Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Lego MOD!
Lego MOD! [message #41445] Thu, 21 August 2003 11:50 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
Messages: 275
Registered: February 2003
Location: USA
Karma: 0
Recruit
maybe somepeople didnt play tib sun
Lego MOD! [message #41446] Thu, 21 August 2003 11:54 Go to previous messageGo to next message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
Karma: 0
Colonel

ok the lego huy is OK its only 190 some polys now. the building is the bad part becuse the way i made it so it would be acturat if you made ot out of legos (each bricks is 0.7 x 0.7 x 0.4) so i extrud a layer 0.4 every time i want a new lego layer then i would just do optimis afterward but then it messed up all my textures which is a bad thing, and i cant fix it so i dont know what to do now...

Lego MOD! [message #41447] Thu, 21 August 2003 11:59 Go to previous messageGo to next message
Laser2150 is currently offline  Laser2150
Messages: 178
Registered: March 2003
Karma: 0
Recruit
easy, optimize then apply textures. Very Happy

http://www.n00bstories.com/image.fetch.php?id=1048733368
Command Whats Yours, Conquer what isn't.
Modeler for Renegade.
Lego MOD! [message #41451] Thu, 21 August 2003 12:07 Go to previous messageGo to next message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
Karma: 0
Colonel

do i have to remove the texture first?
most likely yes, ill do that!

Question for all of you, should the legos be bright like the reds blue greens, yellows, white and black like regulare legos or colored army colors and stuff


Lego MOD! [message #41454] Thu, 21 August 2003 12:10 Go to previous messageGo to next message
Laser2150 is currently offline  Laser2150
Messages: 178
Registered: March 2003
Karma: 0
Recruit
If i had a say, place the logo for each side with according GDI/Nod Cameo

http://www.n00bstories.com/image.fetch.php?id=1048733368
Command Whats Yours, Conquer what isn't.
Modeler for Renegade.
Lego MOD! [message #41503] Thu, 21 August 2003 13:16 Go to previous messageGo to next message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
Karma: 0
Colonel

here it is, a lego wepons factory ionly 200 some polys!! there are 2 mesh prblem that i can fix and a added the window Very Happy
http://www.n00bstories.com/image.fetch.php?id=1055573570


Lego MOD! [message #41505] Thu, 21 August 2003 13:24 Go to previous messageGo to next message
Laser2150 is currently offline  Laser2150
Messages: 178
Registered: March 2003
Karma: 0
Recruit
what mesh proplem? and it scary it looks EXACTLY like the WF design.
but its still nice.


http://www.n00bstories.com/image.fetch.php?id=1048733368
Command Whats Yours, Conquer what isn't.
Modeler for Renegade.
Lego MOD! [message #41510] Thu, 21 August 2003 13:31 Go to previous messageGo to next message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
Karma: 0
Colonel

becuse it is the WF design.....
see that black line trangel thingy next the door, thats one and the light make the one on the side invisibal, there over laping meshs


Lego MOD! [message #41534] Thu, 21 August 2003 14:59 Go to previous messageGo to next message
bigwig992 is currently offline  bigwig992
Messages: 555
Registered: February 2003
Location: Nashua, NH
Karma: 0
Colonel
Aww, I thought I held the award for "Creator of the Dumbest Mod for Renegade" with my chicken mod. Ah well, best of luck to you.

-The ONLY Renegade fan to pee off a school.
http://www.n00bstories.com/image.fetch.php?id=1055662786
http://www.n00bstories.com/stats/renegade_stats.php?player=bigwig992&team=gdi
Lego MOD! [message #41617] Thu, 21 August 2003 19:30 Go to previous messageGo to next message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
Karma: 0
Colonel

your sooo mean

Lego MOD! [message #41625] Thu, 21 August 2003 19:52 Go to previous messageGo to next message
npsmith82 is currently offline  npsmith82
Messages: 525
Registered: February 2003
Location: England, UK
Karma: 0
Colonel
MonkeyPhonic

What you won't find tho is a lego scud launchers, lego tanks, and lego bazookas.


How about this one? Laughing

http://www.spliff.wideboys.co.uk/files/pictures/legospliff.jpg


WOL: npsmith82

For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
Lego MOD! [message #41677] Thu, 21 August 2003 23:37 Go to previous messageGo to next message
PsY is currently offline  PsY
Messages: 85
Registered: February 2003
Karma: 0
Recruit
Hahah thats awesom nik!

Umm....I dont think lego company will even hear about this its so small (no offense)

Id love to play that though lol. Witht he lil plastic trees! ahhaha good times, good times.


Renegade/Generals: LtPsY
Planet Side/WC3: Falcon0r
http://www.angelfire.com/psy/baird/Psy.gif
Lego MOD! [message #41682] Thu, 21 August 2003 23:51 Go to previous messageGo to next message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
Karma: 0
Colonel

i want to make a lego C&C_islands so i can use lego palm trees, THAY ROCK!
whats awsome nik?


Lego MOD! [message #41687] Fri, 22 August 2003 00:11 Go to previous messageGo to next message
Ugauga01 is currently offline  Ugauga01
Messages: 173
Registered: June 2003
Location: Germany
Karma: 0
Recruit

npsmiths picture is out of a comic.

In that comic 3 Lego People make a Joint with Mariuhana Very Happy


Das Leben ist ein scheiß Rollenspiel. -Hat aber eine geile Grafik.
-------------------------------------------------------
The life is a bad RPG. -But it has a great Graphik
Lego MOD! [message #41746] Fri, 22 August 2003 06:00 Go to previous messageGo to next message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
Karma: 0
Colonel

bump. if any one wants to help just give me an e-mail.

Lego MOD! [message #41755] Fri, 22 August 2003 07:09 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
Karma: 0
General (1 Star)
Infinint

here it is, a lego wepons factory ionly 200 some polys!! there are 2 mesh prblem that i can fix and a added the window Very Happy
http://www.n00bstories.com/image.fetch.php?id=1055573570


In theory that texture is incorrect. Well not incorrect it's just a dodgy way to build if it was made from lego. Look at your house bricks (...maybe not if you live in the US) but they should be overlapping and not in big columns as they are. Remember legocomes in different sized bricks, some are longer than other so tha texture oculd be changed.

[/img]


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
Lego MOD! [message #41769] Fri, 22 August 2003 09:25 Go to previous messageGo to next message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
Karma: 0
Colonel

its just a basice princibal, i can change the texture if a want

i still want to know what you guys think about what colors should be used, should thay be bright colors or more normel military colors? i like the bright colors


Lego MOD! [message #41773] Fri, 22 August 2003 09:33 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
The lego texture would have to look something like this...

http://www.n00bstories.com/image.fetch.php?id=1209467603
(Edit: This would not work on a cube, please see below for one that does)

Of corse, this was done in paint in about 1 min, so someone probly would want to put more work into it... lol


-->

[Updated on: Fri, 22 August 2003 15:11]

Report message to a moderator

Lego MOD! [message #41775] Fri, 22 August 2003 09:37 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
For GDI you could use something like this
http://www.n00bstories.com/image.fetch.php?id=1332456124
I agree with Laser2150, they should be yellow/gold, for "GDI" and red for "Nod."

(Edit: Wouldn't the best way to make a texture for this to take a picture of some lego?)
(Edit: Had to redo the texture, the old ones did not work on a cube, this one does)


-->

[Updated on: Fri, 22 August 2003 15:11]

Report message to a moderator

Lego MOD! [message #41776] Fri, 22 August 2003 09:38 Go to previous messageGo to next message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
Karma: 0
Colonel

cool
um
ok
...


Lego MOD! [message #41782] Fri, 22 August 2003 10:26 Go to previous messageGo to next message
xSeth2k2x is currently offline  xSeth2k2x
Messages: 285
Registered: July 2003
Location: In my room in the chair
Karma: 0
Recruit
a bit bright isnt it?

Farewell.
http://www.multec.com/case9studios/sigs/case9_seth_signature.jpg
Lego MOD! [message #41803] Fri, 22 August 2003 11:42 Go to previous messageGo to next message
kopaka649 is currently offline  kopaka649
Messages: 476
Registered: March 2003
Location: Edmonton, Alberta, Canada
Karma: 0
Commander
i vote for original colors
Lego MOD! [message #41806] Fri, 22 August 2003 11:47 Go to previous messageGo to next message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
Karma: 0
Colonel

what are the original colors? original lego colors or original ren colors

Lego MOD! [message #41831] Fri, 22 August 2003 13:05 Go to previous messageGo to next message
boma57 is currently offline  boma57
Messages: 581
Registered: April 2003
Karma: 0
Colonel
How you make it look like legos is going to be done mostly in the models, but you should use a texture that makes the blocks appear more 3D.

http://gamergrill.com/taximes/images/lego2.jpghttp://gamergrill.com/taximes/images/lego1.jpg
Lego MOD! [message #41832] Fri, 22 August 2003 13:07 Go to previous messageGo to previous message
xSeth2k2x is currently offline  xSeth2k2x
Messages: 285
Registered: July 2003
Location: In my room in the chair
Karma: 0
Recruit
NICE! Thanks,Taximes

Farewell.
http://www.multec.com/case9studios/sigs/case9_seth_signature.jpg
Previous Topic: ok now i need mix help.
Next Topic: Mods Sugestion
Goto Forum:
  


Current Time: Wed Dec 25 17:55:51 MST 2024

Total time taken to generate the page: 0.01258 seconds