Home » Technical Support » Win32 FDS » C++/BRenBot In-Game Commands... (Help!!!)
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Re: C++/BRenBot In-Game Commands... [message #417296 is a reply to message #417293] |
Mon, 11 January 2010 12:21   |
raven
Messages: 595 Registered: January 2007 Location: Toronto, Ontario
Karma: 0
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Colonel |
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You can't write BR plugins in C++. You can write SSGM plugins in C++ in which case you would load them via ssgm.ini's well documented [Plugins] section.
If you want to write plugins for BR, you must code them in Perl. I would suggest downloading an existing plugin and learning how to write them off one of those.
To load it, you would place the .pm file and the .xml file in the BR plugins directory.
-Jelly Administrator
-Exodus Administrator
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