Hud Help [message #417902] |
Sun, 17 January 2010 14:10 |
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Gen_Blacky
Messages: 3250 Registered: September 2006
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General (3 Stars) |
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okay this is what I want to do. I want to be able to apply different textures depending on the players team. So for example if I had it reading from hud.ini to get GDITextureName=medtank.dds it would show a med tank and if the player was nod the image would change according to the string its getting from the hud.ini, NODTextureName=nodtank.dds. Do I have to add a seprate texture count for each one or can I add them to the current texture count? It kept crashing when I added it to the current texture count. I would appreciate any help on this. Then people could apply different hud textures for each player side.
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[Updated on: Sun, 17 January 2010 14:10] Report message to a moderator
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