: US of A
Karma: 0
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General (2 Stars) |
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Oh wow, thanks a lot!
Not to be ungrateful, but is there a possibility you could explain what would need to be changed to get scripts 3.4.4 to work on '10? The reason I ask is because I'm trying to work on SSGM, and that's just vanilla scripts. However if it was a lot of changes or you don't feel like explaining it I completely understand.
Thanks for the help!
EDIT: Compiled it and it worked perfectly, not a single warning or error. Extremely appreciated sir!
-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29 | Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade
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[Updated on: Tue, 18 May 2010 22:52] Report message to a moderator
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