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Re: [Release]Beta Railgun! [message #420113 is a reply to message #419754] Wed, 17 February 2010 05:36 Go to previous messageGo to previous message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
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Its a Renx file, I will see what I can do texture wise.
But first I will try to get this thing in 3ds.

Easiest way I found yet is to use the tempest(Q3gmax) plugin to save the gmax file as an md3 and the change it into an 3ds via 3D explorer or does anyone have a better way?
Since this screws up meshes that arent a closedshape.

[Updated on: Wed, 17 February 2010 05:37]

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