fading bullets [message #426709] |
Fri, 23 April 2010 23:27 |
Poskov
Messages: 235 Registered: March 2008 Location: Western Oceania
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It looks dumb when people are shooting a me from a distance further than their gun's bullets can fly and the bullets just disappear in midair. Very noticible on big maps.
I think the bullets should start fading-out 10m from their max range.
It'd look a lot better.
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Re: fading bullets [message #426990 is a reply to message #426709] |
Tue, 27 April 2010 06:40 |
Poskov
Messages: 235 Registered: March 2008 Location: Western Oceania
Karma: 0
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Have any of you ever played a big map, with you and an enemy running towards each other, shooting?
Here's a thing for you to try out -
C&C Field:
You and a friend are minigunners (nod & gdi), exit the bases through the main enterance(s) and start shooting each other the moment you see your friend.
It looks dumb when the bullets just dissappear infront of you (try thirdperson view), espcially when the bullets are 1m from your face.
It doen't have to be 10m; it can be shorter: 5m? 2m?
EVEN BETTER! You should be able to adjust the setting in the options menu!
also if you've misunderstood me - the bullets would gradually fade out
[Updated on: Tue, 27 April 2010 06:49] Report message to a moderator
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