Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Screen resolutions for blood hud
Screen resolutions for blood hud [message #418207] Fri, 22 January 2010 15:14 Go to next message
Raptor RSF is currently offline  Raptor RSF
Messages: 210
Registered: July 2007
Location: Netherlands
Karma: 0
Recruit
What are the most common renegade game resolutions?

I will be making bloodHUD for the following resolutions:

2048x1536

1920x1200
1920x1080

1600x1200
1680x1050 <<< added
1440x900 <<< added

1280x1024
1280x960
1280x768
1280x720

1024x768


If i have forgotten a decent screen resolution, please report it here! Thumbs Up Satisfied
I won't make it for 800x600 or below.


Rencom server Fan - Marathon#1

http://bfbc2.statsverse.com/sig/clean1/pc/Raptor_RSF.png

[Updated on: Sat, 23 January 2010 06:40]

Report message to a moderator

Re: Screen resolutions for blood hud [message #418211 is a reply to message #418207] Fri, 22 January 2010 16:32 Go to previous messageGo to next message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma: 0
General (1 Star)
You know, you can use negative values to get stuff on the bottom/right side of the screen instead of using large positive values. I believe so at least.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Re: Screen resolutions for blood hud [message #418212 is a reply to message #418211] Fri, 22 January 2010 16:40 Go to previous messageGo to next message
Raptor RSF is currently offline  Raptor RSF
Messages: 210
Registered: July 2007
Location: Netherlands
Karma: 0
Recruit
yes i know, but in this case it isn't going to be working correct that way.

I already use negative values for my RSF hud. But the BloodHUD is an addition to the RSF hud.

And the blood that will be shown on the screen will be on 1 texture.

So basically, each resolution will get its own texture. I already programmed it like that.


Rencom server Fan - Marathon#1

http://bfbc2.statsverse.com/sig/clean1/pc/Raptor_RSF.png

[Updated on: Fri, 22 January 2010 16:40]

Report message to a moderator

Re: Screen resolutions for blood hud [message #418213 is a reply to message #418207] Fri, 22 January 2010 17:20 Go to previous messageGo to next message
crysis992 is currently offline  crysis992
Messages: 314
Registered: June 2008
Karma: 0
Recruit

-.-´ my resolution

1440x900
Re: Screen resolutions for blood hud [message #418218 is a reply to message #418213] Fri, 22 January 2010 17:42 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma: 0
General (1 Star)
crysis992 wrote on Sat, 23 January 2010 01:20

-.-´ my resolution

1440x900

laptop??


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: Screen resolutions for blood hud [message #418220 is a reply to message #418213] Fri, 22 January 2010 17:48 Go to previous messageGo to next message
Raptor RSF is currently offline  Raptor RSF
Messages: 210
Registered: July 2007
Location: Netherlands
Karma: 0
Recruit
crysis992 wrote on Fri, 22 January 2010 18:20

-.-´ my resolution

1440x900


added


Rencom server Fan - Marathon#1

http://bfbc2.statsverse.com/sig/clean1/pc/Raptor_RSF.png
Re: Screen resolutions for blood hud [message #418222 is a reply to message #418218] Fri, 22 January 2010 18:10 Go to previous messageGo to next message
crysis992 is currently offline  crysis992
Messages: 314
Registered: June 2008
Karma: 0
Recruit

Omar007 wrote on Fri, 22 January 2010 18:42

crysis992 wrote on Sat, 23 January 2010 01:20

-.-´ my resolution

1440x900

laptop??


nope not a laptop
Re: Screen resolutions for blood hud [message #418223 is a reply to message #418207] Fri, 22 January 2010 18:38 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
Messages: 2605
Registered: March 2006
Karma: 0
General (2 Stars)
I use 1152x864.

Toggle Spoiler
Re: Screen resolutions for blood hud [message #418224 is a reply to message #418207] Fri, 22 January 2010 19:02 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
1680x1050
Re: Screen resolutions for blood hud [message #418225 is a reply to message #418207] Fri, 22 January 2010 20:33 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
1600 X 1200

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Screen resolutions for blood hud [message #418233 is a reply to message #418225] Fri, 22 January 2010 22:08 Go to previous messageGo to next message
anant is currently offline  anant
Messages: 571
Registered: July 2008
Location: Canada
Karma: 0
Colonel
1440x900

http://i297.photobucket.com/albums/mm225/paulie134/Anant.png
Rest in peace spoonplex, We love you.
Re: Screen resolutions for blood hud [message #418237 is a reply to message #418207] Fri, 22 January 2010 23:04 Go to previous messageGo to next message
Altzan is currently offline  Altzan
Messages: 1586
Registered: September 2008
Location: Tennessee
Karma: 0
General (1 Star)
1024x768

I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Screen resolutions for blood hud [message #418247 is a reply to message #418207] Sat, 23 January 2010 05:25 Go to previous messageGo to next message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma: 0
General (1 Star)
Hardcoding it for each resolution is plain dumb.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Re: Screen resolutions for blood hud [message #418249 is a reply to message #418247] Sat, 23 January 2010 06:11 Go to previous messageGo to next message
Sean is currently offline  Sean
Messages: 822
Registered: February 2009
Karma: 0
Colonel
Sir Kane wrote on Sat, 23 January 2010 06:25

Hardcoding it for each resolution is plain dumb.


Yeah, As I recall the hud that DeathLink made was coded so that it worked for pretty much every res, it'd be best doing that.

1280x1024 is most common anyways.


Head admin at TmX (The Matrix Sniper server)

irc.thematrixserver.com
The Matrix Sniper: 188.138.84.134:4576

[Updated on: Sat, 23 January 2010 06:11]

Report message to a moderator

Re: Screen resolutions for blood hud [message #418251 is a reply to message #418207] Sat, 23 January 2010 06:26 Go to previous messageGo to next message
Raptor RSF is currently offline  Raptor RSF
Messages: 210
Registered: July 2007
Location: Netherlands
Karma: 0
Recruit
Please don't talk about how i coded it, because you may have no idea of how it will look like.

Ty everyone, for reporting your resolution.
And why are people reporting their res while its already in the list Dont Get It lol

ps. - The RSF hud is coded for every resolution.
only the Bloodhud overlay (add-on) cannot be made for every resolution, because the texture will be covered on the entire screen.


Rencom server Fan - Marathon#1

http://bfbc2.statsverse.com/sig/clean1/pc/Raptor_RSF.png

[Updated on: Sat, 23 January 2010 06:31]

Report message to a moderator

Re: Screen resolutions for blood hud [message #418254 is a reply to message #418251] Sat, 23 January 2010 06:41 Go to previous messageGo to next message
Sean is currently offline  Sean
Messages: 822
Registered: February 2009
Karma: 0
Colonel
Raptor RSF wrote on Sat, 23 January 2010 07:26

Please don't talk about how i coded it, because you may have no idea of how it will look like.

Ty everyone, for reporting your resolution.
And why are people reporting their res while its already in the list Dont Get It lol

ps. - The RSF hud is coded for every resolution.
only the Bloodhud overlay (add-on) cannot be made for every resolution, because the texture will be covered on the entire screen.


That's also why I said that '1280x1024' is most common, no point in making it for 800x600 Razz


Head admin at TmX (The Matrix Sniper server)

irc.thematrixserver.com
The Matrix Sniper: 188.138.84.134:4576
Re: Screen resolutions for blood hud [message #418257 is a reply to message #418207] Sat, 23 January 2010 08:54 Go to previous messageGo to next message
Raptor RSF is currently offline  Raptor RSF
Messages: 210
Registered: July 2007
Location: Netherlands
Karma: 0
Recruit
Well i made this, it will have 3 health levels, so 3 textures per resolution. Well it can use some improvements.

  • Attachment: bloodhud.jpg
    (Size: 440.49KB, Downloaded 476 times)


Rencom server Fan - Marathon#1

http://bfbc2.statsverse.com/sig/clean1/pc/Raptor_RSF.png
Re: Screen resolutions for blood hud [message #418273 is a reply to message #418207] Sat, 23 January 2010 12:09 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
all you need to set different xy pos for each resolution. Its pain but its not very hard and it takes like 10 mins.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Screen resolutions for blood hud [message #418313 is a reply to message #418207] Sat, 23 January 2010 16:57 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
Messages: 2112
Registered: August 2006
Location: Ontario, Canada
Karma: 0
General (2 Stars)

1600x900 Razz

Re: Screen resolutions for blood hud [message #418336 is a reply to message #418207] Sun, 24 January 2010 02:19 Go to previous messageGo to next message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma: 0
General (1 Star)
My own HUD code is so pro, offsets auto-scale for each resolution!

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Re: Screen resolutions for blood hud [message #418340 is a reply to message #418336] Sun, 24 January 2010 02:40 Go to previous messageGo to next message
Sean is currently offline  Sean
Messages: 822
Registered: February 2009
Karma: 0
Colonel
Sir Kane wrote on Sun, 24 January 2010 03:19

My own HUD code is so pro, offsets auto-scale for each resolution!


Why not post it?

Or would it break shader.dll licence if you don't release w/o source, well the least you could do is post ss Angry


Head admin at TmX (The Matrix Sniper server)

irc.thematrixserver.com
The Matrix Sniper: 188.138.84.134:4576
Re: Screen resolutions for blood hud [message #418343 is a reply to message #418207] Sun, 24 January 2010 04:20 Go to previous messageGo to next message
Raptor RSF is currently offline  Raptor RSF
Messages: 210
Registered: July 2007
Location: Netherlands
Karma: 0
Recruit
i don't like scaled textures on my HD screen.

Rencom server Fan - Marathon#1

http://bfbc2.statsverse.com/sig/clean1/pc/Raptor_RSF.png
Re: Screen resolutions for blood hud [message #418349 is a reply to message #418207] Sun, 24 January 2010 05:29 Go to previous messageGo to next message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma: 0
General (1 Star)
I said offsets, not textures. You can just use one large texture for it all.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Re: Screen resolutions for blood hud [message #418352 is a reply to message #418349] Sun, 24 January 2010 08:00 Go to previous messageGo to next message
Raptor RSF is currently offline  Raptor RSF
Messages: 210
Registered: July 2007
Location: Netherlands
Karma: 0
Recruit
Sir Kane wrote on Sun, 24 January 2010 06:29

I said offsets, not textures. You can just use one large texture for it all.


Oh oke, but that will be a pain in the ass to code Lol.
And a big part of the texture will not be visible on HD screens.


Rencom server Fan - Marathon#1

http://bfbc2.statsverse.com/sig/clean1/pc/Raptor_RSF.png
Re: Screen resolutions for blood hud [message #418353 is a reply to message #418207] Sun, 24 January 2010 08:07 Go to previous messageGo to previous message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma: 0
General (1 Star)
It would look virtually the same with all resolutions if done correctly.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Previous Topic: C&C Volcano
Next Topic: XCC Mixer?
Goto Forum:
  


Current Time: Sun Nov 03 01:02:23 MST 2024

Total time taken to generate the page: 0.01160 seconds