Re: Serials [message #424395 is a reply to message #424015] |
Thu, 01 April 2010 11:34 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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It's not as much a matter of people being able to hack around your protection, it's a matter of how easy / often you can update. People will ALWAYS be able to hack around your protections, beit cheat detection, serial bans or whatever. It's just a matter of making it hard enough + updating regularly enough to discourage people from doing it or at least to discourage them from releasing their stuff publically.
IMO there should at least be an attempt.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Serials [message #424396 is a reply to message #424395] |
Thu, 01 April 2010 11:36 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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Goztow wrote on Thu, 01 April 2010 12:34 | It's not as much a matter of people being able to hack around your protection, it's a matter of how easy / often you can update. People will ALWAYS be able to hack around your protections, beit cheat detection, serial bans or whatever. It's just a matter of making it hard enough + updating regularly enough to discourage people from doing it or at least to discourage them from releasing their stuff publically.
IMO there should at least be an attempt.
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Yeah.
I'd like to see it so you have to reinstall every single time to bypass a serial ban, atleast. AFAIK, you don't have to.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Serials [message #424491 is a reply to message #424386] |
Fri, 02 April 2010 15:22 |
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Gen_Blacky
Messages: 3250 Registered: September 2006
Karma: 1
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General (3 Stars) |
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StealthEye wrote on Thu, 01 April 2010 12:08 | The group of nicknames will have the same issue though: the problem isn't so much how to limit, and whether it's on nickname, serial, hardware id or whatever else. The problem is preventing players from faking this information. This can't be prevented; it can only be made harder by means of a online registration service or something like that. Making it harder for people to change their id however also makes it harder for new players to register, which we probably want to avoid.
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well i would expect what ever system you guys use it would be encrypted several different not just one way. Once someone figures out how to change this information i would expect tt to make monthly updates. once the flaws have been found, or making it even harder to change that information.
Yea making a complex online registration will be a big struggle. Hopefully you guys can make simple system that will be secure and simple to use.
Maybe make a system like renlist had. Where you just login with the tt client to wol, its just as fast as direct connecting. Then block direct connecting. That would stop nick spoofing but might piss of some players and maybe easily bypassed. For gamespy players it would just auto load the tt client when they start renegade.
I currently only use dc to play in servers. But if tt had a system like that i wouldn't mind it.
[Updated on: Fri, 02 April 2010 15:42] Report message to a moderator
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Re: Serials [message #424521 is a reply to message #424015] |
Sat, 03 April 2010 02:35 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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It was included in xwis.dll for the cw servers we ran for a while, together with pointsfix. I suppose the items used from scripts.dll in there would be very limited, but I'm not the coder of course... As for cheat sensitivity: I cannot evaluate that, but I personally fail to see how a DC-blocker could make Renegade even more cheat sensitive than it currently is. If you say so, I guess it's true...
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Serials [message #424554 is a reply to message #424015] |
Sat, 03 April 2010 12:21 |
a000clown
Messages: 363 Registered: May 2005 Location: Canada
Karma: 0
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Commander |
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Maybe I'm being naive but can't you just ask the copyright holder of the scripts.dll project (jonwil?) for a one-time exemption to release this dll without the source or grant use of an alternate license?
I know this suggestion goes against everything the GNU GPL license stands for but it would certainly simplify things and imo the reasons for such an exemption should be understood.
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Re: Serials [message #424561 is a reply to message #424558] |
Sat, 03 April 2010 15:09 |
a000clown
Messages: 363 Registered: May 2005 Location: Canada
Karma: 0
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Commander |
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Sladewill wrote on Sat, 03 April 2010 16:49 | Why not provide it in another dll file, under a different lisence.
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EvilWhiteDragon wrote on Sat, 03 April 2010 04:21 | StealthEye would need to redo a lot of our code to move it out of scripts.dll
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^ That's why...
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