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Recommended development environment? [message #427534] Tue, 04 May 2010 14:44 Go to next message
a000clown
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Just wondering what you guys are compiling Scripts4.0 (and SSGM?) in, seeing how VC++ 2005 express is no longer supported by M$ and the 2010 version has been out for a few weeks now.

Unfortunately M$ hasn't updated their SDK compatibility tables yet for the 2010 edition.
Also I heard the new support for C++0x could cause problems.
Re: Recommended development environment? [message #427536 is a reply to message #427534] Tue, 04 May 2010 15:54 Go to previous messageGo to next message
T0RN is currently offline  T0RN
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Oh NO. Don't make them have to take any longer. lol Tell Me
Re: Recommended development environment? [message #427537 is a reply to message #427534] Tue, 04 May 2010 16:12 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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Someone asked this before and they said they were using VS 2008.

See this post.


[Updated on: Tue, 04 May 2010 16:14]

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Re: Recommended development environment? [message #427538 is a reply to message #427534] Tue, 04 May 2010 16:45 Go to previous messageGo to next message
a000clown
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A year ago down to the day; Just checking if anything has changed Razz
Re: Recommended development environment? [message #427558 is a reply to message #427538] Wed, 05 May 2010 02:18 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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I know StealthEye switched to VS2010, this is also true for SirKane and I think the same goes for JonWil and Saberhawk, but the latter is a guess.

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Re: Recommended development environment? [message #427560 is a reply to message #427534] Wed, 05 May 2010 02:47 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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TT indeed switched to VS2010 recently. Smile

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Re: Recommended development environment? [message #427561 is a reply to message #427534] Wed, 05 May 2010 03:46 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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I thought SaberHawk preferred Notepad++..?!

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Re: Recommended development environment? [message #427567 is a reply to message #427561] Wed, 05 May 2010 05:11 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Apparently Notepad++ doesn't compile C++ very well.

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Re: Recommended development environment? [message #427573 is a reply to message #427567] Wed, 05 May 2010 07:39 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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EvilWhiteDragon wrote on Wed, 05 May 2010 06:11

Apparently Notepad++ doesn't compile C++ very well.

CTRL+A, CTRL+C, CTRL+A, CTRL+V FTW!

>.>

Personally I wasn't a huge fan of how 2010 collapsed blocks (left that extra blank line after the definition) kind of a waste of space, hope they have an option to get rid of that in the final version.


[Updated on: Wed, 05 May 2010 07:42]

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Re: Recommended development environment? [message #427593 is a reply to message #427561] Wed, 05 May 2010 10:27 Go to previous messageGo to next message
saberhawk
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CarrierII wrote on Wed, 05 May 2010 06:46

I thought SaberHawk preferred Notepad++..?!


For *shader* development, sure. As for C++, I use Visual Studio + Visual Assist X + custom tools Wink
Re: Recommended development environment? [message #427594 is a reply to message #427534] Wed, 05 May 2010 10:29 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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Clarified. Smile


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Re: Recommended development environment? [message #427595 is a reply to message #427593] Wed, 05 May 2010 10:54 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Saberhawk wrote on Wed, 05 May 2010 11:27

CarrierII wrote on Wed, 05 May 2010 06:46

I thought SaberHawk preferred Notepad++..?!


For *shader* development, sure. As for C++, I use Visual Studio + Visual Assist X + custom tools Wink

Have you made a custom highlighting scheme for Notepad Plus called shader? XD


Re: Recommended development environment? [message #427596 is a reply to message #427595] Wed, 05 May 2010 11:19 Go to previous messageGo to next message
saberhawk
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Jerad Gray wrote on Wed, 05 May 2010 13:54

Saberhawk wrote on Wed, 05 May 2010 11:27

CarrierII wrote on Wed, 05 May 2010 06:46

I thought SaberHawk preferred Notepad++..?!


For *shader* development, sure. As for C++, I use Visual Studio + Visual Assist X + custom tools Wink

Have you made a custom highlighting scheme for Notepad Plus called shader? XD


Nah, I just use the C highlighting scheme. It's not perfect, but it's alot better than monocolored text
Re: Recommended development environment? [message #427643 is a reply to message #427596] Thu, 06 May 2010 12:29 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Saberhawk wrote on Wed, 05 May 2010 12:19

Jerad Gray wrote on Wed, 05 May 2010 13:54

Saberhawk wrote on Wed, 05 May 2010 11:27

CarrierII wrote on Wed, 05 May 2010 06:46

I thought SaberHawk preferred Notepad++..?!


For *shader* development, sure. As for C++, I use Visual Studio + Visual Assist X + custom tools Wink

Have you made a custom highlighting scheme for Notepad Plus called shader? XD


Nah, I just use the C highlighting scheme. It's not perfect, but it's alot better than monocolored text

Yeah thats understandable.


Re: Recommended development environment? [message #428690 is a reply to message #427534] Tue, 18 May 2010 13:31 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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Sorry for the bump, but since you guys were already discussing it (or at least something close to it)... how the hell do you get scripts 3.4.4 to compile in VS 2010? I made a post in jonwil's sticky in the Mod forum, but that got ignored.

-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

[Updated on: Tue, 18 May 2010 13:31]

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Re: Recommended development environment? [message #428696 is a reply to message #428690] Tue, 18 May 2010 14:07 Go to previous messageGo to next message
saberhawk
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Ethenal wrote on Tue, 18 May 2010 16:31

Sorry for the bump, but since you guys were already discussing it (or at least something close to it)... how the hell do you get scripts 3.4.4 to compile in VS 2010? I made a post in jonwil's sticky in the Mod forum, but that got ignored.


I dunno, I haven't tried it myself either.
Re: Recommended development environment? [message #428698 is a reply to message #428696] Tue, 18 May 2010 14:10 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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Saberhawk wrote on Tue, 18 May 2010 16:07

Ethenal wrote on Tue, 18 May 2010 16:31

Sorry for the bump, but since you guys were already discussing it (or at least something close to it)... how the hell do you get scripts 3.4.4 to compile in VS 2010? I made a post in jonwil's sticky in the Mod forum, but that got ignored.


I dunno, I haven't tried it myself either.

Sweet, I knew I'd get an answer here. Yeah, I had a feeling nobody had here, but I figured if someone here was using VS 2010 on code that was originally derived from scripts 3.4.4 (as far as I know), they'd have at least run into SOME issues and figured out how to fix them.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Recommended development environment? [message #428704 is a reply to message #428698] Tue, 18 May 2010 15:09 Go to previous messageGo to next message
saberhawk
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Here's a set of VS2010 project files for scripts 3.4.4, plus a couple of bugfixes. You will likely need to change the path for the DirectX SDK under the project settings for sdbedit and shaders if you want to compile them. They were also updated to use the latest DirectX SDK version.
Re: Recommended development environment? [message #428711 is a reply to message #428704] Tue, 18 May 2010 17:31 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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Oh wow, thanks a lot!

Not to be ungrateful, but is there a possibility you could explain what would need to be changed to get scripts 3.4.4 to work on '10? The reason I ask is because I'm trying to work on SSGM, and that's just vanilla scripts. However if it was a lot of changes or you don't feel like explaining it I completely understand. Smile

Thanks for the help!

EDIT: Compiled it and it worked perfectly, not a single warning or error. Extremely appreciated sir!


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

[Updated on: Tue, 18 May 2010 22:52]

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Re: Recommended development environment? [message #428812 is a reply to message #427534] Wed, 19 May 2010 21:39 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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I heard there was scripts 345 coming soon as a vs 2010 project. Is that true. Damn you guys for making us switch lol.

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[Updated on: Wed, 19 May 2010 21:40]

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Re: Recommended development environment? [message #428876 is a reply to message #428812] Thu, 20 May 2010 10:25 Go to previous message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Mr.NiceGuy wrote on Thu, 20 May 2010 06:39

I heard there was scripts 345 coming soon as a vs 2010 project. Is that true. Damn you guys for making us switch lol.

I heard there wouldn't be a scripts 3.4.5


http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
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Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
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